| // Copyright 2014 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // This file is auto-generated from | 
 | // gpu/command_buffer/build_gles2_cmd_buffer.py | 
 | // It's formatted by clang-format using chromium coding style: | 
 | //    clang-format -i -style=chromium filename | 
 | // DO NOT EDIT! | 
 |  | 
 | // It is included by gles2_cmd_decoder_unittest_base.cc | 
 | #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ | 
 | #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ | 
 |  | 
 | void GLES2DecoderTestBase::SetupInitCapabilitiesExpectations() { | 
 |   ExpectEnableDisable(GL_BLEND, false); | 
 |   ExpectEnableDisable(GL_CULL_FACE, false); | 
 |   ExpectEnableDisable(GL_DEPTH_TEST, false); | 
 |   ExpectEnableDisable(GL_DITHER, true); | 
 |   ExpectEnableDisable(GL_POLYGON_OFFSET_FILL, false); | 
 |   ExpectEnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE, false); | 
 |   ExpectEnableDisable(GL_SAMPLE_COVERAGE, false); | 
 |   ExpectEnableDisable(GL_SCISSOR_TEST, false); | 
 |   ExpectEnableDisable(GL_STENCIL_TEST, false); | 
 | } | 
 |  | 
 | void GLES2DecoderTestBase::SetupInitStateExpectations() { | 
 |   EXPECT_CALL(*gl_, BlendColor(0.0f, 0.0f, 0.0f, 0.0f)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, BlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, BlendFuncSeparate(GL_ONE, GL_ZERO, GL_ONE, GL_ZERO)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, ClearColor(0.0f, 0.0f, 0.0f, 0.0f)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, ClearDepth(1.0f)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, ClearStencil(0)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, ColorMask(true, true, true, true)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   if (group_->feature_info()->feature_flags().oes_standard_derivatives) { | 
 |     EXPECT_CALL(*gl_, | 
 |                 Hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, GL_DONT_CARE)) | 
 |         .Times(1) | 
 |         .RetiresOnSaturation(); | 
 |   } | 
 |   EXPECT_CALL(*gl_, LineWidth(1.0f)).Times(1).RetiresOnSaturation(); | 
 |   if (group_->feature_info()->feature_flags().chromium_path_rendering) { | 
 |     EXPECT_CALL(*gl_, MatrixLoadfEXT(GL_PATH_MODELVIEW_CHROMIUM, _)) | 
 |         .Times(1) | 
 |         .RetiresOnSaturation(); | 
 |   } | 
 |   if (group_->feature_info()->feature_flags().chromium_path_rendering) { | 
 |     EXPECT_CALL(*gl_, MatrixLoadfEXT(GL_PATH_PROJECTION_CHROMIUM, _)) | 
 |         .Times(1) | 
 |         .RetiresOnSaturation(); | 
 |   } | 
 |   EXPECT_CALL(*gl_, PixelStorei(GL_PACK_ALIGNMENT, 4)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, PixelStorei(GL_UNPACK_ALIGNMENT, 4)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, SampleCoverage(1.0f, false)).Times(1).RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, | 
 |               Scissor(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, StencilFuncSeparate(GL_FRONT, GL_ALWAYS, 0, 0xFFFFFFFFU)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, StencilFuncSeparate(GL_BACK, GL_ALWAYS, 0, 0xFFFFFFFFU)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, StencilMaskSeparate(GL_FRONT, 0xFFFFFFFFU)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, StencilMaskSeparate(GL_BACK, 0xFFFFFFFFU)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, StencilOpSeparate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 |   EXPECT_CALL(*gl_, | 
 |               Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) | 
 |       .Times(1) | 
 |       .RetiresOnSaturation(); | 
 | } | 
 | #endif  // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |