James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 1 | // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef CC_BASE_SIMPLE_ENCLOSED_REGION_H_ |
| 6 | #define CC_BASE_SIMPLE_ENCLOSED_REGION_H_ |
| 7 | |
| 8 | #include <string> |
| 9 | |
| 10 | #include "cc/base/cc_export.h" |
James Robinson | 30d547e | 2014-10-23 18:20:06 -0700 | [diff] [blame] | 11 | #include "ui/gfx/geometry/rect.h" |
James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 12 | |
| 13 | namespace cc { |
| 14 | |
| 15 | class Region; |
| 16 | |
| 17 | // A constant-sized approximation of a Region. The SimpleEnclosedRegion may |
| 18 | // exclude points in its approximation (may have false negatives) but will never |
| 19 | // include a point that would not be in the actual Region (no false positives). |
| 20 | class CC_EXPORT SimpleEnclosedRegion { |
| 21 | public: |
| 22 | SimpleEnclosedRegion() : rect_() {} |
| 23 | SimpleEnclosedRegion(const SimpleEnclosedRegion& region) |
| 24 | : rect_(region.rect_) {} |
| 25 | explicit SimpleEnclosedRegion(const gfx::Rect& rect) : rect_(rect) {} |
| 26 | SimpleEnclosedRegion(int x, int y, int w, int h) : rect_(x, y, w, h) {} |
| 27 | SimpleEnclosedRegion(int w, int h) : rect_(w, h) {} |
| 28 | explicit SimpleEnclosedRegion(const Region& region); |
| 29 | ~SimpleEnclosedRegion(); |
| 30 | |
| 31 | const SimpleEnclosedRegion& operator=(const gfx::Rect& rect) { |
| 32 | rect_ = rect; |
| 33 | return *this; |
| 34 | } |
| 35 | const SimpleEnclosedRegion& operator=(const SimpleEnclosedRegion& region) { |
| 36 | rect_ = region.rect_; |
| 37 | return *this; |
| 38 | } |
| 39 | |
| 40 | bool IsEmpty() const { return rect_.IsEmpty(); } |
| 41 | void Clear() { rect_ = gfx::Rect(); } |
| 42 | size_t GetRegionComplexity() const { return rect_.IsEmpty() ? 0 : 1; } |
| 43 | |
| 44 | bool Contains(const gfx::Point& point) const { return rect_.Contains(point); } |
| 45 | bool Contains(const gfx::Rect& rect) const { return rect_.Contains(rect); } |
| 46 | bool Contains(const SimpleEnclosedRegion& region) const { |
| 47 | return rect_.Contains(region.rect_); |
| 48 | } |
| 49 | |
| 50 | bool Intersects(const gfx::Rect& rect) const { |
| 51 | return rect_.Intersects(rect); |
| 52 | } |
| 53 | bool Intersects(const SimpleEnclosedRegion& region) const { |
| 54 | return rect_.Intersects(region.rect_); |
| 55 | } |
| 56 | |
| 57 | void Subtract(const gfx::Rect& sub_rect); |
| 58 | void Subtract(const SimpleEnclosedRegion& sub_region) { |
| 59 | Subtract(sub_region.rect_); |
| 60 | } |
| 61 | void Union(const gfx::Rect& new_rect); |
| 62 | void Union(const SimpleEnclosedRegion& new_region) { |
| 63 | Union(new_region.rect_); |
| 64 | } |
| 65 | void Intersect(const gfx::Rect& in_rect) { return rect_.Intersect(in_rect); } |
| 66 | void Intersect(const SimpleEnclosedRegion& in_region) { |
| 67 | Intersect(in_region.rect_); |
| 68 | } |
| 69 | |
| 70 | bool Equals(const SimpleEnclosedRegion& other) const { |
| 71 | bool both_empty = rect_.IsEmpty() && other.rect_.IsEmpty(); |
| 72 | return both_empty || rect_ == other.rect_; |
| 73 | } |
| 74 | |
| 75 | gfx::Rect bounds() const { return rect_; } |
| 76 | |
| 77 | // The value of |i| must be less than GetRegionComplexity(). |
| 78 | gfx::Rect GetRect(size_t i) const; |
| 79 | |
| 80 | std::string ToString() const { return rect_.ToString(); } |
| 81 | |
| 82 | private: |
| 83 | gfx::Rect rect_; |
| 84 | }; |
| 85 | |
| 86 | inline bool operator==(const SimpleEnclosedRegion& a, |
| 87 | const SimpleEnclosedRegion& b) { |
| 88 | return a.Equals(b); |
| 89 | } |
| 90 | |
| 91 | inline bool operator!=(const SimpleEnclosedRegion& a, |
| 92 | const SimpleEnclosedRegion& b) { |
| 93 | return !(a == b); |
| 94 | } |
| 95 | |
| 96 | inline SimpleEnclosedRegion SubtractSimpleEnclosedRegions( |
| 97 | const SimpleEnclosedRegion& a, |
| 98 | const SimpleEnclosedRegion& b) { |
| 99 | SimpleEnclosedRegion result = a; |
| 100 | result.Subtract(b); |
| 101 | return result; |
| 102 | } |
| 103 | |
| 104 | inline SimpleEnclosedRegion IntersectSimpleEnclosedRegions( |
| 105 | const SimpleEnclosedRegion& a, |
| 106 | const SimpleEnclosedRegion& b) { |
| 107 | SimpleEnclosedRegion result = a; |
| 108 | result.Intersect(b); |
| 109 | return result; |
| 110 | } |
| 111 | |
| 112 | inline SimpleEnclosedRegion UnionSimpleEnclosedRegions( |
| 113 | const SimpleEnclosedRegion& a, |
| 114 | const SimpleEnclosedRegion& b) { |
| 115 | SimpleEnclosedRegion result = a; |
| 116 | result.Union(b); |
| 117 | return result; |
| 118 | } |
| 119 | |
| 120 | } // namespace cc |
| 121 | |
| 122 | #endif // CC_BASE_SIMPLE_ENCLOSED_REGION_H_ |