| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_ |
| #define UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_ |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "skia/ext/refptr.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| |
| class SkCanvas; |
| |
| namespace ui { |
| |
| class DrmDevice; |
| |
| // Wrapper for the console buffer. This is the buffer that is allocated by |
| // default by the system and is used when no application is controlling the |
| // CRTC. Keeps track of the native properties of the buffer and wraps the pixel |
| // memory into a SkSurface which can be used to draw into using Skia. |
| class DrmConsoleBuffer { |
| public: |
| DrmConsoleBuffer(const scoped_refptr<DrmDevice>& drm, uint32_t framebuffer); |
| ~DrmConsoleBuffer(); |
| |
| SkCanvas* canvas() { return surface_->getCanvas(); } |
| skia::RefPtr<SkImage> image() { |
| return skia::AdoptRef(surface_->newImageSnapshot()); |
| } |
| |
| // Memory map the backing pixels and wrap them in |surface_|. |
| bool Initialize(); |
| |
| protected: |
| scoped_refptr<DrmDevice> drm_; |
| |
| // Wrapper around the native pixel memory. |
| skia::RefPtr<SkSurface> surface_; |
| |
| // Length of a row of pixels. |
| uint32_t stride_ = 0; |
| |
| // Buffer handle used by the DRM allocator. |
| uint32_t handle_ = 0; |
| |
| // Buffer ID used by the DRM modesettings API. |
| uint32_t framebuffer_ = 0; |
| |
| // Memory map base address. |
| void* mmap_base_ = nullptr; |
| |
| // Memory map size. |
| size_t mmap_size_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(DrmConsoleBuffer); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_ |