|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef UI_GL_GL_STATE_RESTORER_H_ | 
|  | #define UI_GL_GL_STATE_RESTORER_H_ | 
|  |  | 
|  | #include "base/basictypes.h" | 
|  | #include "ui/gl/gl_export.h" | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | // An interface for Restoring GL State. | 
|  | // This will expand over time to provide an more optimizable implementation. | 
|  | class GL_EXPORT GLStateRestorer { | 
|  | public: | 
|  | GLStateRestorer(); | 
|  | virtual ~GLStateRestorer(); | 
|  |  | 
|  | virtual bool IsInitialized() = 0; | 
|  | virtual void RestoreState(const GLStateRestorer* prev_state) = 0; | 
|  | virtual void RestoreAllTextureUnitBindings() = 0; | 
|  | virtual void RestoreActiveTextureUnitBinding(unsigned int target) = 0; | 
|  | virtual void RestoreFramebufferBindings() = 0; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(GLStateRestorer); | 
|  | }; | 
|  |  | 
|  | }  // namespace gfx | 
|  |  | 
|  | #endif  // UI_GL_GL_STATE_RESTORER_H_ |