| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_ |
| #define NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_ |
| |
| #include <map> |
| #include <string> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/threading/thread.h" |
| #include "base/threading/thread_checker.h" |
| #include "net/socket/tcp_listen_socket.h" |
| #include "url/gurl.h" |
| |
| namespace base { |
| class FilePath; |
| } |
| |
| namespace net { |
| namespace test_server { |
| |
| class HttpConnection; |
| class HttpResponse; |
| struct HttpRequest; |
| |
| // This class is required to be able to have composition instead of inheritance, |
| class HttpListenSocket : public TCPListenSocket { |
| public: |
| HttpListenSocket(const SocketDescriptor socket_descriptor, |
| StreamListenSocket::Delegate* delegate); |
| ~HttpListenSocket() override; |
| virtual void Listen(); |
| |
| // Listen on the current IO thread. If the IO thread has changed since this |
| // object is constructed, call |ListenOnIOThread| to make sure it listens on |
| // the right thread. Otherwise must call |Listen| instead. |
| void ListenOnIOThread(); |
| |
| private: |
| friend class EmbeddedTestServer; |
| |
| // Detaches the current from |thread_checker_|. |
| void DetachFromThread(); |
| |
| base::ThreadChecker thread_checker_; |
| }; |
| |
| // Class providing an HTTP server for testing purpose. This is a basic server |
| // providing only an essential subset of HTTP/1.1 protocol. Especially, |
| // it assumes that the request syntax is correct. It *does not* support |
| // a Chunked Transfer Encoding. |
| // |
| // The common use case for unit tests is below: |
| // |
| // void SetUp() { |
| // test_server_.reset(new EmbeddedTestServer()); |
| // ASSERT_TRUE(test_server_.InitializeAndWaitUntilReady()); |
| // test_server_->RegisterRequestHandler( |
| // base::Bind(&FooTest::HandleRequest, base::Unretained(this))); |
| // } |
| // |
| // scoped_ptr<HttpResponse> HandleRequest(const HttpRequest& request) { |
| // GURL absolute_url = test_server_->GetURL(request.relative_url); |
| // if (absolute_url.path() != "/test") |
| // return scoped_ptr<HttpResponse>(); |
| // |
| // scoped_ptr<HttpResponse> http_response(new HttpResponse()); |
| // http_response->set_code(test_server::SUCCESS); |
| // http_response->set_content("hello"); |
| // http_response->set_content_type("text/plain"); |
| // return http_response.Pass(); |
| // } |
| // |
| // For a test that spawns another process such as browser_tests, it is |
| // suggested to call InitializeAndWaitUntilReady in SetUpOnMainThread after |
| // the process is spawned. If you have to do it before the process spawns, |
| // you need to stop the server's thread so that there is no no other |
| // threads running while spawning the process. To do so, please follow |
| // the following example: |
| // |
| // void SetUp() { |
| // ASSERT_TRUE(embedded_test_server()->InitializeAndWaitUntilReady()); |
| // // EmbeddedTestServer spawns a thread to initialize socket. |
| // // Stop the thread in preparation for fork and exec. |
| // embedded_test_server()->StopThread(); |
| // ... |
| // InProcessBrowserTest::SetUp(); |
| // } |
| // |
| // void SetUpOnMainThread() { |
| // embedded_test_server()->RestartThreadAndListen(); |
| // } |
| // |
| class EmbeddedTestServer : public StreamListenSocket::Delegate { |
| public: |
| typedef base::Callback<scoped_ptr<HttpResponse>( |
| const HttpRequest& request)> HandleRequestCallback; |
| |
| // Creates a http test server. InitializeAndWaitUntilReady() must be called |
| // to start the server. |
| EmbeddedTestServer(); |
| ~EmbeddedTestServer() override; |
| |
| // Initializes and waits until the server is ready to accept requests. |
| bool InitializeAndWaitUntilReady() WARN_UNUSED_RESULT; |
| |
| // Shuts down the http server and waits until the shutdown is complete. |
| bool ShutdownAndWaitUntilComplete() WARN_UNUSED_RESULT; |
| |
| // Checks if the server is started. |
| bool Started() const { |
| return listen_socket_.get() != NULL; |
| } |
| |
| // Returns the base URL to the server, which looks like |
| // http://127.0.0.1:<port>/, where <port> is the actual port number used by |
| // the server. |
| const GURL& base_url() const { return base_url_; } |
| |
| // Returns a URL to the server based on the given relative URL, which |
| // should start with '/'. For example: GetURL("/path?query=foo") => |
| // http://127.0.0.1:<port>/path?query=foo. |
| GURL GetURL(const std::string& relative_url) const; |
| |
| // Similar to the above method with the difference that it uses the supplied |
| // |hostname| for the URL instead of 127.0.0.1. The hostname should be |
| // resolved to 127.0.0.1. |
| GURL GetURL(const std::string& hostname, |
| const std::string& relative_url) const; |
| |
| // Returns the port number used by the server. |
| uint16 port() const { return port_; } |
| |
| // Registers request handler which serves files from |directory|. |
| // For instance, a request to "/foo.html" is served by "foo.html" under |
| // |directory|. Files under sub directories are also handled in the same way |
| // (i.e. "/foo/bar.html" is served by "foo/bar.html" under |directory|). |
| void ServeFilesFromDirectory(const base::FilePath& directory); |
| |
| // The most general purpose method. Any request processing can be added using |
| // this method. Takes ownership of the object. The |callback| is called |
| // on UI thread. |
| void RegisterRequestHandler(const HandleRequestCallback& callback); |
| |
| // Stops IO thread that handles http requests. |
| void StopThread(); |
| |
| // Restarts IO thread and listen on the socket. |
| void RestartThreadAndListen(); |
| |
| private: |
| void StartThread(); |
| |
| // Initializes and starts the server. If initialization succeeds, Starts() |
| // will return true. |
| void InitializeOnIOThread(); |
| void ListenOnIOThread(); |
| |
| // Shuts down the server. |
| void ShutdownOnIOThread(); |
| |
| // Handles a request when it is parsed. It passes the request to registed |
| // request handlers and sends a http response. |
| void HandleRequest(HttpConnection* connection, |
| scoped_ptr<HttpRequest> request); |
| |
| // StreamListenSocket::Delegate overrides: |
| void DidAccept(StreamListenSocket* server, |
| scoped_ptr<StreamListenSocket> connection) override; |
| void DidRead(StreamListenSocket* connection, |
| const char* data, |
| int length) override; |
| void DidClose(StreamListenSocket* connection) override; |
| |
| HttpConnection* FindConnection(StreamListenSocket* socket); |
| |
| // Posts a task to the |io_thread_| and waits for a reply. |
| bool PostTaskToIOThreadAndWait( |
| const base::Closure& closure) WARN_UNUSED_RESULT; |
| |
| scoped_ptr<base::Thread> io_thread_; |
| |
| scoped_ptr<HttpListenSocket> listen_socket_; |
| uint16 port_; |
| GURL base_url_; |
| |
| // Owns the HttpConnection objects. |
| std::map<StreamListenSocket*, HttpConnection*> connections_; |
| |
| // Vector of registered request handlers. |
| std::vector<HandleRequestCallback> request_handlers_; |
| |
| base::ThreadChecker thread_checker_; |
| |
| // Note: This should remain the last member so it'll be destroyed and |
| // invalidate its weak pointers before any other members are destroyed. |
| base::WeakPtrFactory<EmbeddedTestServer> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(EmbeddedTestServer); |
| }; |
| |
| } // namespace test_servers |
| } // namespace net |
| |
| #endif // NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_ |