James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 1 | // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef BASE_MAC_SCOPED_TYPEREF_H_ |
| 6 | #define BASE_MAC_SCOPED_TYPEREF_H_ |
| 7 | |
| 8 | #include "base/basictypes.h" |
| 9 | #include "base/compiler_specific.h" |
| 10 | #include "base/logging.h" |
| 11 | #include "base/memory/scoped_policy.h" |
| 12 | |
| 13 | namespace base { |
| 14 | |
| 15 | // ScopedTypeRef<> is patterned after scoped_ptr<>, but maintains a ownership |
| 16 | // of a reference to any type that is maintained by Retain and Release methods. |
| 17 | // |
| 18 | // The Traits structure must provide the Retain and Release methods for type T. |
| 19 | // A default ScopedTypeRefTraits is used but not defined, and should be defined |
| 20 | // for each type to use this interface. For example, an appropriate definition |
| 21 | // of ScopedTypeRefTraits for CGLContextObj would be: |
| 22 | // |
| 23 | // template<> |
| 24 | // struct ScopedTypeRefTraits<CGLContextObj> { |
| 25 | // void Retain(CGLContextObj object) { CGLContextRetain(object); } |
| 26 | // void Release(CGLContextObj object) { CGLContextRelease(object); } |
| 27 | // }; |
| 28 | // |
| 29 | // For the many types that have pass-by-pointer create functions, the function |
| 30 | // InitializeInto() is provided to allow direct initialization and assumption |
| 31 | // of ownership of the object. For example, continuing to use the above |
| 32 | // CGLContextObj specialization: |
| 33 | // |
| 34 | // base::ScopedTypeRef<CGLContextObj> context; |
| 35 | // CGLCreateContext(pixel_format, share_group, context.InitializeInto()); |
| 36 | // |
| 37 | // For initialization with an existing object, the caller may specify whether |
| 38 | // the ScopedTypeRef<> being initialized is assuming the caller's existing |
| 39 | // ownership of the object (and should not call Retain in initialization) or if |
| 40 | // it should not assume this ownership and must create its own (by calling |
| 41 | // Retain in initialization). This behavior is based on the |policy| parameter, |
| 42 | // with |ASSUME| for the former and |RETAIN| for the latter. The default policy |
| 43 | // is to |ASSUME|. |
| 44 | |
| 45 | template<typename T> |
| 46 | struct ScopedTypeRefTraits; |
| 47 | |
| 48 | template<typename T, typename Traits = ScopedTypeRefTraits<T>> |
| 49 | class ScopedTypeRef { |
| 50 | public: |
| 51 | typedef T element_type; |
| 52 | |
| 53 | ScopedTypeRef( |
| 54 | T object = NULL, |
| 55 | base::scoped_policy::OwnershipPolicy policy = base::scoped_policy::ASSUME) |
| 56 | : object_(object) { |
| 57 | if (object_ && policy == base::scoped_policy::RETAIN) |
| 58 | Traits::Retain(object_); |
| 59 | } |
| 60 | |
| 61 | ScopedTypeRef(const ScopedTypeRef<T, Traits>& that) |
| 62 | : object_(that.object_) { |
| 63 | if (object_) |
| 64 | Traits::Retain(object_); |
| 65 | } |
| 66 | |
| 67 | ~ScopedTypeRef() { |
| 68 | if (object_) |
| 69 | Traits::Release(object_); |
| 70 | } |
| 71 | |
| 72 | ScopedTypeRef& operator=(const ScopedTypeRef<T, Traits>& that) { |
| 73 | reset(that.get(), base::scoped_policy::RETAIN); |
| 74 | return *this; |
| 75 | } |
| 76 | |
| 77 | // This is to be used only to take ownership of objects that are created |
| 78 | // by pass-by-pointer create functions. To enforce this, require that the |
| 79 | // object be reset to NULL before this may be used. |
| 80 | T* InitializeInto() WARN_UNUSED_RESULT { |
| 81 | DCHECK(!object_); |
| 82 | return &object_; |
| 83 | } |
| 84 | |
| 85 | void reset(T object = NULL, |
| 86 | base::scoped_policy::OwnershipPolicy policy = |
| 87 | base::scoped_policy::ASSUME) { |
| 88 | if (object && policy == base::scoped_policy::RETAIN) |
| 89 | Traits::Retain(object); |
| 90 | if (object_) |
| 91 | Traits::Release(object_); |
| 92 | object_ = object; |
| 93 | } |
| 94 | |
| 95 | bool operator==(T that) const { |
| 96 | return object_ == that; |
| 97 | } |
| 98 | |
| 99 | bool operator!=(T that) const { |
| 100 | return object_ != that; |
| 101 | } |
| 102 | |
| 103 | operator T() const { |
| 104 | return object_; |
| 105 | } |
| 106 | |
| 107 | T get() const { |
| 108 | return object_; |
| 109 | } |
| 110 | |
| 111 | void swap(ScopedTypeRef& that) { |
| 112 | T temp = that.object_; |
| 113 | that.object_ = object_; |
| 114 | object_ = temp; |
| 115 | } |
| 116 | |
| 117 | // ScopedTypeRef<>::release() is like scoped_ptr<>::release. It is NOT |
| 118 | // a wrapper for Release(). To force a ScopedTypeRef<> object to call |
| 119 | // Release(), use ScopedTypeRef<>::reset(). |
| 120 | T release() WARN_UNUSED_RESULT { |
| 121 | T temp = object_; |
| 122 | object_ = NULL; |
| 123 | return temp; |
| 124 | } |
| 125 | |
| 126 | private: |
| 127 | T object_; |
| 128 | }; |
| 129 | |
| 130 | } // namespace base |
| 131 | |
| 132 | #endif // BASE_MAC_SCOPED_TYPEREF_H_ |