|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_MAC_SCOPED_NSOBJECT_H_ | 
|  | #define BASE_MAC_SCOPED_NSOBJECT_H_ | 
|  |  | 
|  | #import <Foundation/Foundation.h> | 
|  | #include "base/basictypes.h" | 
|  | #include "base/compiler_specific.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | // scoped_nsobject<> is patterned after scoped_ptr<>, but maintains ownership | 
|  | // of an NSObject subclass object.  Style deviations here are solely for | 
|  | // compatibility with scoped_ptr<>'s interface, with which everyone is already | 
|  | // familiar. | 
|  | // | 
|  | // scoped_nsobject<> takes ownership of an object (in the constructor or in | 
|  | // reset()) by taking over the caller's existing ownership claim.  The caller | 
|  | // must own the object it gives to scoped_nsobject<>, and relinquishes an | 
|  | // ownership claim to that object.  scoped_nsobject<> does not call -retain, | 
|  | // callers have to call this manually if appropriate. | 
|  | // | 
|  | // scoped_nsprotocol<> has the same behavior as scoped_nsobject, but can be used | 
|  | // with protocols. | 
|  | // | 
|  | // scoped_nsobject<> is not to be used for NSAutoreleasePools. For | 
|  | // NSAutoreleasePools use ScopedNSAutoreleasePool from | 
|  | // scoped_nsautorelease_pool.h instead. | 
|  | // We check for bad uses of scoped_nsobject and NSAutoreleasePool at compile | 
|  | // time with a template specialization (see below). | 
|  |  | 
|  | template<typename NST> | 
|  | class scoped_nsprotocol { | 
|  | public: | 
|  | explicit scoped_nsprotocol(NST object = nil) : object_(object) {} | 
|  |  | 
|  | scoped_nsprotocol(const scoped_nsprotocol<NST>& that) | 
|  | : object_([that.object_ retain]) { | 
|  | } | 
|  |  | 
|  | ~scoped_nsprotocol() { | 
|  | [object_ release]; | 
|  | } | 
|  |  | 
|  | scoped_nsprotocol& operator=(const scoped_nsprotocol<NST>& that) { | 
|  | reset([that.get() retain]); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | void reset(NST object = nil) { | 
|  | // We intentionally do not check that object != object_ as the caller must | 
|  | // either already have an ownership claim over whatever it passes to this | 
|  | // method, or call it with the |RETAIN| policy which will have ensured that | 
|  | // the object is retained once more when reaching this point. | 
|  | [object_ release]; | 
|  | object_ = object; | 
|  | } | 
|  |  | 
|  | bool operator==(NST that) const { return object_ == that; } | 
|  | bool operator!=(NST that) const { return object_ != that; } | 
|  |  | 
|  | operator NST() const { | 
|  | return object_; | 
|  | } | 
|  |  | 
|  | NST get() const { | 
|  | return object_; | 
|  | } | 
|  |  | 
|  | void swap(scoped_nsprotocol& that) { | 
|  | NST temp = that.object_; | 
|  | that.object_ = object_; | 
|  | object_ = temp; | 
|  | } | 
|  |  | 
|  | // scoped_nsprotocol<>::release() is like scoped_ptr<>::release.  It is NOT a | 
|  | // wrapper for [object_ release].  To force a scoped_nsprotocol<> to call | 
|  | // [object_ release], use scoped_nsprotocol<>::reset(). | 
|  | NST release() WARN_UNUSED_RESULT { | 
|  | NST temp = object_; | 
|  | object_ = nil; | 
|  | return temp; | 
|  | } | 
|  |  | 
|  | // Shift reference to the autorelease pool to be released later. | 
|  | NST autorelease() { | 
|  | return [release() autorelease]; | 
|  | } | 
|  |  | 
|  | private: | 
|  | NST object_; | 
|  | }; | 
|  |  | 
|  | // Free functions | 
|  | template <class C> | 
|  | void swap(scoped_nsprotocol<C>& p1, scoped_nsprotocol<C>& p2) { | 
|  | p1.swap(p2); | 
|  | } | 
|  |  | 
|  | template <class C> | 
|  | bool operator==(C p1, const scoped_nsprotocol<C>& p2) { | 
|  | return p1 == p2.get(); | 
|  | } | 
|  |  | 
|  | template <class C> | 
|  | bool operator!=(C p1, const scoped_nsprotocol<C>& p2) { | 
|  | return p1 != p2.get(); | 
|  | } | 
|  |  | 
|  | template<typename NST> | 
|  | class scoped_nsobject : public scoped_nsprotocol<NST*> { | 
|  | public: | 
|  | explicit scoped_nsobject(NST* object = nil) | 
|  | : scoped_nsprotocol<NST*>(object) {} | 
|  |  | 
|  | scoped_nsobject(const scoped_nsobject<NST>& that) | 
|  | : scoped_nsprotocol<NST*>(that) { | 
|  | } | 
|  |  | 
|  | scoped_nsobject& operator=(const scoped_nsobject<NST>& that) { | 
|  | scoped_nsprotocol<NST*>::operator=(that); | 
|  | return *this; | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Specialization to make scoped_nsobject<id> work. | 
|  | template<> | 
|  | class scoped_nsobject<id> : public scoped_nsprotocol<id> { | 
|  | public: | 
|  | explicit scoped_nsobject(id object = nil) : scoped_nsprotocol<id>(object) {} | 
|  |  | 
|  | scoped_nsobject(const scoped_nsobject<id>& that) | 
|  | : scoped_nsprotocol<id>(that) { | 
|  | } | 
|  |  | 
|  | scoped_nsobject& operator=(const scoped_nsobject<id>& that) { | 
|  | scoped_nsprotocol<id>::operator=(that); | 
|  | return *this; | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Do not use scoped_nsobject for NSAutoreleasePools, use | 
|  | // ScopedNSAutoreleasePool instead. This is a compile time check. See details | 
|  | // at top of header. | 
|  | template<> | 
|  | class scoped_nsobject<NSAutoreleasePool> { | 
|  | private: | 
|  | explicit scoped_nsobject(NSAutoreleasePool* object = nil); | 
|  | DISALLOW_COPY_AND_ASSIGN(scoped_nsobject); | 
|  | }; | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_MAC_SCOPED_NSOBJECT_H_ |