| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This class describe a keyboard accelerator (or keyboard shortcut). |
| // Keyboard accelerators are registered with the FocusManager. |
| // It has a copy constructor and assignment operator so that it can be copied. |
| // It also defines the < operator so that it can be used as a key in a std::map. |
| // |
| |
| #ifndef UI_BASE_ACCELERATORS_ACCELERATOR_H_ |
| #define UI_BASE_ACCELERATORS_ACCELERATOR_H_ |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "base/strings/string16.h" |
| #include "ui/base/accelerators/platform_accelerator.h" |
| #include "ui/events/event_constants.h" |
| #include "ui/events/event_target.h" |
| #include "ui/events/keycodes/keyboard_codes.h" |
| |
| namespace mojo { |
| class View; |
| } |
| |
| namespace ui { |
| |
| class PlatformAccelerator; |
| |
| // This is a cross-platform class for accelerator keys used in menus. |
| // |platform_accelerator| should be used to store platform specific data. |
| class Accelerator { |
| public: |
| Accelerator(); |
| Accelerator(ui::KeyboardCode keycode, int modifiers); |
| Accelerator(const Accelerator& accelerator); |
| ~Accelerator(); |
| |
| Accelerator& operator=(const Accelerator& accelerator); |
| |
| // Define the < operator so that the KeyboardShortcut can be used as a key in |
| // a std::map. |
| bool operator <(const Accelerator& rhs) const; |
| |
| bool operator ==(const Accelerator& rhs) const; |
| |
| bool operator !=(const Accelerator& rhs) const; |
| |
| ui::KeyboardCode key_code() const { return key_code_; } |
| |
| // Sets the event type if the accelerator should be processed on an event |
| // other than ui::ET_KEY_PRESSED. |
| void set_type(ui::EventType type) { type_ = type; } |
| ui::EventType type() const { return type_; } |
| |
| int modifiers() const { return modifiers_; } |
| |
| bool IsShiftDown() const; |
| bool IsCtrlDown() const; |
| bool IsAltDown() const; |
| bool IsCmdDown() const; |
| bool IsRepeat() const; |
| |
| void set_platform_accelerator(scoped_ptr<PlatformAccelerator> p) { |
| platform_accelerator_ = p.Pass(); |
| } |
| |
| // This class keeps ownership of the returned object. |
| const PlatformAccelerator* platform_accelerator() const { |
| return platform_accelerator_.get(); |
| } |
| |
| void set_is_repeat(bool is_repeat) { is_repeat_ = is_repeat; } |
| |
| protected: |
| // The keycode (VK_...). |
| KeyboardCode key_code_; |
| |
| // The event type (usually ui::ET_KEY_PRESSED). |
| EventType type_; |
| |
| // The state of the Shift/Ctrl/Alt keys. |
| int modifiers_; |
| |
| // True if the accelerator is created for an auto repeated key event. |
| bool is_repeat_; |
| |
| // Stores platform specific data. May be NULL. |
| scoped_ptr<PlatformAccelerator> platform_accelerator_; |
| }; |
| |
| // An interface that classes that want to register for keyboard accelerators |
| // should implement. |
| class AcceleratorTarget { |
| public: |
| // Should return true if the accelerator was processed. |
| virtual bool AcceleratorPressed(const Accelerator& accelerator, |
| mojo::View* target) = 0; |
| |
| // Should return true if the target can handle the accelerator events. The |
| // AcceleratorPressed method is invoked only for targets for which |
| // CanHandleAccelerators returns true. |
| virtual bool CanHandleAccelerators() const = 0; |
| |
| protected: |
| virtual ~AcceleratorTarget() {} |
| }; |
| |
| // Since accelerator code is one of the few things that can't be cross platform |
| // in the chrome UI, separate out just the GetAcceleratorForCommandId() from |
| // the menu delegates. |
| class AcceleratorProvider { |
| public: |
| // Gets the accelerator for the specified command id. Returns true if the |
| // command id has a valid accelerator, false otherwise. |
| virtual bool GetAcceleratorForCommandId(int command_id, |
| ui::Accelerator* accelerator) = 0; |
| |
| protected: |
| virtual ~AcceleratorProvider() {} |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_ACCELERATORS_ACCELERATOR_H_ |