| // Copyright 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef CC_ANIMATION_ANIMATION_REGISTRAR_H_ | 
 | #define CC_ANIMATION_ANIMATION_REGISTRAR_H_ | 
 |  | 
 | #include "base/containers/hash_tables.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "cc/base/cc_export.h" | 
 |  | 
 | namespace cc { | 
 |  | 
 | class LayerAnimationController; | 
 |  | 
 | class CC_EXPORT AnimationRegistrar { | 
 |  public: | 
 |   typedef base::hash_map<int, LayerAnimationController*> AnimationControllerMap; | 
 |  | 
 |   static scoped_ptr<AnimationRegistrar> Create() { | 
 |     return make_scoped_ptr(new AnimationRegistrar()); | 
 |   } | 
 |  | 
 |   virtual ~AnimationRegistrar(); | 
 |  | 
 |   // If an animation has been registered for the given id, return it. Otherwise | 
 |   // creates a new one and returns a scoped_refptr to it. | 
 |   scoped_refptr<LayerAnimationController> GetAnimationControllerForId(int id); | 
 |  | 
 |   // Registers the given animation controller as active. An active animation | 
 |   // controller is one that has a running animation that needs to be ticked. | 
 |   void DidActivateAnimationController(LayerAnimationController* controller); | 
 |  | 
 |   // Unregisters the given animation controller. When this happens, the | 
 |   // animation controller will no longer be ticked (since it's not active). It | 
 |   // is not an error to call this function with a deactivated controller. | 
 |   void DidDeactivateAnimationController(LayerAnimationController* controller); | 
 |  | 
 |   // Registers the given controller as alive. | 
 |   void RegisterAnimationController(LayerAnimationController* controller); | 
 |  | 
 |   // Unregisters the given controller as alive. | 
 |   void UnregisterAnimationController(LayerAnimationController* controller); | 
 |  | 
 |   const AnimationControllerMap& active_animation_controllers() const { | 
 |     return active_animation_controllers_; | 
 |   } | 
 |  | 
 |   const AnimationControllerMap& all_animation_controllers() const { | 
 |     return all_animation_controllers_; | 
 |   } | 
 |  | 
 |   void set_supports_scroll_animations(bool supports_scroll_animations) { | 
 |     supports_scroll_animations_ = supports_scroll_animations; | 
 |   } | 
 |  | 
 |   bool supports_scroll_animations() { return supports_scroll_animations_; } | 
 |  | 
 |  private: | 
 |   AnimationRegistrar(); | 
 |  | 
 |   AnimationControllerMap active_animation_controllers_; | 
 |   AnimationControllerMap all_animation_controllers_; | 
 |  | 
 |   bool supports_scroll_animations_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(AnimationRegistrar); | 
 | }; | 
 |  | 
 | }  // namespace cc | 
 |  | 
 | #endif  // CC_ANIMATION_ANIMATION_REGISTRAR_H_ |