blob: 941e3245b92920b91f68fc74f1a9398ced95e702 [file]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "examples/ganesh_app/painter.h"
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
#endif
#include "base/bind.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "cc/output/compositor_frame.h"
#include "cc/output/delegated_frame_data.h"
#include "cc/quads/render_pass.h"
#include "cc/quads/texture_draw_quad.h"
#include "examples/surfaces_app/surfaces_util.h"
#include "gpu/GLES2/gl2chromium.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "gpu/command_buffer/client/gles2_lib.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/mailbox_holder.h"
#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
#include "mojo/converters/geometry/geometry_type_converters.h"
#include "mojo/converters/surfaces/surfaces_type_converters.h"
#include "mojo/public/c/gles2/gles2.h"
#include "mojo/public/cpp/application/application_connection.h"
#include "mojo/public/cpp/environment/environment.h"
#include "mojo/services/public/interfaces/surfaces/surface_id.mojom.h"
#include "mojo/services/public/interfaces/surfaces/surfaces.mojom.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/transform.h"
using cc::RenderPass;
using cc::RenderPassId;
using cc::DrawQuad;
using cc::TextureDrawQuad;
using cc::DelegatedFrameData;
using cc::CompositorFrame;
namespace mojo {
namespace examples {
namespace {
// The limit of the number of GPU resources we hold in the GrContext's
// GPU cache.
const int kMaxGaneshResourceCacheCount = 2048;
// The limit of the bytes allocated toward GPU resources in the GrContext's
// GPU cache.
const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024;
}
static void ContextLostThunk(void*) {
LOG(FATAL) << "Context lost";
}
Painter::Painter(ApplicationConnection* surfaces_service_connection,
CommandBufferPtr command_buffer)
: next_resource_id_(0),
weak_factory_(this) {
surfaces_service_connection->ConnectToService(&surfaces_service_);
surfaces_service_->CreateSurfaceConnection(base::Bind(
&Painter::SurfaceConnectionCreated, weak_factory_.GetWeakPtr()));
context_ =
MojoGLES2CreateContext(command_buffer.PassMessagePipe().release().value(),
&ContextLostThunk,
this,
mojo::Environment::GetDefaultAsyncWaiter());
DCHECK(context_);
MojoGLES2MakeCurrent(context_);
gpu::gles2::GLES2Interface* gl = static_cast<gpu::gles2::GLES2Interface*>(
MojoGLES2GetGLES2Interface(context_));
gles2::SetGLContext(gl);
skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(
skia_bindings::CreateCommandBufferSkiaGLBinding());
DCHECK(interface);
gr_context_ = skia::AdoptRef(GrContext::Create(
kOpenGL_GrBackend,
reinterpret_cast<GrBackendContext>(interface.get())));
DCHECK(gr_context_);
gr_context_->setResourceCacheLimits(kMaxGaneshResourceCacheCount,
kMaxGaneshResourceCacheBytes);
}
Painter::~Painter() {
MojoGLES2DestroyContext(context_);
surface_->DestroySurface(mojo::SurfaceId::From(id_));
}
void Painter::ProduceFrame(
ColorPtr color,
SizePtr size,
const mojo::Callback<void(SurfaceIdPtr id)>& callback) {
size_ = size.To<gfx::Size>();
produce_callback_ = callback;
AllocateSurface();
}
void Painter::SurfaceConnectionCreated(SurfacePtr surface,
uint32_t id_namespace) {
surface_ = surface.Pass();
surface_.set_client(this);
allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
AllocateSurface();
}
void Painter::ReturnResources(Array<ReturnedResourcePtr> resources) {
for (size_t i = 0; i < resources.size(); ++i) {
cc::ReturnedResource res = resources[i].To<cc::ReturnedResource>();
GLuint returned_texture = id_to_tex_map_[res.id];
glDeleteTextures(1, &returned_texture);
}
}
void Painter::AllocateSurface() {
if (produce_callback_.is_null() || !allocator_)
return;
id_ = allocator_->GenerateId();
surface_->CreateSurface(mojo::SurfaceId::From(id_), mojo::Size::From(size_));
produce_callback_.Run(SurfaceId::From(id_));
Draw();
}
void Painter::Draw() {
gpu::gles2::GLES2Interface* gl = static_cast<gpu::gles2::GLES2Interface*>(
MojoGLES2GetGLES2Interface(context_));
GLuint texture_id = 0u;
gl->GenTextures(1, &texture_id);
gl->BindTexture(GL_TEXTURE_2D, texture_id);
gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size_.width(), size_.height(),
0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
GrBackendTextureDesc desc;
desc.fFlags = kRenderTarget_GrBackendTextureFlag;
desc.fWidth = size_.width();
desc.fHeight = size_.height();
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = kTopLeft_GrSurfaceOrigin;
desc.fTextureHandle = texture_id;
skia::RefPtr<GrTexture> texture = skia::AdoptRef(
gr_context_->wrapBackendTexture(desc));
DCHECK(texture) << "No texture";
DCHECK(texture->asRenderTarget()) << "No render target";
skia::RefPtr<SkSurface> sk_surface = skia::AdoptRef(
SkSurface::NewRenderTargetDirect(texture->asRenderTarget()));
DCHECK(sk_surface);
SkCanvas* canvas = sk_surface->getCanvas();
SkPaint paint;
paint.setColor(SK_ColorRED);
paint.setFlags(SkPaint::kAntiAlias_Flag);
canvas->drawCircle(size_.width() / 2, 0, 100, paint);
canvas->flush();
// Then, put the texture into a mailbox.
gpu::Mailbox mailbox = gpu::Mailbox::Generate();
glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
GLuint sync_point = glInsertSyncPointCHROMIUM();
gpu::MailboxHolder holder(mailbox, GL_TEXTURE_2D, sync_point);
// Then, put the mailbox into a TransferableResource
cc::TransferableResource resource;
resource.id = next_resource_id_++;
id_to_tex_map_[resource.id] = texture_id;
resource.format = cc::RGBA_8888;
resource.filter = GL_LINEAR;
resource.size = size_;
resource.mailbox_holder = holder;
resource.is_repeated = false;
resource.is_software = false;
gfx::Rect rect(size_);
cc::RenderPassId id(1, 1);
scoped_ptr<RenderPass> pass = RenderPass::Create();
pass->SetNew(id, rect, rect, gfx::Transform());
CreateAndAppendSimpleSharedQuadState(pass.get(), gfx::Transform(), size_);
TextureDrawQuad* texture_quad =
pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
texture_quad->SetNew(pass->shared_quad_state_list.back(),
rect,
rect,
rect,
resource.id,
true,
gfx::PointF(),
gfx::PointF(1.f, 1.f),
SK_ColorBLUE,
vertex_opacity,
false);
scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
delegated_frame_data->render_pass_list.push_back(pass.Pass());
delegated_frame_data->resource_list.push_back(resource);
scoped_ptr<CompositorFrame> frame(new CompositorFrame);
frame->delegated_frame_data = delegated_frame_data.Pass();
surface_->SubmitFrame(mojo::SurfaceId::From(id_), mojo::Frame::From(*frame));
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::Bind(&Painter::Draw, weak_factory_.GetWeakPtr()),
base::TimeDelta::FromMilliseconds(50));
}
} // namespace examples
} // namespace mojo