| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
| |
| #include <set> |
| #include <string> |
| #include "base/containers/hash_tables.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/sys_info.h" |
| #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
| #include "gpu/config/gpu_driver_bug_workaround_type.h" |
| #include "gpu/gpu_export.h" |
| #include "ui/gl/gl_version_info.h" |
| |
| namespace base { |
| class CommandLine; |
| } |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| // FeatureInfo records the features that are available for a ContextGroup. |
| class GPU_EXPORT FeatureInfo : public base::RefCounted<FeatureInfo> { |
| public: |
| struct FeatureFlags { |
| FeatureFlags(); |
| |
| bool chromium_color_buffer_float_rgba; |
| bool chromium_color_buffer_float_rgb; |
| bool chromium_framebuffer_multisample; |
| bool chromium_sync_query; |
| // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with |
| // GL_EXT_framebuffer_multisample-style semantics, since they are exposed |
| // as core GL functions on this implementation. |
| bool use_core_framebuffer_multisample; |
| bool multisampled_render_to_texture; |
| // Use the IMG GLenum values and functions rather than EXT. |
| bool use_img_for_multisampled_render_to_texture; |
| bool oes_standard_derivatives; |
| bool oes_egl_image_external; |
| bool oes_depth24; |
| bool oes_compressed_etc1_rgb8_texture; |
| bool packed_depth24_stencil8; |
| bool npot_ok; |
| bool enable_texture_float_linear; |
| bool enable_texture_half_float_linear; |
| bool angle_translated_shader_source; |
| bool angle_pack_reverse_row_order; |
| bool arb_texture_rectangle; |
| bool angle_instanced_arrays; |
| bool occlusion_query_boolean; |
| bool use_arb_occlusion_query2_for_occlusion_query_boolean; |
| bool use_arb_occlusion_query_for_occlusion_query_boolean; |
| bool native_vertex_array_object; |
| bool ext_texture_format_bgra8888; |
| bool enable_shader_name_hashing; |
| bool enable_samplers; |
| bool ext_draw_buffers; |
| bool nv_draw_buffers; |
| bool ext_frag_depth; |
| bool ext_shader_texture_lod; |
| bool use_async_readpixels; |
| bool map_buffer_range; |
| bool ext_discard_framebuffer; |
| bool angle_depth_texture; |
| bool is_swiftshader; |
| bool angle_texture_usage; |
| bool ext_texture_storage; |
| bool chromium_path_rendering; |
| bool blend_equation_advanced; |
| bool blend_equation_advanced_coherent; |
| bool ext_texture_rg; |
| bool enable_subscribe_uniform; |
| }; |
| |
| struct Workarounds { |
| Workarounds(); |
| |
| #define GPU_OP(type, name) bool name; |
| GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) |
| #undef GPU_OP |
| |
| // Note: 0 here means use driver limit. |
| GLint max_texture_size; |
| GLint max_cube_map_texture_size; |
| GLint max_fragment_uniform_vectors; |
| GLint max_varying_vectors; |
| GLint max_vertex_uniform_vectors; |
| }; |
| |
| // Constructor with workarounds taken from the current process's CommandLine |
| FeatureInfo(); |
| |
| // Constructor with workarounds taken from |command_line| |
| FeatureInfo(const base::CommandLine& command_line); |
| |
| // Initializes the feature information. Needs a current GL context. |
| bool Initialize(); |
| bool Initialize(const DisallowedFeatures& disallowed_features); |
| |
| const Validators* validators() const { |
| return &validators_; |
| } |
| |
| const ValueValidator<GLenum>& GetTextureFormatValidator(GLenum format) { |
| return texture_format_validators_[format]; |
| } |
| |
| const std::string& extensions() const { |
| return extensions_; |
| } |
| |
| const FeatureFlags& feature_flags() const { |
| return feature_flags_; |
| } |
| |
| const Workarounds& workarounds() const { |
| return workarounds_; |
| } |
| |
| const gfx::GLVersionInfo& gl_version_info() const { |
| CHECK(gl_version_info_.get()); |
| return *(gl_version_info_.get()); |
| } |
| |
| private: |
| friend class base::RefCounted<FeatureInfo>; |
| friend class BufferManagerClientSideArraysTest; |
| |
| typedef base::hash_map<GLenum, ValueValidator<GLenum> > ValidatorMap; |
| ValidatorMap texture_format_validators_; |
| |
| ~FeatureInfo(); |
| |
| void AddExtensionString(const char* s); |
| void InitializeBasicState(const base::CommandLine& command_line); |
| void InitializeFeatures(); |
| |
| Validators validators_; |
| |
| DisallowedFeatures disallowed_features_; |
| |
| // The extensions string returned by glGetString(GL_EXTENSIONS); |
| std::string extensions_; |
| |
| // Flags for some features |
| FeatureFlags feature_flags_; |
| |
| // Flags for Workarounds. |
| Workarounds workarounds_; |
| |
| scoped_ptr<gfx::GLVersionInfo> gl_version_info_; |
| |
| DISALLOW_COPY_AND_ASSIGN(FeatureInfo); |
| }; |
| |
| } // namespace gles2 |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |