| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:sky' as sky; |
| |
| import 'package:sky/widgets/theme.dart'; |
| import 'package:sky/widgets/basic.dart'; |
| import 'package:sky/widgets/toggleable.dart'; |
| |
| export 'toggleable.dart' show ValueChanged; |
| |
| const double _kMidpoint = 0.5; |
| const sky.Color _kLightUncheckedColor = const sky.Color(0x8A000000); |
| const sky.Color _kDarkUncheckedColor = const sky.Color(0xB2FFFFFF); |
| const double _kEdgeSize = 20.0; |
| const double _kEdgeRadius = 1.0; |
| |
| /// A material design checkbox |
| /// |
| /// The checkbox itself does not maintain any state. Instead, when the state of |
| /// the checkbox changes, the component calls the `onChange` callback. Most |
| /// components that use a checkbox will listen for the `onChange` callback and |
| /// rebuild the checkbox with a new `value` to update the visual appearance of |
| /// the checkbox. |
| /// |
| /// <https://www.google.com/design/spec/components/lists-controls.html#lists-controls-types-of-list-controls> |
| class Checkbox extends Toggleable { |
| |
| /// Constructs a checkbox |
| /// |
| /// * `value` determines whether the checkbox is checked. |
| /// * `onChanged` is called whenever the state of the checkbox should change. |
| Checkbox({ |
| String key, |
| bool value, |
| ValueChanged onChanged |
| }) : super(key: key, value: value, onChanged: onChanged); |
| |
| Size get size => const Size(_kEdgeSize + 2.0, _kEdgeSize + 2.0); |
| |
| void customPaintCallback(sky.Canvas canvas, Size size) { |
| ThemeData themeData = Theme.of(this); |
| Color uncheckedColor = themeData.brightness == ThemeBrightness.light ? _kLightUncheckedColor : _kDarkUncheckedColor; |
| |
| // Choose a color between grey and the theme color |
| sky.Paint paint = new sky.Paint()..strokeWidth = 2.0 |
| ..color = uncheckedColor; |
| |
| // The rrect contracts slightly during the animation |
| double inset = 2.0 - (position.value - _kMidpoint).abs() * 2.0; |
| sky.Rect rect = new sky.Rect.fromLTRB(inset, inset, _kEdgeSize - inset, _kEdgeSize - inset); |
| sky.RRect rrect = new sky.RRect()..setRectXY(rect, _kEdgeRadius, _kEdgeRadius); |
| |
| // Outline of the empty rrect |
| paint.setStyle(sky.PaintingStyle.stroke); |
| canvas.drawRRect(rrect, paint); |
| |
| // Radial gradient that changes size |
| if (position.value > 0) { |
| paint.setStyle(sky.PaintingStyle.fill); |
| paint.setShader( |
| new sky.Gradient.radial( |
| new Point(_kEdgeSize / 2.0, _kEdgeSize / 2.0), |
| _kEdgeSize * (_kMidpoint - position.value) * 8.0, |
| [const sky.Color(0x00000000), uncheckedColor] |
| ) |
| ); |
| canvas.drawRRect(rrect, paint); |
| } |
| |
| if (position.value > _kMidpoint) { |
| double t = (position.value - _kMidpoint) / (1.0 - _kMidpoint); |
| |
| // Solid filled rrect |
| paint.setStyle(sky.PaintingStyle.strokeAndFill); |
| paint.color = new Color.fromARGB((t * 255).floor(), |
| themeData.accentColor.red, |
| themeData.accentColor.green, |
| themeData.accentColor.blue); |
| canvas.drawRRect(rrect, paint); |
| |
| // White inner check |
| paint.color = const sky.Color(0xFFFFFFFF); |
| paint.setStyle(sky.PaintingStyle.stroke); |
| sky.Path path = new sky.Path(); |
| sky.Point start = new sky.Point(_kEdgeSize * 0.2, _kEdgeSize * 0.5); |
| sky.Point mid = new sky.Point(_kEdgeSize * 0.4, _kEdgeSize * 0.7); |
| sky.Point end = new sky.Point(_kEdgeSize * 0.8, _kEdgeSize * 0.3); |
| Point lerp(Point p1, Point p2, double t) |
| => new Point(p1.x * (1.0 - t) + p2.x * t, p1.y * (1.0 - t) + p2.y * t); |
| sky.Point drawStart = lerp(start, mid, 1.0 - t); |
| sky.Point drawEnd = lerp(mid, end, t); |
| path.moveTo(drawStart.x, drawStart.y); |
| path.lineTo(mid.x, mid.y); |
| path.lineTo(drawEnd.x, drawEnd.y); |
| canvas.drawPath(path, paint); |
| } |
| } |
| } |