|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef UI_GFX_DPI_WIN_H_ | 
|  | #define UI_GFX_DPI_WIN_H_ | 
|  |  | 
|  | #include "ui/gfx/gfx_export.h" | 
|  | #include "ui/gfx/point.h" | 
|  | #include "ui/gfx/rect.h" | 
|  | #include "ui/gfx/size.h" | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | // Initialization of the scale factor that should be applied for rendering | 
|  | // in this process. Must be called before attempts to call any of the getter | 
|  | // methods below in this file, e.g. in the early toolkit/resource bundle setup. | 
|  | // This can be called multiple times during various tests, but subsequent calls | 
|  | // have no effect. | 
|  | GFX_EXPORT void InitDeviceScaleFactor(float scale); | 
|  |  | 
|  | GFX_EXPORT Size GetDPI(); | 
|  |  | 
|  | // Gets the scale factor of the display. For example, if the display DPI is | 
|  | // 96 then the scale factor is 1.0. | 
|  | GFX_EXPORT float GetDPIScale(); | 
|  |  | 
|  | // Tests to see if the command line flag "--high-dpi-support" is set. | 
|  | GFX_EXPORT bool IsHighDPIEnabled(); | 
|  |  | 
|  | GFX_EXPORT bool IsInHighDPIMode(); | 
|  |  | 
|  | GFX_EXPORT void EnableHighDPISupport(); | 
|  |  | 
|  | GFX_EXPORT void ForceHighDPISupportForTesting(float scale); | 
|  |  | 
|  | // TODO(kevers|girard):  Move above methods into win namespace. | 
|  |  | 
|  | namespace win { | 
|  |  | 
|  | GFX_EXPORT float GetDeviceScaleFactor(); | 
|  |  | 
|  | GFX_EXPORT Point ScreenToDIPPoint(const Point& pixel_point); | 
|  |  | 
|  | GFX_EXPORT Point DIPToScreenPoint(const Point& dip_point); | 
|  |  | 
|  | // WARNING: there is no right way to scale sizes and rects. The implementation | 
|  | // of these strives to maintain a constant size by scaling the size independent | 
|  | // of the origin. An alternative is to get the enclosing rect, which is the | 
|  | // right way for some situations. Understand which you need before blindly | 
|  | // assuming this is the right way. | 
|  | GFX_EXPORT Rect ScreenToDIPRect(const Rect& pixel_bounds); | 
|  | GFX_EXPORT Rect DIPToScreenRect(const Rect& dip_bounds); | 
|  | GFX_EXPORT Size ScreenToDIPSize(const Size& size_in_pixels); | 
|  | GFX_EXPORT Size DIPToScreenSize(const Size& dip_size); | 
|  |  | 
|  | // Win32's GetSystemMetrics uses pixel measures. This function calls | 
|  | // GetSystemMetrics for the given |metric|, then converts the result to DIP. | 
|  | GFX_EXPORT int GetSystemMetricsInDIP(int metric); | 
|  |  | 
|  | // Returns true if the global device scale factor has been explicitly set for | 
|  | // the process. | 
|  | GFX_EXPORT bool IsDeviceScaleFactorSet(); | 
|  |  | 
|  | GFX_EXPORT extern const wchar_t kRegistryProfilePath[]; | 
|  | GFX_EXPORT extern const wchar_t kHighDPISupportW[]; | 
|  |  | 
|  | }  // namespace win | 
|  | }  // namespace gfx | 
|  |  | 
|  | #endif  // UI_GFX_DPI_WIN_H_ |