| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/scheduler/scheduler.h" |
| |
| #include <algorithm> |
| |
| #include "base/auto_reset.h" |
| #include "base/debug/trace_event.h" |
| #include "base/debug/trace_event_argument.h" |
| #include "base/logging.h" |
| #include "base/single_thread_task_runner.h" |
| #include "cc/debug/devtools_instrumentation.h" |
| #include "cc/debug/traced_value.h" |
| #include "cc/scheduler/delay_based_time_source.h" |
| #include "ui/gfx/frame_time.h" |
| |
| namespace cc { |
| |
| BeginFrameSource* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource( |
| Scheduler* scheduler) { |
| if (scheduler->settings_.use_external_begin_frame_source) { |
| TRACE_EVENT1("cc", |
| "Scheduler::Scheduler()", |
| "PrimaryFrameSource", |
| "ExternalBeginFrameSource"); |
| DCHECK(scheduler->primary_frame_source_internal_) |
| << "Need external BeginFrameSource"; |
| return scheduler->primary_frame_source_internal_.get(); |
| } else { |
| TRACE_EVENT1("cc", |
| "Scheduler::Scheduler()", |
| "PrimaryFrameSource", |
| "SyntheticBeginFrameSource"); |
| scoped_ptr<SyntheticBeginFrameSource> synthetic_source = |
| SyntheticBeginFrameSource::Create(scheduler->task_runner_.get(), |
| scheduler->Now(), |
| BeginFrameArgs::DefaultInterval()); |
| |
| DCHECK(!scheduler->vsync_observer_); |
| scheduler->vsync_observer_ = synthetic_source.get(); |
| |
| DCHECK(!scheduler->primary_frame_source_internal_); |
| scheduler->primary_frame_source_internal_ = synthetic_source.Pass(); |
| return scheduler->primary_frame_source_internal_.get(); |
| } |
| } |
| |
| BeginFrameSource* |
| SchedulerFrameSourcesConstructor::ConstructBackgroundFrameSource( |
| Scheduler* scheduler) { |
| TRACE_EVENT1("cc", |
| "Scheduler::Scheduler()", |
| "BackgroundFrameSource", |
| "SyntheticBeginFrameSource"); |
| DCHECK(!(scheduler->background_frame_source_internal_)); |
| scheduler->background_frame_source_internal_ = |
| SyntheticBeginFrameSource::Create( |
| scheduler->task_runner_.get(), scheduler->Now(), |
| scheduler->settings_.background_frame_interval); |
| return scheduler->background_frame_source_internal_.get(); |
| } |
| |
| BeginFrameSource* |
| SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource( |
| Scheduler* scheduler) { |
| TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource", |
| "BackToBackBeginFrameSource"); |
| DCHECK(!scheduler->unthrottled_frame_source_internal_); |
| scheduler->unthrottled_frame_source_internal_ = |
| BackToBackBeginFrameSource::Create(scheduler->task_runner_.get()); |
| return scheduler->unthrottled_frame_source_internal_.get(); |
| } |
| |
| Scheduler::Scheduler( |
| SchedulerClient* client, |
| const SchedulerSettings& scheduler_settings, |
| int layer_tree_host_id, |
| const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
| base::PowerMonitor* power_monitor, |
| scoped_ptr<BeginFrameSource> external_begin_frame_source, |
| SchedulerFrameSourcesConstructor* frame_sources_constructor) |
| : frame_source_(), |
| primary_frame_source_(NULL), |
| background_frame_source_(NULL), |
| primary_frame_source_internal_(external_begin_frame_source.Pass()), |
| background_frame_source_internal_(), |
| vsync_observer_(NULL), |
| throttle_frame_production_(scheduler_settings.throttle_frame_production), |
| settings_(scheduler_settings), |
| client_(client), |
| layer_tree_host_id_(layer_tree_host_id), |
| task_runner_(task_runner), |
| power_monitor_(power_monitor), |
| state_machine_(scheduler_settings), |
| inside_process_scheduled_actions_(false), |
| inside_action_(SchedulerStateMachine::ACTION_NONE), |
| weak_factory_(this) { |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"), |
| "Scheduler::Scheduler", |
| "settings", |
| settings_.AsValue()); |
| DCHECK(client_); |
| DCHECK(!state_machine_.BeginFrameNeeded()); |
| |
| begin_retro_frame_closure_ = |
| base::Bind(&Scheduler::BeginRetroFrame, weak_factory_.GetWeakPtr()); |
| begin_impl_frame_deadline_closure_ = base::Bind( |
| &Scheduler::OnBeginImplFrameDeadline, weak_factory_.GetWeakPtr()); |
| poll_for_draw_triggers_closure_ = base::Bind( |
| &Scheduler::PollForAnticipatedDrawTriggers, weak_factory_.GetWeakPtr()); |
| advance_commit_state_closure_ = base::Bind( |
| &Scheduler::PollToAdvanceCommitState, weak_factory_.GetWeakPtr()); |
| |
| frame_source_ = BeginFrameSourceMultiplexer::Create(); |
| frame_source_->AddObserver(this); |
| |
| // Primary frame source |
| primary_frame_source_ = |
| frame_sources_constructor->ConstructPrimaryFrameSource(this); |
| frame_source_->AddSource(primary_frame_source_); |
| primary_frame_source_->SetClientReady(); |
| |
| // Background ticking frame source |
| background_frame_source_ = |
| frame_sources_constructor->ConstructBackgroundFrameSource(this); |
| frame_source_->AddSource(background_frame_source_); |
| |
| // Unthrottled frame source |
| unthrottled_frame_source_ = |
| frame_sources_constructor->ConstructUnthrottledFrameSource(this); |
| frame_source_->AddSource(unthrottled_frame_source_); |
| |
| SetupPowerMonitoring(); |
| } |
| |
| Scheduler::~Scheduler() { |
| TeardownPowerMonitoring(); |
| if (frame_source_->NeedsBeginFrames()) |
| frame_source_->SetNeedsBeginFrames(false); |
| } |
| |
| base::TimeTicks Scheduler::Now() const { |
| base::TimeTicks now = gfx::FrameTime::Now(); |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"), |
| "Scheduler::Now", |
| "now", |
| now); |
| return now; |
| } |
| |
| void Scheduler::SetupPowerMonitoring() { |
| if (settings_.disable_hi_res_timer_tasks_on_battery) { |
| DCHECK(power_monitor_); |
| power_monitor_->AddObserver(this); |
| state_machine_.SetImplLatencyTakesPriorityOnBattery( |
| power_monitor_->IsOnBatteryPower()); |
| } |
| } |
| |
| void Scheduler::TeardownPowerMonitoring() { |
| if (settings_.disable_hi_res_timer_tasks_on_battery) { |
| DCHECK(power_monitor_); |
| power_monitor_->RemoveObserver(this); |
| } |
| } |
| |
| void Scheduler::OnPowerStateChange(bool on_battery_power) { |
| DCHECK(settings_.disable_hi_res_timer_tasks_on_battery); |
| state_machine_.SetImplLatencyTakesPriorityOnBattery(on_battery_power); |
| } |
| |
| void Scheduler::CommitVSyncParameters(base::TimeTicks timebase, |
| base::TimeDelta interval) { |
| // TODO(brianderson): We should not be receiving 0 intervals. |
| if (interval == base::TimeDelta()) |
| interval = BeginFrameArgs::DefaultInterval(); |
| |
| if (vsync_observer_) |
| vsync_observer_->OnUpdateVSyncParameters(timebase, interval); |
| } |
| |
| void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time) { |
| DCHECK_GE(draw_time.ToInternalValue(), 0); |
| estimated_parent_draw_time_ = draw_time; |
| } |
| |
| void Scheduler::SetCanStart() { |
| state_machine_.SetCanStart(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::UpdateActiveFrameSource() { |
| if (state_machine_.visible()) { |
| if (throttle_frame_production_) { |
| frame_source_->SetActiveSource(primary_frame_source_); |
| } else { |
| frame_source_->SetActiveSource(unthrottled_frame_source_); |
| } |
| } else { |
| frame_source_->SetActiveSource(background_frame_source_); |
| } |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::SetVisible(bool visible) { |
| state_machine_.SetVisible(visible); |
| UpdateActiveFrameSource(); |
| } |
| |
| void Scheduler::SetCanDraw(bool can_draw) { |
| state_machine_.SetCanDraw(can_draw); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::NotifyReadyToActivate() { |
| state_machine_.NotifyReadyToActivate(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::NotifyReadyToDraw() { |
| // Empty for now, until we take action based on the notification as part of |
| // crbugs 352894, 383157, 421923. |
| } |
| |
| void Scheduler::SetThrottleFrameProduction(bool throttle) { |
| throttle_frame_production_ = throttle; |
| UpdateActiveFrameSource(); |
| } |
| |
| void Scheduler::SetNeedsCommit() { |
| state_machine_.SetNeedsCommit(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::SetNeedsRedraw() { |
| state_machine_.SetNeedsRedraw(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::SetNeedsAnimate() { |
| state_machine_.SetNeedsAnimate(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::SetNeedsPrepareTiles() { |
| DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES)); |
| state_machine_.SetNeedsPrepareTiles(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::SetMaxSwapsPending(int max) { |
| state_machine_.SetMaxSwapsPending(max); |
| } |
| |
| void Scheduler::DidSwapBuffers() { |
| state_machine_.DidSwapBuffers(); |
| |
| // There is no need to call ProcessScheduledActions here because |
| // swapping should not trigger any new actions. |
| if (!inside_process_scheduled_actions_) { |
| DCHECK_EQ(state_machine_.NextAction(), SchedulerStateMachine::ACTION_NONE); |
| } |
| } |
| |
| void Scheduler::DidSwapBuffersComplete() { |
| state_machine_.DidSwapBuffersComplete(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority) { |
| state_machine_.SetImplLatencyTakesPriority(impl_latency_takes_priority); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::NotifyReadyToCommit() { |
| TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit"); |
| state_machine_.NotifyReadyToCommit(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason) { |
| TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason", |
| CommitEarlyOutReasonToString(reason)); |
| state_machine_.BeginMainFrameAborted(reason); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::DidPrepareTiles() { |
| state_machine_.DidPrepareTiles(); |
| } |
| |
| void Scheduler::DidLoseOutputSurface() { |
| TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); |
| begin_retro_frame_args_.clear(); |
| begin_retro_frame_task_.Cancel(); |
| state_machine_.DidLoseOutputSurface(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::DidCreateAndInitializeOutputSurface() { |
| TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface"); |
| DCHECK(!frame_source_->NeedsBeginFrames()); |
| DCHECK(begin_impl_frame_deadline_task_.IsCancelled()); |
| state_machine_.DidCreateAndInitializeOutputSurface(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::NotifyBeginMainFrameStarted() { |
| TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted"); |
| state_machine_.NotifyBeginMainFrameStarted(); |
| } |
| |
| base::TimeTicks Scheduler::AnticipatedDrawTime() const { |
| if (!frame_source_->NeedsBeginFrames() || |
| begin_impl_frame_args_.interval <= base::TimeDelta()) |
| return base::TimeTicks(); |
| |
| base::TimeTicks now = Now(); |
| base::TimeTicks timebase = std::max(begin_impl_frame_args_.frame_time, |
| begin_impl_frame_args_.deadline); |
| int64 intervals = 1 + ((now - timebase) / begin_impl_frame_args_.interval); |
| return timebase + (begin_impl_frame_args_.interval * intervals); |
| } |
| |
| base::TimeTicks Scheduler::LastBeginImplFrameTime() { |
| return begin_impl_frame_args_.frame_time; |
| } |
| |
| void Scheduler::SetupNextBeginFrameIfNeeded() { |
| if (!task_runner_.get()) |
| return; |
| |
| if (state_machine_.ShouldSetNeedsBeginFrames( |
| frame_source_->NeedsBeginFrames())) { |
| frame_source_->SetNeedsBeginFrames(state_machine_.BeginFrameNeeded()); |
| } |
| |
| if (state_machine_.begin_impl_frame_state() == |
| SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { |
| frame_source_->DidFinishFrame(begin_retro_frame_args_.size()); |
| } |
| |
| PostBeginRetroFrameIfNeeded(); |
| SetupPollingMechanisms(); |
| } |
| |
| // We may need to poll when we can't rely on BeginFrame to advance certain |
| // state or to avoid deadlock. |
| void Scheduler::SetupPollingMechanisms() { |
| bool needs_advance_commit_state_timer = false; |
| // Setup PollForAnticipatedDrawTriggers if we need to monitor state but |
| // aren't expecting any more BeginFrames. This should only be needed by |
| // the synchronous compositor when BeginFrameNeeded is false. |
| if (state_machine_.ShouldPollForAnticipatedDrawTriggers()) { |
| DCHECK(!state_machine_.SupportsProactiveBeginFrame()); |
| if (poll_for_draw_triggers_task_.IsCancelled()) { |
| poll_for_draw_triggers_task_.Reset(poll_for_draw_triggers_closure_); |
| base::TimeDelta delay = begin_impl_frame_args_.IsValid() |
| ? begin_impl_frame_args_.interval |
| : BeginFrameArgs::DefaultInterval(); |
| task_runner_->PostDelayedTask( |
| FROM_HERE, poll_for_draw_triggers_task_.callback(), delay); |
| } |
| } else { |
| poll_for_draw_triggers_task_.Cancel(); |
| |
| // At this point we'd prefer to advance through the commit flow by |
| // drawing a frame, however it's possible that the frame rate controller |
| // will not give us a BeginFrame until the commit completes. See |
| // crbug.com/317430 for an example of a swap ack being held on commit. Thus |
| // we set a repeating timer to poll on ProcessScheduledActions until we |
| // successfully reach BeginFrame. Synchronous compositor does not use |
| // frame rate controller or have the circular wait in the bug. |
| if (IsBeginMainFrameSentOrStarted() && |
| !settings_.using_synchronous_renderer_compositor) { |
| needs_advance_commit_state_timer = true; |
| } |
| } |
| |
| if (needs_advance_commit_state_timer) { |
| if (advance_commit_state_task_.IsCancelled() && |
| begin_impl_frame_args_.IsValid()) { |
| // Since we'd rather get a BeginImplFrame by the normal mechanism, we |
| // set the interval to twice the interval from the previous frame. |
| advance_commit_state_task_.Reset(advance_commit_state_closure_); |
| task_runner_->PostDelayedTask(FROM_HERE, |
| advance_commit_state_task_.callback(), |
| begin_impl_frame_args_.interval * 2); |
| } |
| } else { |
| advance_commit_state_task_.Cancel(); |
| } |
| } |
| |
| // BeginFrame is the mechanism that tells us that now is a good time to start |
| // making a frame. Usually this means that user input for the frame is complete. |
| // If the scheduler is busy, we queue the BeginFrame to be handled later as |
| // a BeginRetroFrame. |
| bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs& args) { |
| TRACE_EVENT1("cc", "Scheduler::BeginFrame", "args", args.AsValue()); |
| |
| // Deliver BeginFrames to children. |
| if (settings_.forward_begin_frames_to_children && |
| state_machine_.children_need_begin_frames()) { |
| BeginFrameArgs adjusted_args_for_children(args); |
| // Adjust a deadline for child schedulers. |
| // TODO(simonhong): Once we have commitless update, we can get rid of |
| // BeginMainFrameToCommitDurationEstimate() + |
| // CommitToActivateDurationEstimate(). |
| adjusted_args_for_children.deadline -= |
| (client_->BeginMainFrameToCommitDurationEstimate() + |
| client_->CommitToActivateDurationEstimate() + |
| client_->DrawDurationEstimate() + EstimatedParentDrawTime()); |
| client_->SendBeginFramesToChildren(adjusted_args_for_children); |
| } |
| |
| // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has |
| // sent us the last BeginFrame we have missed. As we might not be able to |
| // actually make rendering for this call, handle it like a "retro frame". |
| // TODO(brainderson): Add a test for this functionality ASAP! |
| if (args.type == BeginFrameArgs::MISSED) { |
| begin_retro_frame_args_.push_back(args); |
| PostBeginRetroFrameIfNeeded(); |
| return true; |
| } |
| |
| BeginFrameArgs adjusted_args(args); |
| adjusted_args.deadline -= EstimatedParentDrawTime(); |
| |
| bool should_defer_begin_frame; |
| if (settings_.using_synchronous_renderer_compositor) { |
| should_defer_begin_frame = false; |
| } else { |
| should_defer_begin_frame = |
| !begin_retro_frame_args_.empty() || |
| !begin_retro_frame_task_.IsCancelled() || |
| !frame_source_->NeedsBeginFrames() || |
| (state_machine_.begin_impl_frame_state() != |
| SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE); |
| } |
| |
| if (should_defer_begin_frame) { |
| begin_retro_frame_args_.push_back(adjusted_args); |
| TRACE_EVENT_INSTANT0( |
| "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD); |
| // Queuing the frame counts as "using it", so we need to return true. |
| } else { |
| BeginImplFrame(adjusted_args); |
| } |
| return true; |
| } |
| |
| void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames) { |
| DCHECK(settings_.forward_begin_frames_to_children); |
| state_machine_.SetChildrenNeedBeginFrames(children_need_begin_frames); |
| ProcessScheduledActions(); |
| } |
| |
| // BeginRetroFrame is called for BeginFrames that we've deferred because |
| // the scheduler was in the middle of processing a previous BeginFrame. |
| void Scheduler::BeginRetroFrame() { |
| TRACE_EVENT0("cc", "Scheduler::BeginRetroFrame"); |
| DCHECK(!settings_.using_synchronous_renderer_compositor); |
| DCHECK(!begin_retro_frame_args_.empty()); |
| DCHECK(!begin_retro_frame_task_.IsCancelled()); |
| DCHECK_EQ(state_machine_.begin_impl_frame_state(), |
| SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE); |
| |
| begin_retro_frame_task_.Cancel(); |
| |
| // Discard expired BeginRetroFrames |
| // Today, we should always end up with at most one un-expired BeginRetroFrame |
| // because deadlines will not be greater than the next frame time. We don't |
| // DCHECK though because some systems don't always have monotonic timestamps. |
| // TODO(brianderson): In the future, long deadlines could result in us not |
| // draining the queue if we don't catch up. If we consistently can't catch |
| // up, our fallback should be to lower our frame rate. |
| base::TimeTicks now = Now(); |
| |
| while (!begin_retro_frame_args_.empty()) { |
| const BeginFrameArgs& args = begin_retro_frame_args_.front(); |
| base::TimeTicks expiration_time = args.frame_time + args.interval; |
| if (now <= expiration_time) |
| break; |
| TRACE_EVENT_INSTANT2( |
| "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD, |
| "expiration_time - now", (expiration_time - now).InMillisecondsF(), |
| "BeginFrameArgs", begin_retro_frame_args_.front().AsValue()); |
| begin_retro_frame_args_.pop_front(); |
| frame_source_->DidFinishFrame(begin_retro_frame_args_.size()); |
| } |
| |
| if (begin_retro_frame_args_.empty()) { |
| TRACE_EVENT_INSTANT0("cc", |
| "Scheduler::BeginRetroFrames all expired", |
| TRACE_EVENT_SCOPE_THREAD); |
| } else { |
| BeginFrameArgs front = begin_retro_frame_args_.front(); |
| begin_retro_frame_args_.pop_front(); |
| BeginImplFrame(front); |
| } |
| } |
| |
| // There could be a race between the posted BeginRetroFrame and a new |
| // BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame |
| // will check if there is a pending BeginRetroFrame to ensure we handle |
| // BeginFrames in FIFO order. |
| void Scheduler::PostBeginRetroFrameIfNeeded() { |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"), |
| "Scheduler::PostBeginRetroFrameIfNeeded", |
| "state", |
| AsValue()); |
| if (!frame_source_->NeedsBeginFrames()) |
| return; |
| |
| if (begin_retro_frame_args_.empty() || !begin_retro_frame_task_.IsCancelled()) |
| return; |
| |
| // begin_retro_frame_args_ should always be empty for the |
| // synchronous compositor. |
| DCHECK(!settings_.using_synchronous_renderer_compositor); |
| |
| if (state_machine_.begin_impl_frame_state() != |
| SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE) |
| return; |
| |
| begin_retro_frame_task_.Reset(begin_retro_frame_closure_); |
| |
| task_runner_->PostTask(FROM_HERE, begin_retro_frame_task_.callback()); |
| } |
| |
| // BeginImplFrame starts a compositor frame that will wait up until a deadline |
| // for a BeginMainFrame+activation to complete before it times out and draws |
| // any asynchronous animation and scroll/pinch updates. |
| void Scheduler::BeginImplFrame(const BeginFrameArgs& args) { |
| bool main_thread_is_in_high_latency_mode = |
| state_machine_.MainThreadIsInHighLatencyMode(); |
| TRACE_EVENT2("cc", |
| "Scheduler::BeginImplFrame", |
| "args", |
| args.AsValue(), |
| "main_thread_is_high_latency", |
| main_thread_is_in_high_latency_mode); |
| TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"), |
| "MainThreadLatency", |
| main_thread_is_in_high_latency_mode); |
| DCHECK_EQ(state_machine_.begin_impl_frame_state(), |
| SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE); |
| DCHECK(state_machine_.HasInitializedOutputSurface()); |
| |
| advance_commit_state_task_.Cancel(); |
| |
| begin_impl_frame_args_ = args; |
| begin_impl_frame_args_.deadline -= client_->DrawDurationEstimate(); |
| |
| if (!state_machine_.impl_latency_takes_priority() && |
| main_thread_is_in_high_latency_mode && |
| CanCommitAndActivateBeforeDeadline()) { |
| state_machine_.SetSkipNextBeginMainFrameToReduceLatency(); |
| } |
| |
| state_machine_.OnBeginImplFrame(begin_impl_frame_args_); |
| devtools_instrumentation::DidBeginFrame(layer_tree_host_id_); |
| client_->WillBeginImplFrame(begin_impl_frame_args_); |
| |
| ProcessScheduledActions(); |
| |
| state_machine_.OnBeginImplFrameDeadlinePending(); |
| |
| if (settings_.using_synchronous_renderer_compositor) { |
| // The synchronous renderer compositor has to make its GL calls |
| // within this call. |
| // TODO(brianderson): Have the OutputSurface initiate the deadline tasks |
| // so the synchronous renderer compositor can take advantage of splitting |
| // up the BeginImplFrame and deadline as well. |
| OnBeginImplFrameDeadline(); |
| } else { |
| ScheduleBeginImplFrameDeadline(); |
| } |
| } |
| |
| void Scheduler::ScheduleBeginImplFrameDeadline() { |
| // The synchronous compositor does not post a deadline task. |
| DCHECK(!settings_.using_synchronous_renderer_compositor); |
| |
| begin_impl_frame_deadline_task_.Cancel(); |
| begin_impl_frame_deadline_task_.Reset(begin_impl_frame_deadline_closure_); |
| |
| begin_impl_frame_deadline_mode_ = |
| state_machine_.CurrentBeginImplFrameDeadlineMode(); |
| |
| base::TimeTicks deadline; |
| switch (begin_impl_frame_deadline_mode_) { |
| case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE: |
| // We are ready to draw a new active tree immediately. |
| // We don't use Now() here because it's somewhat expensive to call. |
| deadline = base::TimeTicks(); |
| break; |
| case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR: |
| // We are animating on the impl thread but we can wait for some time. |
| deadline = begin_impl_frame_args_.deadline; |
| break; |
| case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE: |
| // We are blocked for one reason or another and we should wait. |
| // TODO(brianderson): Handle long deadlines (that are past the next |
| // frame's frame time) properly instead of using this hack. |
| deadline = |
| begin_impl_frame_args_.frame_time + begin_impl_frame_args_.interval; |
| break; |
| } |
| |
| TRACE_EVENT1( |
| "cc", "Scheduler::ScheduleBeginImplFrameDeadline", "deadline", deadline); |
| |
| base::TimeDelta delta = deadline - Now(); |
| if (delta <= base::TimeDelta()) |
| delta = base::TimeDelta(); |
| task_runner_->PostDelayedTask( |
| FROM_HERE, begin_impl_frame_deadline_task_.callback(), delta); |
| } |
| |
| void Scheduler::RescheduleBeginImplFrameDeadlineIfNeeded() { |
| if (settings_.using_synchronous_renderer_compositor) |
| return; |
| |
| if (state_machine_.begin_impl_frame_state() != |
| SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) |
| return; |
| |
| if (begin_impl_frame_deadline_mode_ != |
| state_machine_.CurrentBeginImplFrameDeadlineMode()) |
| ScheduleBeginImplFrameDeadline(); |
| } |
| |
| void Scheduler::OnBeginImplFrameDeadline() { |
| TRACE_EVENT0("cc", "Scheduler::OnBeginImplFrameDeadline"); |
| begin_impl_frame_deadline_task_.Cancel(); |
| // We split the deadline actions up into two phases so the state machine |
| // has a chance to trigger actions that should occur durring and after |
| // the deadline separately. For example: |
| // * Sending the BeginMainFrame will not occur after the deadline in |
| // order to wait for more user-input before starting the next commit. |
| // * Creating a new OuputSurface will not occur during the deadline in |
| // order to allow the state machine to "settle" first. |
| state_machine_.OnBeginImplFrameDeadline(); |
| ProcessScheduledActions(); |
| state_machine_.OnBeginImplFrameIdle(); |
| ProcessScheduledActions(); |
| |
| client_->DidBeginImplFrameDeadline(); |
| } |
| |
| void Scheduler::PollForAnticipatedDrawTriggers() { |
| TRACE_EVENT0("cc", "Scheduler::PollForAnticipatedDrawTriggers"); |
| poll_for_draw_triggers_task_.Cancel(); |
| state_machine_.DidEnterPollForAnticipatedDrawTriggers(); |
| ProcessScheduledActions(); |
| state_machine_.DidLeavePollForAnticipatedDrawTriggers(); |
| } |
| |
| void Scheduler::PollToAdvanceCommitState() { |
| TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState"); |
| advance_commit_state_task_.Cancel(); |
| ProcessScheduledActions(); |
| } |
| |
| void Scheduler::DrawAndSwapIfPossible() { |
| DrawResult result = client_->ScheduledActionDrawAndSwapIfPossible(); |
| state_machine_.DidDrawIfPossibleCompleted(result); |
| } |
| |
| void Scheduler::ProcessScheduledActions() { |
| // We do not allow ProcessScheduledActions to be recursive. |
| // The top-level call will iteratively execute the next action for us anyway. |
| if (inside_process_scheduled_actions_) |
| return; |
| |
| base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true); |
| |
| SchedulerStateMachine::Action action; |
| do { |
| action = state_machine_.NextAction(); |
| TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"), |
| "SchedulerStateMachine", |
| "state", |
| AsValue()); |
| VLOG(2) << "Scheduler::ProcessScheduledActions: " |
| << SchedulerStateMachine::ActionToString(action) << " " |
| << state_machine_.GetStatesForDebugging(); |
| state_machine_.UpdateState(action); |
| base::AutoReset<SchedulerStateMachine::Action> |
| mark_inside_action(&inside_action_, action); |
| switch (action) { |
| case SchedulerStateMachine::ACTION_NONE: |
| break; |
| case SchedulerStateMachine::ACTION_ANIMATE: |
| client_->ScheduledActionAnimate(); |
| break; |
| case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME: |
| client_->ScheduledActionSendBeginMainFrame(); |
| break; |
| case SchedulerStateMachine::ACTION_COMMIT: |
| client_->ScheduledActionCommit(); |
| break; |
| case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE: |
| client_->ScheduledActionActivateSyncTree(); |
| break; |
| case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
| DrawAndSwapIfPossible(); |
| break; |
| case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED: |
| client_->ScheduledActionDrawAndSwapForced(); |
| break; |
| case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT: |
| // No action is actually performed, but this allows the state machine to |
| // advance out of its waiting to draw state without actually drawing. |
| break; |
| case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| client_->ScheduledActionBeginOutputSurfaceCreation(); |
| break; |
| case SchedulerStateMachine::ACTION_PREPARE_TILES: |
| client_->ScheduledActionPrepareTiles(); |
| break; |
| } |
| } while (action != SchedulerStateMachine::ACTION_NONE); |
| |
| SetupNextBeginFrameIfNeeded(); |
| client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); |
| |
| RescheduleBeginImplFrameDeadlineIfNeeded(); |
| } |
| |
| scoped_refptr<base::debug::ConvertableToTraceFormat> Scheduler::AsValue() |
| const { |
| scoped_refptr<base::debug::TracedValue> state = |
| new base::debug::TracedValue(); |
| AsValueInto(state.get()); |
| return state; |
| } |
| |
| void Scheduler::AsValueInto(base::debug::TracedValue* state) const { |
| state->BeginDictionary("state_machine"); |
| state_machine_.AsValueInto(state, Now()); |
| state->EndDictionary(); |
| |
| // Only trace frame sources when explicitly enabled - http://crbug.com/420607 |
| bool frame_tracing_enabled = false; |
| TRACE_EVENT_CATEGORY_GROUP_ENABLED( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"), |
| &frame_tracing_enabled); |
| if (frame_tracing_enabled) { |
| state->BeginDictionary("frame_source_"); |
| frame_source_->AsValueInto(state); |
| state->EndDictionary(); |
| } |
| |
| state->BeginDictionary("scheduler_state"); |
| state->SetDouble("time_until_anticipated_draw_time_ms", |
| (AnticipatedDrawTime() - Now()).InMillisecondsF()); |
| state->SetDouble("estimated_parent_draw_time_ms", |
| estimated_parent_draw_time_.InMillisecondsF()); |
| state->SetBoolean("last_set_needs_begin_frame_", |
| frame_source_->NeedsBeginFrames()); |
| state->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_.size()); |
| state->SetBoolean("begin_retro_frame_task_", |
| !begin_retro_frame_task_.IsCancelled()); |
| state->SetBoolean("begin_impl_frame_deadline_task_", |
| !begin_impl_frame_deadline_task_.IsCancelled()); |
| state->SetBoolean("poll_for_draw_triggers_task_", |
| !poll_for_draw_triggers_task_.IsCancelled()); |
| state->SetBoolean("advance_commit_state_task_", |
| !advance_commit_state_task_.IsCancelled()); |
| state->BeginDictionary("begin_impl_frame_args"); |
| begin_impl_frame_args_.AsValueInto(state); |
| state->EndDictionary(); |
| |
| state->EndDictionary(); |
| |
| state->BeginDictionary("client_state"); |
| state->SetDouble("draw_duration_estimate_ms", |
| client_->DrawDurationEstimate().InMillisecondsF()); |
| state->SetDouble( |
| "begin_main_frame_to_commit_duration_estimate_ms", |
| client_->BeginMainFrameToCommitDurationEstimate().InMillisecondsF()); |
| state->SetDouble( |
| "commit_to_activate_duration_estimate_ms", |
| client_->CommitToActivateDurationEstimate().InMillisecondsF()); |
| state->EndDictionary(); |
| } |
| |
| bool Scheduler::CanCommitAndActivateBeforeDeadline() const { |
| // Check if the main thread computation and commit can be finished before the |
| // impl thread's deadline. |
| base::TimeTicks estimated_draw_time = |
| begin_impl_frame_args_.frame_time + |
| client_->BeginMainFrameToCommitDurationEstimate() + |
| client_->CommitToActivateDurationEstimate(); |
| |
| TRACE_EVENT2( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"), |
| "CanCommitAndActivateBeforeDeadline", |
| "time_left_after_drawing_ms", |
| (begin_impl_frame_args_.deadline - estimated_draw_time).InMillisecondsF(), |
| "state", |
| AsValue()); |
| |
| return estimated_draw_time < begin_impl_frame_args_.deadline; |
| } |
| |
| bool Scheduler::IsBeginMainFrameSentOrStarted() const { |
| return (state_machine_.commit_state() == |
| SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || |
| state_machine_.commit_state() == |
| SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED); |
| } |
| |
| } // namespace cc |