| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_ | 
 | #define UI_GFX_IMAGE_IMAGE_UTIL_H_ | 
 |  | 
 | #include <vector> | 
 |  | 
 | #include "base/basictypes.h" | 
 | #include "ui/gfx/gfx_export.h" | 
 |  | 
 | namespace gfx { | 
 | class Image; | 
 | class ImageSkia; | 
 | } | 
 |  | 
 | namespace gfx { | 
 |  | 
 | // Creates an image from the given JPEG-encoded input. If there was an error | 
 | // creating the image, returns an IsEmpty() Image. | 
 | GFX_EXPORT Image ImageFrom1xJPEGEncodedData(const unsigned char* input, | 
 |                                             size_t input_size); | 
 |  | 
 | // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of | 
 | // the given image. | 
 | // Returns true if the image has a 1x representation and the 1x representation | 
 | // was encoded successfully. | 
 | // |quality| determines the compression level, 0 == lowest, 100 == highest. | 
 | // Returns true if the Image was encoded successfully. | 
 | GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image, | 
 |                                            int quality, | 
 |                                            std::vector<unsigned char>* dst); | 
 |  | 
 | // Returns the visible (non-transparent) width of the 1x rep of the given | 
 | // image. If the image has no transparency, the leading value will be 0 and | 
 | // the trailing will be the image width. Return values are in the 1x width | 
 | // pixel units. Margins are given in 0-based column format. So if the image | 
 | // has only transparent pixels in columns 0, 1, 2, 3, then the leading value | 
 | // will be 4. Similarly, if there are all transparent pixels in column | 
 | // width-2, width-1, then the trailing margin value will be width-3. | 
 | // Returns true if the value is computed from opacity, false if it is a | 
 | // default value because of null image, missing Rep, etc. | 
 | // This method is only suitable for fairly small images (i.e. 16x16). | 
 | // The margins for a completely transparent image will be w/2-1, w/2, but this | 
 | // will be an expensive operation: it isn't expected that it will be frequently | 
 | // calculated. | 
 | GFX_EXPORT bool VisibleMargins(const ImageSkia& image, | 
 |                                int* leading, int* trailing); | 
 |  | 
 | }  // namespace gfx | 
 |  | 
 | #endif  // UI_GFX_IMAGE_IMAGE_UTIL_H_ |