| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef UI_GL_GL_STATE_RESTORER_H_ |
| #define UI_GL_GL_STATE_RESTORER_H_ |
| #include "base/basictypes.h" |
| #include "ui/gl/gl_export.h" |
| // An interface for Restoring GL State. |
| // This will expand over time to provide an more optimizable implementation. |
| class GL_EXPORT GLStateRestorer { |
| virtual ~GLStateRestorer(); |
| virtual bool IsInitialized() = 0; |
| virtual void RestoreState(const GLStateRestorer* prev_state) = 0; |
| virtual void RestoreAllTextureUnitBindings() = 0; |
| virtual void RestoreActiveTextureUnitBinding(unsigned int target) = 0; |
| virtual void RestoreFramebufferBindings() = 0; |
| DISALLOW_COPY_AND_ASSIGN(GLStateRestorer); |
| #endif // UI_GL_GL_STATE_RESTORER_H_ |