blob: a4aefef777ebd2ff2a5851a12cb511c2c0f704f0 [file] [log] [blame]
/*
* Copyright (c) 2013, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/config.h"
#include "sky/engine/platform/graphics/gpu/WebGLImageBufferSurface.h"
#include "sky/engine/platform/graphics/skia/GaneshUtils.h"
#include "sky/engine/public/platform/Platform.h"
#include "sky/engine/public/platform/WebGraphicsContext3DProvider.h"
#include "sky/engine/wtf/PassOwnPtr.h"
#include "third_party/skia/include/core/SkPixelRef.h"
namespace blink {
WebGLImageBufferSurface::WebGLImageBufferSurface(const IntSize& size, OpacityMode opacityMode)
: ImageBufferSurface(size, opacityMode)
{
m_contextProvider = adoptPtr(Platform::current()->createSharedOffscreenGraphicsContext3DProvider());
if (!m_contextProvider)
return;
GrContext* gr = m_contextProvider->grContext();
if (!gr)
return;
ensureTextureBackedSkBitmap(gr, m_bitmap, size, kDefault_GrSurfaceOrigin, kRGBA_8888_GrPixelConfig);
}
WebGLImageBufferSurface::~WebGLImageBufferSurface()
{
}
Platform3DObject WebGLImageBufferSurface::getBackingTexture() const
{
GrTexture* texture = m_bitmap.getTexture();
if (!texture)
return 0;
return texture->getTextureHandle();
}
void WebGLImageBufferSurface::invalidateCachedBitmap()
{
m_cachedBitmap.reset();
}
void WebGLImageBufferSurface::updateCachedBitmapIfNeeded()
{
if (m_cachedBitmap.isNull() && m_bitmap.pixelRef()) {
(m_bitmap.pixelRef())->readPixels(&m_cachedBitmap);
}
}
} // namespace blink