|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "ui/compositor/layer_animation_element.h" | 
|  |  | 
|  | #include "base/basictypes.h" | 
|  | #include "base/compiler_specific.h" | 
|  | #include "base/memory/scoped_ptr.h" | 
|  | #include "base/time/time.h" | 
|  | #include "testing/gtest/include/gtest/gtest.h" | 
|  | #include "ui/compositor/layer_animation_delegate.h" | 
|  | #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 
|  | #include "ui/compositor/test/test_layer_animation_delegate.h" | 
|  | #include "ui/compositor/test/test_utils.h" | 
|  | #include "ui/gfx/rect.h" | 
|  | #include "ui/gfx/transform.h" | 
|  |  | 
|  | namespace ui { | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | // Check that the transformation element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, TransformElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | gfx::Transform start_transform, target_transform; | 
|  | start_transform.Rotate(-30.0); | 
|  | target_transform.Rotate(30.0); | 
|  | base::TimeTicks start_time; | 
|  | base::TimeTicks effective_start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateTransformElement(target_transform, delta)); | 
|  | element->set_animation_group_id(1); | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | start_time = effective_start_time + delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | delegate.SetTransformFromAnimation(start_transform); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | CheckApproximatelyEqual(start_transform, | 
|  | delegate.GetTransformForAnimation()); | 
|  | effective_start_time = start_time + delta; | 
|  | element->set_effective_start_time(effective_start_time); | 
|  | element->Progress(effective_start_time, &delegate); | 
|  | EXPECT_FLOAT_EQ(0.0, element->last_progressed_fraction()); | 
|  | element->Progress(effective_start_time + delta/2, &delegate); | 
|  | EXPECT_FLOAT_EQ(0.5, element->last_progressed_fraction()); | 
|  |  | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(effective_start_time + delta, | 
|  | &element_duration)); | 
|  | EXPECT_EQ(2 * delta, element_duration); | 
|  |  | 
|  | element->Progress(effective_start_time + delta, &delegate); | 
|  | EXPECT_FLOAT_EQ(1.0, element->last_progressed_fraction()); | 
|  | CheckApproximatelyEqual(target_transform, | 
|  | delegate.GetTransformForAnimation()); | 
|  | } | 
|  |  | 
|  | LayerAnimationElement::TargetValue target_value(&delegate); | 
|  | element->GetTargetValue(&target_value); | 
|  | CheckApproximatelyEqual(target_transform, target_value.transform); | 
|  | } | 
|  |  | 
|  | // Ensures that duration is copied correctly. | 
|  | TEST(LayerAnimationElementTest, InverseElementDurationNoScale) { | 
|  | gfx::Transform transform; | 
|  | base::TimeDelta delta; | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> base_element( | 
|  | LayerAnimationElement::CreateTransformElement(transform, delta)); | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> inverse_element( | 
|  | LayerAnimationElement::CreateInverseTransformElement(transform, | 
|  | base_element.get())); | 
|  | EXPECT_EQ(base_element->duration(), inverse_element->duration()); | 
|  | } | 
|  |  | 
|  | // Ensures that duration is copied correctly and not double scaled. | 
|  | TEST(LayerAnimationElementTest, InverseElementDurationScaled) { | 
|  | gfx::Transform transform; | 
|  | base::TimeDelta delta; | 
|  |  | 
|  | ScopedAnimationDurationScaleMode faster_duration( | 
|  | ScopedAnimationDurationScaleMode::FAST_DURATION); | 
|  | scoped_ptr<LayerAnimationElement> base_element( | 
|  | LayerAnimationElement::CreateTransformElement(transform, delta)); | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> inverse_element( | 
|  | LayerAnimationElement::CreateInverseTransformElement(transform, | 
|  | base_element.get())); | 
|  | EXPECT_EQ(base_element->duration(), inverse_element->duration()); | 
|  | } | 
|  |  | 
|  | // Ensures that the GetTargetTransform() method works as intended. | 
|  | TEST(LayerAnimationElementTest, InverseElementTargetCalculation) { | 
|  | base::TimeTicks start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | start_time += delta; | 
|  |  | 
|  | gfx::Transform identity, transform; | 
|  |  | 
|  | transform.Scale3d(2.0, 2.0, 2.0); | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> base_element( | 
|  | LayerAnimationElement::CreateTransformElement(transform, delta)); | 
|  | scoped_ptr<LayerAnimationElement> inverse_element( | 
|  | LayerAnimationElement::CreateInverseTransformElement(identity, | 
|  | base_element.get())); | 
|  |  | 
|  | base_element->set_requested_start_time(start_time); | 
|  | inverse_element->set_requested_start_time(start_time); | 
|  |  | 
|  | TestLayerAnimationDelegate delegate; | 
|  | delegate.SetTransformFromAnimation(transform); | 
|  |  | 
|  | base_element->Start(&delegate, 1); | 
|  | inverse_element->Start(&delegate, 1); | 
|  | LayerAnimationElement::TargetValue target; | 
|  | inverse_element->GetTargetValue(&target); | 
|  |  | 
|  | EXPECT_TRUE(target.transform.IsIdentity()) | 
|  | << "Target should be identity such that the initial 2x scale from the start" | 
|  | << " carries over at end when parent is doubled."; | 
|  | } | 
|  |  | 
|  | // Check that the bounds element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, BoundsElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | gfx::Rect start, target, middle; | 
|  | start = target = middle = gfx::Rect(0, 0, 50, 50); | 
|  | start.set_x(-90); | 
|  | target.set_x(90); | 
|  | base::TimeTicks start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateBoundsElement(target, delta)); | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | delegate.SetBoundsFromAnimation(start); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | CheckApproximatelyEqual(start, delegate.GetBoundsForAnimation()); | 
|  | element->Progress(start_time + delta/2, &delegate); | 
|  | CheckApproximatelyEqual(middle, delegate.GetBoundsForAnimation()); | 
|  |  | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(start_time + delta, &element_duration)); | 
|  | EXPECT_EQ(delta, element_duration); | 
|  |  | 
|  | element->Progress(start_time + delta, &delegate); | 
|  | CheckApproximatelyEqual(target, delegate.GetBoundsForAnimation()); | 
|  | } | 
|  |  | 
|  | LayerAnimationElement::TargetValue target_value(&delegate); | 
|  | element->GetTargetValue(&target_value); | 
|  | CheckApproximatelyEqual(target, target_value.bounds); | 
|  | } | 
|  |  | 
|  | // Check that the opacity element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, OpacityElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | float start = 0.0; | 
|  | float middle = 0.5; | 
|  | float target = 1.0; | 
|  | base::TimeTicks start_time; | 
|  | base::TimeTicks effective_start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateOpacityElement(target, delta)); | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | start_time = effective_start_time + delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | delegate.SetOpacityFromAnimation(start); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | EXPECT_FLOAT_EQ(start, element->last_progressed_fraction()); | 
|  | effective_start_time = start_time + delta; | 
|  | element->set_effective_start_time(effective_start_time); | 
|  | element->Progress(effective_start_time, &delegate); | 
|  | EXPECT_FLOAT_EQ(start, element->last_progressed_fraction()); | 
|  | element->Progress(effective_start_time + delta/2, &delegate); | 
|  | EXPECT_FLOAT_EQ(middle, element->last_progressed_fraction()); | 
|  |  | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(effective_start_time + delta, | 
|  | &element_duration)); | 
|  | EXPECT_EQ(2 * delta, element_duration); | 
|  |  | 
|  | element->Progress(effective_start_time + delta, &delegate); | 
|  | EXPECT_FLOAT_EQ(target, element->last_progressed_fraction()); | 
|  | EXPECT_FLOAT_EQ(target, delegate.GetOpacityForAnimation()); | 
|  | } | 
|  |  | 
|  | LayerAnimationElement::TargetValue target_value(&delegate); | 
|  | element->GetTargetValue(&target_value); | 
|  | EXPECT_FLOAT_EQ(target, target_value.opacity); | 
|  | } | 
|  |  | 
|  | // Check that the visibility element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, VisibilityElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | bool start = true; | 
|  | bool target = false; | 
|  | base::TimeTicks start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateVisibilityElement(target, delta)); | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | delegate.SetVisibilityFromAnimation(start); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | EXPECT_TRUE(delegate.GetVisibilityForAnimation()); | 
|  | element->Progress(start_time + delta/2, &delegate); | 
|  | EXPECT_TRUE(delegate.GetVisibilityForAnimation()); | 
|  |  | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(start_time + delta, &element_duration)); | 
|  | EXPECT_EQ(delta, element_duration); | 
|  |  | 
|  | element->Progress(start_time + delta, &delegate); | 
|  | EXPECT_FALSE(delegate.GetVisibilityForAnimation()); | 
|  | } | 
|  |  | 
|  | LayerAnimationElement::TargetValue target_value(&delegate); | 
|  | element->GetTargetValue(&target_value); | 
|  | EXPECT_FALSE(target_value.visibility); | 
|  | } | 
|  |  | 
|  | // Check that the Brightness element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, BrightnessElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | float start = 0.0; | 
|  | float middle = 0.5; | 
|  | float target = 1.0; | 
|  | base::TimeTicks start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateBrightnessElement(target, delta)); | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | delegate.SetBrightnessFromAnimation(start); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | EXPECT_FLOAT_EQ(start, delegate.GetBrightnessForAnimation()); | 
|  | element->Progress(start_time + delta/2, &delegate); | 
|  | EXPECT_FLOAT_EQ(middle, delegate.GetBrightnessForAnimation()); | 
|  |  | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(start_time + delta, &element_duration)); | 
|  | EXPECT_EQ(delta, element_duration); | 
|  |  | 
|  | element->Progress(start_time + delta, &delegate); | 
|  | EXPECT_FLOAT_EQ(target, delegate.GetBrightnessForAnimation()); | 
|  | } | 
|  |  | 
|  | LayerAnimationElement::TargetValue target_value(&delegate); | 
|  | element->GetTargetValue(&target_value); | 
|  | EXPECT_FLOAT_EQ(target, target_value.brightness); | 
|  | } | 
|  |  | 
|  | // Check that the Grayscale element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, GrayscaleElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | float start = 0.0; | 
|  | float middle = 0.5; | 
|  | float target = 1.0; | 
|  | base::TimeTicks start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateGrayscaleElement(target, delta)); | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | delegate.SetGrayscaleFromAnimation(start); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | EXPECT_FLOAT_EQ(start, delegate.GetGrayscaleForAnimation()); | 
|  | element->Progress(start_time + delta/2, &delegate); | 
|  | EXPECT_FLOAT_EQ(middle, delegate.GetGrayscaleForAnimation()); | 
|  |  | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(start_time + delta, &element_duration)); | 
|  | EXPECT_EQ(delta, element_duration); | 
|  |  | 
|  | element->Progress(start_time + delta, &delegate); | 
|  | EXPECT_FLOAT_EQ(target, delegate.GetGrayscaleForAnimation()); | 
|  | } | 
|  |  | 
|  | LayerAnimationElement::TargetValue target_value(&delegate); | 
|  | element->GetTargetValue(&target_value); | 
|  | EXPECT_FLOAT_EQ(target, target_value.grayscale); | 
|  | } | 
|  |  | 
|  | // Check that the pause element progresses the delegate as expected and | 
|  | // that the element can be reused after it completes. | 
|  | TEST(LayerAnimationElementTest, PauseElement) { | 
|  | LayerAnimationElement::AnimatableProperties properties = | 
|  | LayerAnimationElement::TRANSFORM | LayerAnimationElement::BOUNDS | | 
|  | LayerAnimationElement::OPACITY | LayerAnimationElement::BRIGHTNESS | | 
|  | LayerAnimationElement::GRAYSCALE; | 
|  |  | 
|  | base::TimeTicks start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  |  | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreatePauseElement(properties, delta)); | 
|  |  | 
|  | TestLayerAnimationDelegate delegate; | 
|  | TestLayerAnimationDelegate copy = delegate; | 
|  |  | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | element->Start(&delegate, 1); | 
|  |  | 
|  | // Pause should last for |delta|. | 
|  | base::TimeDelta element_duration; | 
|  | EXPECT_TRUE(element->IsFinished(start_time + delta, &element_duration)); | 
|  | EXPECT_EQ(delta, element_duration); | 
|  |  | 
|  | element->Progress(start_time + delta, &delegate); | 
|  |  | 
|  | // Nothing should have changed. | 
|  | CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), | 
|  | copy.GetBoundsForAnimation()); | 
|  | CheckApproximatelyEqual(delegate.GetTransformForAnimation(), | 
|  | copy.GetTransformForAnimation()); | 
|  | EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), | 
|  | copy.GetOpacityForAnimation()); | 
|  | EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(), | 
|  | copy.GetBrightnessForAnimation()); | 
|  | EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(), | 
|  | copy.GetGrayscaleForAnimation()); | 
|  | } | 
|  |  | 
|  | // Check that a threaded opacity element updates the delegate as expected when | 
|  | // aborted. | 
|  | TEST(LayerAnimationElementTest, AbortOpacityElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | float start = 0.0; | 
|  | float target = 1.0; | 
|  | base::TimeTicks start_time; | 
|  | base::TimeTicks effective_start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateOpacityElement(target, delta)); | 
|  |  | 
|  | // Choose a non-linear Tween type. | 
|  | gfx::Tween::Type tween_type = gfx::Tween::EASE_IN; | 
|  | element->set_tween_type(tween_type); | 
|  |  | 
|  | delegate.SetOpacityFromAnimation(start); | 
|  |  | 
|  | // Aborting the element before it has started should not update the delegate. | 
|  | element->Abort(&delegate); | 
|  | EXPECT_FLOAT_EQ(start, delegate.GetOpacityForAnimation()); | 
|  |  | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | effective_start_time = start_time + delta; | 
|  | element->set_effective_start_time(effective_start_time); | 
|  | element->Progress(effective_start_time, &delegate); | 
|  | element->Progress(effective_start_time + delta/2, &delegate); | 
|  |  | 
|  | // Since the element has started, it should update the delegate when | 
|  | // aborted. | 
|  | element->Abort(&delegate); | 
|  | EXPECT_FLOAT_EQ(gfx::Tween::CalculateValue(tween_type, 0.5), | 
|  | delegate.GetOpacityForAnimation()); | 
|  | } | 
|  |  | 
|  | // Check that a threaded transform element updates the delegate as expected when | 
|  | // aborted. | 
|  | TEST(LayerAnimationElementTest, AbortTransformElement) { | 
|  | TestLayerAnimationDelegate delegate; | 
|  | gfx::Transform start_transform, target_transform; | 
|  | start_transform.Rotate(-30.0); | 
|  | target_transform.Rotate(30.0); | 
|  | base::TimeTicks start_time; | 
|  | base::TimeTicks effective_start_time; | 
|  | base::TimeDelta delta = base::TimeDelta::FromSeconds(1); | 
|  | scoped_ptr<LayerAnimationElement> element( | 
|  | LayerAnimationElement::CreateTransformElement(target_transform, delta)); | 
|  |  | 
|  | // Choose a non-linear Tween type. | 
|  | gfx::Tween::Type tween_type = gfx::Tween::EASE_IN; | 
|  | element->set_tween_type(tween_type); | 
|  |  | 
|  | delegate.SetTransformFromAnimation(start_transform); | 
|  |  | 
|  | // Aborting the element before it has started should not update the delegate. | 
|  | element->Abort(&delegate); | 
|  | CheckApproximatelyEqual(start_transform, delegate.GetTransformForAnimation()); | 
|  |  | 
|  | start_time += delta; | 
|  | element->set_requested_start_time(start_time); | 
|  | element->Start(&delegate, 1); | 
|  | element->Progress(start_time, &delegate); | 
|  | effective_start_time = start_time + delta; | 
|  | element->set_effective_start_time(effective_start_time); | 
|  | element->Progress(effective_start_time, &delegate); | 
|  | element->Progress(effective_start_time + delta/2, &delegate); | 
|  |  | 
|  | // Since the element has started, it should update the delegate when | 
|  | // aborted. | 
|  | element->Abort(&delegate); | 
|  | target_transform.Blend(start_transform, | 
|  | gfx::Tween::CalculateValue(tween_type, 0.5)); | 
|  | CheckApproximatelyEqual(target_transform, | 
|  | delegate.GetTransformForAnimation()); | 
|  | } | 
|  |  | 
|  | } // namespace | 
|  |  | 
|  | } // namespace ui |