| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/command_buffer/service/sync_point_manager.h" |
| |
| #include <climits> |
| |
| #include "base/logging.h" |
| #include "base/rand_util.h" |
| |
| namespace gpu { |
| |
| static const int kMaxSyncBase = INT_MAX; |
| |
| SyncPointManager::SyncPointManager() |
| : next_sync_point_(base::RandInt(1, kMaxSyncBase)) { |
| // To reduce the risk that a sync point created in a previous GPU process |
| // will be in flight in the next GPU process, randomize the starting sync |
| // point number. http://crbug.com/373452 |
| } |
| |
| SyncPointManager::~SyncPointManager() { |
| } |
| |
| uint32 SyncPointManager::GenerateSyncPoint() { |
| base::AutoLock lock(lock_); |
| uint32 sync_point = next_sync_point_++; |
| // When an integer overflow occurs, don't return 0. |
| if (!sync_point) |
| sync_point = next_sync_point_++; |
| |
| // Note: wrapping would take days for a buggy/compromized renderer that would |
| // insert sync points in a loop, but if that were to happen, better explicitly |
| // crash the GPU process than risk worse. |
| // For normal operation (at most a few per frame), it would take ~a year to |
| // wrap. |
| CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end()); |
| sync_point_map_.insert(std::make_pair(sync_point, ClosureList())); |
| return sync_point; |
| } |
| |
| void SyncPointManager::RetireSyncPoint(uint32 sync_point) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| ClosureList list; |
| { |
| base::AutoLock lock(lock_); |
| SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| if (it == sync_point_map_.end()) { |
| LOG(ERROR) << "Attempted to retire sync point that" |
| " didn't exist or was already retired."; |
| return; |
| } |
| list.swap(it->second); |
| sync_point_map_.erase(it); |
| } |
| for (ClosureList::iterator i = list.begin(); i != list.end(); ++i) |
| i->Run(); |
| } |
| |
| void SyncPointManager::AddSyncPointCallback(uint32 sync_point, |
| const base::Closure& callback) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| { |
| base::AutoLock lock(lock_); |
| SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| if (it != sync_point_map_.end()) { |
| it->second.push_back(callback); |
| return; |
| } |
| } |
| callback.Run(); |
| } |
| |
| bool SyncPointManager::IsSyncPointRetired(uint32 sync_point) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| { |
| base::AutoLock lock(lock_); |
| SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| return it == sync_point_map_.end(); |
| } |
| } |
| |
| } // namespace gpu |