| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // This file contains the GLStateRestorerImpl class. | 
 |  | 
 | #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 
 | #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 
 |  | 
 | #include "base/compiler_specific.h" | 
 | #include "base/memory/weak_ptr.h" | 
 | #include "gpu/gpu_export.h" | 
 | #include "ui/gl/gl_state_restorer.h" | 
 |  | 
 | namespace gpu { | 
 | namespace gles2 { | 
 | class GLES2Decoder; | 
 | struct ContextState; | 
 | } | 
 |  | 
 | // This class implements a GLStateRestorer that forwards to a GLES2Decoder. | 
 | class GPU_EXPORT GLStateRestorerImpl : public gfx::GLStateRestorer { | 
 |  public: | 
 |    explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); | 
 |    ~GLStateRestorerImpl() override; | 
 |  | 
 |    bool IsInitialized() override; | 
 |    void RestoreState(const gfx::GLStateRestorer* prev_state) override; | 
 |    void RestoreAllTextureUnitBindings() override; | 
 |    void RestoreActiveTextureUnitBinding(unsigned int target) override; | 
 |    void RestoreFramebufferBindings() override; | 
 |  | 
 |  private: | 
 |    const gles2::ContextState* GetContextState() const; | 
 |    base::WeakPtr<gles2::GLES2Decoder> decoder_; | 
 |  | 
 |    DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); | 
 | }; | 
 |  | 
 | }  // namespace gpu | 
 |  | 
 | #endif  // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |