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James Robinson646469d2014-10-03 15:33:28 -07001// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GL_GL_IMAGE_H_
6#define UI_GL_GL_IMAGE_H_
7
8#include "base/memory/ref_counted.h"
Nick Bray27a3f6e2015-01-08 16:39:35 -08009#include "ui/gfx/geometry/rect.h"
10#include "ui/gfx/geometry/rect_f.h"
11#include "ui/gfx/geometry/size.h"
James Robinson646469d2014-10-03 15:33:28 -070012#include "ui/gfx/native_widget_types.h"
13#include "ui/gfx/overlay_transform.h"
James Robinson646469d2014-10-03 15:33:28 -070014#include "ui/gl/gl_export.h"
15
16namespace gfx {
17
18// Encapsulates an image that can be bound to a texture, hiding platform
19// specific management.
20class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
21 public:
22 GLImage() {}
23
24 // Destroys the image.
25 virtual void Destroy(bool have_context) = 0;
26
27 // Get the size of the image.
28 virtual gfx::Size GetSize() = 0;
29
30 // Bind image to texture currently bound to |target|.
31 virtual bool BindTexImage(unsigned target) = 0;
32
33 // Release image from texture currently bound to |target|.
34 virtual void ReleaseTexImage(unsigned target) = 0;
35
36 // Copy image to texture currently bound to |target|.
37 virtual bool CopyTexImage(unsigned target) = 0;
38
39 // Called before the texture is used for drawing.
40 virtual void WillUseTexImage() = 0;
41
42 // Called after the texture has been used for drawing.
43 virtual void DidUseTexImage() = 0;
44
45 // Called before the texture image data will be modified.
46 virtual void WillModifyTexImage() = 0;
47
48 // Called after the texture image data has been modified.
49 virtual void DidModifyTexImage() = 0;
50
51 // Schedule image as an overlay plane to be shown at swap time for |widget|.
52 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
53 int z_order,
54 OverlayTransform transform,
55 const Rect& bounds_rect,
56 const RectF& crop_rect) = 0;
57
58 protected:
59 virtual ~GLImage() {}
60
61 private:
62 friend class base::RefCounted<GLImage>;
63
64 DISALLOW_COPY_AND_ASSIGN(GLImage);
65};
66
67} // namespace gfx
68
69#endif // UI_GL_GL_IMAGE_H_