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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_ANIMATION_INTERPOLATIONEFFECT_H_
#define SKY_ENGINE_CORE_ANIMATION_INTERPOLATIONEFFECT_H_
#include "sky/engine/core/animation/Interpolation.h"
#include "sky/engine/platform/animation/TimingFunction.h"
#include "sky/engine/wtf/PassOwnPtr.h"
#include "sky/engine/wtf/RefCounted.h"
namespace blink {
class InterpolationEffect : public RefCounted<InterpolationEffect> {
public:
static PassRefPtr<InterpolationEffect> create() { return adoptRef(new InterpolationEffect()); }
PassOwnPtr<Vector<RefPtr<Interpolation> > > getActiveInterpolations(double fraction, double iterationDuration) const;
void addInterpolation(PassRefPtr<Interpolation> interpolation, PassRefPtr<TimingFunction> easing, double start, double end, double applyFrom, double applyTo)
{
m_interpolations.append(InterpolationRecord::create(interpolation, easing, start, end, applyFrom, applyTo));
}
private:
InterpolationEffect()
{
}
class InterpolationRecord {
public:
RefPtr<Interpolation> m_interpolation;
RefPtr<TimingFunction> m_easing;
double m_start;
double m_end;
double m_applyFrom;
double m_applyTo;
static PassOwnPtr<InterpolationRecord> create(PassRefPtr<Interpolation> interpolation, PassRefPtr<TimingFunction> easing, double start, double end, double applyFrom, double applyTo)
{
return adoptPtr(new InterpolationRecord(interpolation, easing, start, end, applyFrom, applyTo));
}
private:
InterpolationRecord(PassRefPtr<Interpolation> interpolation, PassRefPtr<TimingFunction> easing, double start, double end, double applyFrom, double applyTo)
: m_interpolation(interpolation)
, m_easing(easing)
, m_start(start)
, m_end(end)
, m_applyFrom(applyFrom)
, m_applyTo(applyTo)
{
}
};
Vector<OwnPtr<InterpolationRecord> > m_interpolations;
};
}
#endif // SKY_ENGINE_CORE_ANIMATION_INTERPOLATIONEFFECT_H_