|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef UI_EVENTS_EVENT_HANDLER_H_ | 
|  | #define UI_EVENTS_EVENT_HANDLER_H_ | 
|  |  | 
|  | #include <stack> | 
|  | #include <vector> | 
|  |  | 
|  | #include "base/basictypes.h" | 
|  | #include "ui/events/event_constants.h" | 
|  | #include "ui/events/events_export.h" | 
|  |  | 
|  | namespace ui { | 
|  |  | 
|  | class CancelModeEvent; | 
|  | class Event; | 
|  | class EventDispatcher; | 
|  | class EventTarget; | 
|  | class GestureEvent; | 
|  | class KeyEvent; | 
|  | class MouseEvent; | 
|  | class ScrollEvent; | 
|  | class TouchEvent; | 
|  |  | 
|  | // Dispatches events to appropriate targets.  The default implementations of | 
|  | // all of the specific handlers (e.g. OnKeyEvent, OnMouseEvent) do nothing. | 
|  | class EVENTS_EXPORT EventHandler { | 
|  | public: | 
|  | EventHandler(); | 
|  | virtual ~EventHandler(); | 
|  |  | 
|  | // This is called for all events. The default implementation routes the event | 
|  | // to one of the event-specific callbacks (OnKeyEvent, OnMouseEvent etc.). If | 
|  | // this is overridden, then normally, the override should chain into the | 
|  | // default implementation for un-handled events. | 
|  | virtual void OnEvent(Event* event); | 
|  |  | 
|  | virtual void OnKeyEvent(KeyEvent* event); | 
|  |  | 
|  | virtual void OnMouseEvent(MouseEvent* event); | 
|  |  | 
|  | virtual void OnScrollEvent(ScrollEvent* event); | 
|  |  | 
|  | virtual void OnTouchEvent(TouchEvent* event); | 
|  |  | 
|  | virtual void OnGestureEvent(GestureEvent* event); | 
|  |  | 
|  | virtual void OnCancelMode(CancelModeEvent* event); | 
|  |  | 
|  | private: | 
|  | friend class EventDispatcher; | 
|  |  | 
|  | // EventDispatcher pushes itself on the top of this stack while dispatching | 
|  | // events to this then pops itself off when done. | 
|  | std::stack<EventDispatcher*> dispatchers_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(EventHandler); | 
|  | }; | 
|  |  | 
|  | typedef std::vector<EventHandler*> EventHandlerList; | 
|  |  | 
|  | }  // namespace ui | 
|  |  | 
|  | #endif  // UI_EVENTS_EVENT_HANDLER_H_ |