| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_OZONE_PLATFORM_DRI_HARDWARE_DISPLAY_CONTROLLER_H_ |
| #define UI_OZONE_PLATFORM_DRI_HARDWARE_DISPLAY_CONTROLLER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| #include <xf86drmMode.h> |
| #include <vector> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/scoped_vector.h" |
| #include "base/memory/weak_ptr.h" |
| #include "ui/ozone/platform/dri/overlay_plane.h" |
| |
| namespace gfx { |
| class Point; |
| } |
| |
| namespace ui { |
| |
| class CrtcController; |
| class ScanoutBuffer; |
| |
| // The HDCOz will handle modesettings and scannout operations for hardware |
| // devices. |
| // |
| // In the DRM world there are 3 components that need to be paired up to be able |
| // to display an image to the monitor: CRTC (cathode ray tube controller), |
| // encoder and connector. The CRTC determines which framebuffer to read, when |
| // to scanout and where to scanout. Encoders converts the stream from the CRTC |
| // to the appropriate format for the connector. The connector is the physical |
| // connection that monitors connect to. |
| // |
| // There is no 1:1:1 pairing for these components. It is possible for an encoder |
| // to be compatible to multiple CRTCs and each connector can be used with |
| // multiple encoders. In addition, it is possible to use one CRTC with multiple |
| // connectors such that we can display the same image on multiple monitors. |
| // |
| // For example, the following configuration shows 2 different screens being |
| // initialized separately. |
| // ------------- ------------- |
| // | Connector | | Connector | |
| // | HDMI | | VGA | |
| // ------------- ------------- |
| // ^ ^ |
| // | | |
| // ------------- ------------- |
| // | Encoder1 | | Encoder2 | |
| // ------------- ------------- |
| // ^ ^ |
| // | | |
| // ------------- ------------- |
| // | CRTC1 | | CRTC2 | |
| // ------------- ------------- |
| // |
| // In the following configuration 2 different screens are associated with the |
| // same CRTC, so on scanout the same framebuffer will be displayed on both |
| // monitors. |
| // ------------- ------------- |
| // | Connector | | Connector | |
| // | HDMI | | VGA | |
| // ------------- ------------- |
| // ^ ^ |
| // | | |
| // ------------- ------------- |
| // | Encoder1 | | Encoder2 | |
| // ------------- ------------- |
| // ^ ^ |
| // | | |
| // ---------------------- |
| // | CRTC1 | |
| // ---------------------- |
| // |
| // Note that it is possible to have more connectors than CRTCs which means that |
| // only a subset of connectors can be active independently, showing different |
| // framebuffers. Though, in this case, it would be possible to have all |
| // connectors active if some use the same CRTC to mirror the display. |
| class HardwareDisplayController |
| : public base::SupportsWeakPtr<HardwareDisplayController> { |
| public: |
| explicit HardwareDisplayController(scoped_ptr<CrtcController> controller); |
| ~HardwareDisplayController(); |
| |
| // Performs the initial CRTC configuration. If successful, it will display the |
| // framebuffer for |primary| with |mode|. |
| bool Modeset(const OverlayPlane& primary, |
| drmModeModeInfo mode); |
| |
| // Reconfigures the CRTC with the current surface and mode. |
| bool Enable(); |
| |
| // Disables the CRTC. |
| void Disable(); |
| |
| void QueueOverlayPlane(const OverlayPlane& plane); |
| |
| // Schedules the |overlays|' framebuffers to be displayed on the next vsync |
| // event. The event will be posted on the graphics card file descriptor |fd_| |
| // and it can be read and processed by |drmHandleEvent|. That function can |
| // define the callback for the page flip event. A generic data argument will |
| // be presented to the callback. We use that argument to pass in the HDCO |
| // object the event belongs to. |
| // |
| // Between this call and the callback, the framebuffers used in this call |
| // should not be modified in any way as it would cause screen tearing if the |
| // hardware performed the flip. Note that the frontbuffer should also not |
| // be modified as it could still be displayed. |
| // |
| // Note that this function does not block. Also, this function should not be |
| // called again before the page flip occurrs. |
| // |
| // Returns true if the page flip was successfully registered, false otherwise. |
| bool SchedulePageFlip(); |
| |
| // TODO(dnicoara) This should be on the MessageLoop when Ozone can have |
| // BeginFrame can be triggered explicitly by Ozone. |
| void WaitForPageFlipEvent(); |
| |
| // Set the hardware cursor to show the contents of |surface|. |
| bool SetCursor(const scoped_refptr<ScanoutBuffer>& buffer); |
| |
| bool UnsetCursor(); |
| |
| // Moves the hardware cursor to |location|. |
| bool MoveCursor(const gfx::Point& location); |
| |
| void AddCrtc(scoped_ptr<CrtcController> controller); |
| scoped_ptr<CrtcController> RemoveCrtc(uint32_t crtc); |
| bool HasCrtc(uint32_t crtc) const; |
| bool IsMirrored() const; |
| bool IsDisabled() const; |
| gfx::Size GetModeSize() const; |
| |
| gfx::Point origin() const { return origin_; } |
| void set_origin(const gfx::Point& origin) { origin_ = origin; } |
| |
| const drmModeModeInfo& get_mode() const { return mode_; }; |
| |
| uint64_t GetTimeOfLastFlip() const; |
| |
| private: |
| // Buffers need to be declared first so that they are destroyed last. Needed |
| // since the controllers may reference the buffers. |
| OverlayPlaneList current_planes_; |
| OverlayPlaneList pending_planes_; |
| scoped_refptr<ScanoutBuffer> cursor_buffer_; |
| |
| // Stores the CRTC configuration. This is used to identify monitors and |
| // configure them. |
| ScopedVector<CrtcController> crtc_controllers_; |
| |
| // Location of the controller on the screen. |
| gfx::Point origin_; |
| |
| // The mode used by the last modesetting operation. |
| drmModeModeInfo mode_; |
| |
| bool is_disabled_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HardwareDisplayController); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_OZONE_PLATFORM_DRI_HARDWARE_DISPLAY_CONTROLLER_H_ |