| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/time/time.h" |
| #include "cc/debug/lap_timer.h" |
| #include "cc/resources/raster_buffer.h" |
| #include "cc/resources/tile.h" |
| #include "cc/resources/tile_priority.h" |
| #include "cc/test/begin_frame_args_test.h" |
| #include "cc/test/fake_impl_proxy.h" |
| #include "cc/test/fake_layer_tree_host_impl.h" |
| #include "cc/test/fake_output_surface.h" |
| #include "cc/test/fake_output_surface_client.h" |
| #include "cc/test/fake_picture_layer_impl.h" |
| #include "cc/test/fake_picture_pile_impl.h" |
| #include "cc/test/fake_tile_manager.h" |
| #include "cc/test/fake_tile_manager_client.h" |
| #include "cc/test/impl_side_painting_settings.h" |
| #include "cc/test/test_shared_bitmap_manager.h" |
| #include "cc/test/test_tile_priorities.h" |
| #include "cc/trees/layer_tree_impl.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "testing/perf/perf_test.h" |
| |
| #include "ui/gfx/frame_time.h" |
| |
| namespace cc { |
| |
| namespace { |
| |
| static const int kTimeLimitMillis = 2000; |
| static const int kWarmupRuns = 5; |
| static const int kTimeCheckInterval = 10; |
| |
| class FakeTileTaskRunnerImpl : public TileTaskRunner, public TileTaskClient { |
| public: |
| // Overridden from TileTaskRunner: |
| void SetClient(TileTaskRunnerClient* client) override {} |
| void Shutdown() override {} |
| void ScheduleTasks(TileTaskQueue* queue) override { |
| for (TileTaskQueue::Item::Vector::const_iterator it = queue->items.begin(); |
| it != queue->items.end(); ++it) { |
| RasterTask* task = it->task; |
| |
| task->WillSchedule(); |
| task->ScheduleOnOriginThread(this); |
| task->DidSchedule(); |
| |
| completed_tasks_.push_back(task); |
| } |
| } |
| void CheckForCompletedTasks() override { |
| for (RasterTask::Vector::iterator it = completed_tasks_.begin(); |
| it != completed_tasks_.end(); |
| ++it) { |
| RasterTask* task = it->get(); |
| |
| task->WillComplete(); |
| task->CompleteOnOriginThread(this); |
| task->DidComplete(); |
| |
| task->RunReplyOnOriginThread(); |
| } |
| completed_tasks_.clear(); |
| } |
| |
| // Overridden from TileTaskClient: |
| scoped_ptr<RasterBuffer> AcquireBufferForRaster( |
| const Resource* resource) override { |
| return nullptr; |
| } |
| void ReleaseBufferForRaster(scoped_ptr<RasterBuffer> buffer) override {} |
| |
| private: |
| RasterTask::Vector completed_tasks_; |
| }; |
| base::LazyInstance<FakeTileTaskRunnerImpl> g_fake_tile_task_runner = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| class TileManagerPerfTest : public testing::Test { |
| public: |
| TileManagerPerfTest() |
| : memory_limit_policy_(ALLOW_ANYTHING), |
| max_tiles_(10000), |
| id_(7), |
| proxy_(base::MessageLoopProxy::current()), |
| host_impl_(ImplSidePaintingSettings(10000), |
| &proxy_, |
| &shared_bitmap_manager_), |
| timer_(kWarmupRuns, |
| base::TimeDelta::FromMilliseconds(kTimeLimitMillis), |
| kTimeCheckInterval) {} |
| |
| void SetTreePriority(TreePriority tree_priority) { |
| GlobalStateThatImpactsTilePriority state; |
| gfx::Size tile_size(256, 256); |
| |
| state.soft_memory_limit_in_bytes = 100 * 1000 * 1000; |
| state.num_resources_limit = max_tiles_; |
| state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2; |
| state.memory_limit_policy = memory_limit_policy_; |
| state.tree_priority = tree_priority; |
| |
| global_state_ = state; |
| host_impl_.resource_pool()->SetResourceUsageLimits( |
| state.soft_memory_limit_in_bytes, 0, state.num_resources_limit); |
| host_impl_.tile_manager()->SetGlobalStateForTesting(state); |
| } |
| |
| void SetUp() override { |
| InitializeRenderer(); |
| SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); |
| } |
| |
| virtual void InitializeRenderer() { |
| host_impl_.InitializeRenderer(FakeOutputSurface::Create3d().Pass()); |
| tile_manager()->SetTileTaskRunnerForTesting( |
| g_fake_tile_task_runner.Pointer()); |
| } |
| |
| void SetupDefaultTrees(const gfx::Size& layer_bounds) { |
| scoped_refptr<FakePicturePileImpl> pending_pile = |
| FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds); |
| scoped_refptr<FakePicturePileImpl> active_pile = |
| FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds); |
| |
| SetupTrees(pending_pile, active_pile); |
| } |
| |
| void ActivateTree() { |
| host_impl_.ActivateSyncTree(); |
| CHECK(!host_impl_.pending_tree()); |
| pending_root_layer_ = NULL; |
| active_root_layer_ = static_cast<FakePictureLayerImpl*>( |
| host_impl_.active_tree()->LayerById(id_)); |
| } |
| |
| void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds, |
| const gfx::Size& tile_size) { |
| SetupDefaultTrees(layer_bounds); |
| pending_root_layer_->set_fixed_tile_size(tile_size); |
| active_root_layer_->set_fixed_tile_size(tile_size); |
| } |
| |
| void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile, |
| scoped_refptr<PicturePileImpl> active_pile) { |
| SetupPendingTree(active_pile); |
| ActivateTree(); |
| SetupPendingTree(pending_pile); |
| } |
| |
| void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) { |
| host_impl_.CreatePendingTree(); |
| LayerTreeImpl* pending_tree = host_impl_.pending_tree(); |
| // Clear recycled tree. |
| pending_tree->DetachLayerTree(); |
| |
| scoped_ptr<FakePictureLayerImpl> pending_layer = |
| FakePictureLayerImpl::CreateWithRasterSource(pending_tree, id_, pile); |
| pending_layer->SetDrawsContent(true); |
| pending_tree->SetRootLayer(pending_layer.Pass()); |
| |
| pending_root_layer_ = static_cast<FakePictureLayerImpl*>( |
| host_impl_.pending_tree()->LayerById(id_)); |
| pending_root_layer_->DoPostCommitInitializationIfNeeded(); |
| } |
| |
| void CreateHighLowResAndSetAllTilesVisible() { |
| // Active layer must get updated first so pending layer can share from it. |
| active_root_layer_->CreateDefaultTilingsAndTiles(); |
| active_root_layer_->SetAllTilesVisible(); |
| pending_root_layer_->CreateDefaultTilingsAndTiles(); |
| pending_root_layer_->SetAllTilesVisible(); |
| } |
| |
| void RunRasterQueueConstructTest(const std::string& test_name, |
| int layer_count) { |
| TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
| SMOOTHNESS_TAKES_PRIORITY, |
| NEW_CONTENT_TAKES_PRIORITY}; |
| int priority_count = 0; |
| |
| std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10); |
| bool resourceless_software_draw = false; |
| for (unsigned i = 0; i < layers.size(); ++i) { |
| layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw); |
| } |
| |
| timer_.Reset(); |
| do { |
| RasterTilePriorityQueue queue; |
| host_impl_.BuildRasterQueue(&queue, priorities[priority_count]); |
| priority_count = (priority_count + 1) % arraysize(priorities); |
| timer_.NextLap(); |
| } while (!timer_.HasTimeLimitExpired()); |
| |
| perf_test::PrintResult("tile_manager_raster_tile_queue_construct", |
| "", |
| test_name, |
| timer_.LapsPerSecond(), |
| "runs/s", |
| true); |
| } |
| |
| void RunRasterQueueConstructAndIterateTest(const std::string& test_name, |
| int layer_count, |
| unsigned tile_count) { |
| TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
| SMOOTHNESS_TAKES_PRIORITY, |
| NEW_CONTENT_TAKES_PRIORITY}; |
| |
| std::vector<LayerImpl*> layers = CreateLayers(layer_count, 100); |
| bool resourceless_software_draw = false; |
| for (unsigned i = 0; i < layers.size(); ++i) { |
| layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw); |
| } |
| |
| int priority_count = 0; |
| timer_.Reset(); |
| do { |
| int count = tile_count; |
| RasterTilePriorityQueue queue; |
| host_impl_.BuildRasterQueue(&queue, priorities[priority_count]); |
| while (count--) { |
| ASSERT_FALSE(queue.IsEmpty()); |
| ASSERT_TRUE(queue.Top() != NULL); |
| queue.Pop(); |
| } |
| priority_count = (priority_count + 1) % arraysize(priorities); |
| timer_.NextLap(); |
| } while (!timer_.HasTimeLimitExpired()); |
| |
| perf_test::PrintResult( |
| "tile_manager_raster_tile_queue_construct_and_iterate", |
| "", |
| test_name, |
| timer_.LapsPerSecond(), |
| "runs/s", |
| true); |
| } |
| |
| void RunEvictionQueueConstructTest(const std::string& test_name, |
| int layer_count) { |
| TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
| SMOOTHNESS_TAKES_PRIORITY, |
| NEW_CONTENT_TAKES_PRIORITY}; |
| int priority_count = 0; |
| |
| std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10); |
| bool resourceless_software_draw = false; |
| for (unsigned i = 0; i < layers.size(); ++i) { |
| FakePictureLayerImpl* layer = |
| static_cast<FakePictureLayerImpl*>(layers[i]); |
| layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
| for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) { |
| tile_manager()->InitializeTilesWithResourcesForTesting( |
| layer->GetTilings()->tiling_at(j)->AllTilesForTesting()); |
| } |
| } |
| |
| timer_.Reset(); |
| do { |
| EvictionTilePriorityQueue queue; |
| host_impl_.BuildEvictionQueue(&queue, priorities[priority_count]); |
| priority_count = (priority_count + 1) % arraysize(priorities); |
| timer_.NextLap(); |
| } while (!timer_.HasTimeLimitExpired()); |
| |
| perf_test::PrintResult("tile_manager_eviction_tile_queue_construct", |
| "", |
| test_name, |
| timer_.LapsPerSecond(), |
| "runs/s", |
| true); |
| } |
| |
| void RunEvictionQueueConstructAndIterateTest(const std::string& test_name, |
| int layer_count, |
| unsigned tile_count) { |
| TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
| SMOOTHNESS_TAKES_PRIORITY, |
| NEW_CONTENT_TAKES_PRIORITY}; |
| int priority_count = 0; |
| |
| std::vector<LayerImpl*> layers = CreateLayers(layer_count, tile_count); |
| bool resourceless_software_draw = false; |
| for (unsigned i = 0; i < layers.size(); ++i) { |
| FakePictureLayerImpl* layer = |
| static_cast<FakePictureLayerImpl*>(layers[i]); |
| layer->UpdateTiles(Occlusion(), resourceless_software_draw); |
| for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) { |
| tile_manager()->InitializeTilesWithResourcesForTesting( |
| layer->GetTilings()->tiling_at(j)->AllTilesForTesting()); |
| } |
| } |
| |
| timer_.Reset(); |
| do { |
| int count = tile_count; |
| EvictionTilePriorityQueue queue; |
| host_impl_.BuildEvictionQueue(&queue, priorities[priority_count]); |
| while (count--) { |
| ASSERT_FALSE(queue.IsEmpty()); |
| ASSERT_TRUE(queue.Top() != NULL); |
| queue.Pop(); |
| } |
| priority_count = (priority_count + 1) % arraysize(priorities); |
| timer_.NextLap(); |
| } while (!timer_.HasTimeLimitExpired()); |
| |
| perf_test::PrintResult( |
| "tile_manager_eviction_tile_queue_construct_and_iterate", |
| "", |
| test_name, |
| timer_.LapsPerSecond(), |
| "runs/s", |
| true); |
| } |
| |
| std::vector<LayerImpl*> CreateLayers(int layer_count, |
| int tiles_per_layer_count) { |
| // Compute the width/height required for high res to get |
| // tiles_per_layer_count tiles. |
| float width = std::sqrt(static_cast<float>(tiles_per_layer_count)); |
| float height = tiles_per_layer_count / width; |
| |
| // Adjust the width and height to account for the fact that tiles |
| // are bigger than 1x1. Also, account for the fact that that we |
| // will be creating one high res and one low res tiling. That is, |
| // width and height should be smaller by sqrt(1 + low_res_scale). |
| // This gives us _approximately_ correct counts. |
| width *= settings_.default_tile_size.width() / |
| std::sqrt(1 + settings_.low_res_contents_scale_factor); |
| height *= settings_.default_tile_size.height() / |
| std::sqrt(1 + settings_.low_res_contents_scale_factor); |
| |
| // Ensure that we start with blank trees and no tiles. |
| host_impl_.ResetTreesForTesting(); |
| tile_manager()->FreeResourcesAndCleanUpReleasedTilesForTesting(); |
| |
| gfx::Size layer_bounds(width, height); |
| gfx::Size viewport(width / 5, height / 5); |
| host_impl_.SetViewportSize(viewport); |
| SetupDefaultTreesWithFixedTileSize(layer_bounds, |
| settings_.default_tile_size); |
| |
| active_root_layer_->CreateDefaultTilingsAndTiles(); |
| pending_root_layer_->CreateDefaultTilingsAndTiles(); |
| |
| std::vector<LayerImpl*> layers; |
| |
| // Pending layer counts as one layer. |
| layers.push_back(pending_root_layer_); |
| int next_id = id_ + 1; |
| |
| // Create the rest of the layers as children of the root layer. |
| scoped_refptr<FakePicturePileImpl> pile = |
| FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds); |
| while (static_cast<int>(layers.size()) < layer_count) { |
| scoped_ptr<FakePictureLayerImpl> layer = |
| FakePictureLayerImpl::CreateWithRasterSource( |
| host_impl_.pending_tree(), next_id, pile); |
| layer->SetBounds(layer_bounds); |
| layers.push_back(layer.get()); |
| pending_root_layer_->AddChild(layer.Pass()); |
| |
| FakePictureLayerImpl* fake_layer = |
| static_cast<FakePictureLayerImpl*>(layers.back()); |
| |
| fake_layer->SetDrawsContent(true); |
| fake_layer->DoPostCommitInitializationIfNeeded(); |
| fake_layer->CreateDefaultTilingsAndTiles(); |
| ++next_id; |
| } |
| |
| return layers; |
| } |
| |
| GlobalStateThatImpactsTilePriority GlobalStateForTest() { |
| GlobalStateThatImpactsTilePriority state; |
| gfx::Size tile_size = settings_.default_tile_size; |
| state.soft_memory_limit_in_bytes = |
| 10000u * 4u * |
| static_cast<size_t>(tile_size.width() * tile_size.height()); |
| state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes; |
| state.num_resources_limit = 10000; |
| state.memory_limit_policy = ALLOW_ANYTHING; |
| state.tree_priority = SMOOTHNESS_TAKES_PRIORITY; |
| return state; |
| } |
| |
| void RunPrepareTilesTest(const std::string& test_name, |
| int layer_count, |
| int approximate_tile_count_per_layer) { |
| std::vector<LayerImpl*> layers = |
| CreateLayers(layer_count, approximate_tile_count_per_layer); |
| timer_.Reset(); |
| bool resourceless_software_draw = false; |
| do { |
| BeginFrameArgs args = |
| CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE); |
| host_impl_.UpdateCurrentBeginFrameArgs(args); |
| for (unsigned i = 0; i < layers.size(); ++i) { |
| layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw); |
| } |
| |
| GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest()); |
| tile_manager()->PrepareTiles(global_state); |
| tile_manager()->UpdateVisibleTiles(); |
| timer_.NextLap(); |
| host_impl_.ResetCurrentBeginFrameArgsForNextFrame(); |
| } while (!timer_.HasTimeLimitExpired()); |
| |
| perf_test::PrintResult("prepare_tiles", "", test_name, |
| timer_.LapsPerSecond(), "runs/s", true); |
| } |
| |
| TileManager* tile_manager() { return host_impl_.tile_manager(); } |
| |
| protected: |
| GlobalStateThatImpactsTilePriority global_state_; |
| |
| TestSharedBitmapManager shared_bitmap_manager_; |
| TileMemoryLimitPolicy memory_limit_policy_; |
| int max_tiles_; |
| int id_; |
| FakeImplProxy proxy_; |
| FakeLayerTreeHostImpl host_impl_; |
| FakePictureLayerImpl* pending_root_layer_; |
| FakePictureLayerImpl* active_root_layer_; |
| LapTimer timer_; |
| LayerTreeSettings settings_; |
| |
| static const gfx::Size kDefaultTileSize; |
| }; |
| |
| const gfx::Size TileManagerPerfTest::kDefaultTileSize(100, 100); |
| |
| TEST_F(TileManagerPerfTest, PrepareTiles) { |
| RunPrepareTilesTest("2_100", 2, 100); |
| RunPrepareTilesTest("2_500", 2, 500); |
| RunPrepareTilesTest("2_1000", 2, 1000); |
| RunPrepareTilesTest("10_100", 10, 100); |
| RunPrepareTilesTest("10_500", 10, 500); |
| RunPrepareTilesTest("10_1000", 10, 1000); |
| RunPrepareTilesTest("50_100", 100, 100); |
| RunPrepareTilesTest("50_500", 100, 500); |
| RunPrepareTilesTest("50_1000", 100, 1000); |
| } |
| |
| TEST_F(TileManagerPerfTest, RasterTileQueueConstruct) { |
| RunRasterQueueConstructTest("2", 2); |
| RunRasterQueueConstructTest("10", 10); |
| RunRasterQueueConstructTest("50", 50); |
| } |
| |
| TEST_F(TileManagerPerfTest, RasterTileQueueConstructAndIterate) { |
| RunRasterQueueConstructAndIterateTest("2_16", 2, 16); |
| RunRasterQueueConstructAndIterateTest("2_32", 2, 32); |
| RunRasterQueueConstructAndIterateTest("2_64", 2, 64); |
| RunRasterQueueConstructAndIterateTest("2_128", 2, 128); |
| RunRasterQueueConstructAndIterateTest("10_16", 10, 16); |
| RunRasterQueueConstructAndIterateTest("10_32", 10, 32); |
| RunRasterQueueConstructAndIterateTest("10_64", 10, 64); |
| RunRasterQueueConstructAndIterateTest("10_128", 10, 128); |
| RunRasterQueueConstructAndIterateTest("50_16", 50, 16); |
| RunRasterQueueConstructAndIterateTest("50_32", 50, 32); |
| RunRasterQueueConstructAndIterateTest("50_64", 50, 64); |
| RunRasterQueueConstructAndIterateTest("50_128", 50, 128); |
| } |
| |
| TEST_F(TileManagerPerfTest, EvictionTileQueueConstruct) { |
| RunEvictionQueueConstructTest("2", 2); |
| RunEvictionQueueConstructTest("10", 10); |
| RunEvictionQueueConstructTest("50", 50); |
| } |
| |
| TEST_F(TileManagerPerfTest, EvictionTileQueueConstructAndIterate) { |
| RunEvictionQueueConstructAndIterateTest("2_16", 2, 16); |
| RunEvictionQueueConstructAndIterateTest("2_32", 2, 32); |
| RunEvictionQueueConstructAndIterateTest("2_64", 2, 64); |
| RunEvictionQueueConstructAndIterateTest("2_128", 2, 128); |
| RunEvictionQueueConstructAndIterateTest("10_16", 10, 16); |
| RunEvictionQueueConstructAndIterateTest("10_32", 10, 32); |
| RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); |
| RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); |
| RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); |
| RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); |
| RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); |
| RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); |
| } |
| |
| } // namespace |
| |
| } // namespace cc |