| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "gpu/command_buffer/service/program_cache.h" | 
 |  | 
 | #include <string> | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "gpu/command_buffer/service/shader_manager.h" | 
 |  | 
 | namespace gpu { | 
 | namespace gles2 { | 
 |  | 
 | ProgramCache::ProgramCache() {} | 
 | ProgramCache::~ProgramCache() {} | 
 |  | 
 | void ProgramCache::Clear() { | 
 |   ClearBackend(); | 
 |   link_status_.clear(); | 
 | } | 
 |  | 
 | ProgramCache::LinkedProgramStatus ProgramCache::GetLinkedProgramStatus( | 
 |     const std::string& untranslated_a, | 
 |     const ShaderTranslatorInterface* translator_a, | 
 |     const std::string& untranslated_b, | 
 |     const ShaderTranslatorInterface* translator_b, | 
 |     const std::map<std::string, GLint>* bind_attrib_location_map) const { | 
 |   char a_sha[kHashLength]; | 
 |   char b_sha[kHashLength]; | 
 |   ComputeShaderHash(untranslated_a, translator_a, a_sha); | 
 |   ComputeShaderHash(untranslated_b, translator_b, b_sha); | 
 |  | 
 |   char sha[kHashLength]; | 
 |   ComputeProgramHash(a_sha, | 
 |                      b_sha, | 
 |                      bind_attrib_location_map, | 
 |                      sha); | 
 |   const std::string sha_string(sha, kHashLength); | 
 |  | 
 |   LinkStatusMap::const_iterator found = link_status_.find(sha_string); | 
 |   if (found == link_status_.end()) { | 
 |     return ProgramCache::LINK_UNKNOWN; | 
 |   } else { | 
 |     return found->second; | 
 |   } | 
 | } | 
 |  | 
 | void ProgramCache::LinkedProgramCacheSuccess( | 
 |     const std::string& shader_a, | 
 |     const ShaderTranslatorInterface* translator_a, | 
 |     const std::string& shader_b, | 
 |     const ShaderTranslatorInterface* translator_b, | 
 |     const LocationMap* bind_attrib_location_map) { | 
 |   char a_sha[kHashLength]; | 
 |   char b_sha[kHashLength]; | 
 |   ComputeShaderHash(shader_a, translator_a, a_sha); | 
 |   ComputeShaderHash(shader_b, translator_b, b_sha); | 
 |   char sha[kHashLength]; | 
 |   ComputeProgramHash(a_sha, | 
 |                      b_sha, | 
 |                      bind_attrib_location_map, | 
 |                      sha); | 
 |   const std::string sha_string(sha, kHashLength); | 
 |  | 
 |   LinkedProgramCacheSuccess(sha_string); | 
 | } | 
 |  | 
 | void ProgramCache::LinkedProgramCacheSuccess(const std::string& program_hash) { | 
 |   link_status_[program_hash] = LINK_SUCCEEDED; | 
 | } | 
 |  | 
 | void ProgramCache::ComputeShaderHash( | 
 |     const std::string& str, | 
 |     const ShaderTranslatorInterface* translator, | 
 |     char* result) const { | 
 |   std::string s(( | 
 |       translator ? translator->GetStringForOptionsThatWouldAffectCompilation() : | 
 |                    std::string()) + str); | 
 |   base::SHA1HashBytes(reinterpret_cast<const unsigned char*>(s.c_str()), | 
 |                       s.length(), reinterpret_cast<unsigned char*>(result)); | 
 | } | 
 |  | 
 | void ProgramCache::Evict(const std::string& program_hash) { | 
 |   link_status_.erase(program_hash); | 
 | } | 
 |  | 
 | namespace { | 
 | size_t CalculateMapSize(const std::map<std::string, GLint>* map) { | 
 |   if (!map) { | 
 |     return 0; | 
 |   } | 
 |   std::map<std::string, GLint>::const_iterator it; | 
 |   size_t total = 0; | 
 |   for (it = map->begin(); it != map->end(); ++it) { | 
 |     total += 4 + it->first.length(); | 
 |   } | 
 |   return total; | 
 | } | 
 | }  // anonymous namespace | 
 |  | 
 | void ProgramCache::ComputeProgramHash( | 
 |     const char* hashed_shader_0, | 
 |     const char* hashed_shader_1, | 
 |     const std::map<std::string, GLint>* bind_attrib_location_map, | 
 |     char* result) const { | 
 |   const size_t shader0_size = kHashLength; | 
 |   const size_t shader1_size = kHashLength; | 
 |   const size_t map_size = CalculateMapSize(bind_attrib_location_map); | 
 |   const size_t total_size = shader0_size + shader1_size + map_size; | 
 |  | 
 |   scoped_ptr<unsigned char[]> buffer(new unsigned char[total_size]); | 
 |   memcpy(buffer.get(), hashed_shader_0, shader0_size); | 
 |   memcpy(&buffer[shader0_size], hashed_shader_1, shader1_size); | 
 |   if (map_size != 0) { | 
 |     // copy our map | 
 |     size_t current_pos = shader0_size + shader1_size; | 
 |     std::map<std::string, GLint>::const_iterator it; | 
 |     for (it = bind_attrib_location_map->begin(); | 
 |          it != bind_attrib_location_map->end(); | 
 |          ++it) { | 
 |       const size_t name_size = it->first.length(); | 
 |       memcpy(&buffer.get()[current_pos], it->first.c_str(), name_size); | 
 |       current_pos += name_size; | 
 |       const GLint value = it->second; | 
 |       buffer[current_pos++] = value >> 24; | 
 |       buffer[current_pos++] = static_cast<unsigned char>(value >> 16); | 
 |       buffer[current_pos++] = static_cast<unsigned char>(value >> 8); | 
 |       buffer[current_pos++] = static_cast<unsigned char>(value); | 
 |     } | 
 |   } | 
 |   base::SHA1HashBytes(buffer.get(), | 
 |                       total_size, reinterpret_cast<unsigned char*>(result)); | 
 | } | 
 |  | 
 | }  // namespace gles2 | 
 | }  // namespace gpu |