| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_RESOURCES_TILE_MANAGER_H_ |
| #define CC_RESOURCES_TILE_MANAGER_H_ |
| |
| #include <deque> |
| #include <queue> |
| #include <set> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/containers/hash_tables.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/values.h" |
| #include "cc/base/ref_counted_managed.h" |
| #include "cc/base/unique_notifier.h" |
| #include "cc/debug/rendering_stats_instrumentation.h" |
| #include "cc/resources/eviction_tile_priority_queue.h" |
| #include "cc/resources/managed_tile_state.h" |
| #include "cc/resources/memory_history.h" |
| #include "cc/resources/picture_pile_impl.h" |
| #include "cc/resources/prioritized_tile_set.h" |
| #include "cc/resources/raster_tile_priority_queue.h" |
| #include "cc/resources/rasterizer.h" |
| #include "cc/resources/resource_pool.h" |
| #include "cc/resources/tile.h" |
| |
| namespace base { |
| namespace debug { |
| class ConvertableToTraceFormat; |
| class TracedValue; |
| } |
| } |
| |
| namespace cc { |
| class PictureLayerImpl; |
| class ResourceProvider; |
| |
| class CC_EXPORT TileManagerClient { |
| public: |
| // Returns the set of layers that the tile manager should consider for raster. |
| // TODO(vmpstr): Change the way we determine if we are ready to activate, so |
| // that this can be removed. |
| virtual const std::vector<PictureLayerImpl*>& GetPictureLayers() const = 0; |
| |
| // Called when all tiles marked as required for activation are ready to draw. |
| virtual void NotifyReadyToActivate() = 0; |
| |
| // Called when the visible representation of a tile might have changed. Some |
| // examples are: |
| // - Tile version initialized. |
| // - Tile resources freed. |
| // - Tile marked for on-demand raster. |
| virtual void NotifyTileStateChanged(const Tile* tile) = 0; |
| |
| // Given an empty raster tile priority queue, this will build a priority queue |
| // that will return tiles in order in which they should be rasterized. |
| // Note if the queue was previous built, Reset must be called on it. |
| virtual void BuildRasterQueue(RasterTilePriorityQueue* queue, |
| TreePriority tree_priority) = 0; |
| |
| // Given an empty eviction tile priority queue, this will build a priority |
| // queue that will return tiles in order in which they should be evicted. |
| // Note if the queue was previous built, Reset must be called on it. |
| virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue, |
| TreePriority tree_priority) = 0; |
| |
| protected: |
| virtual ~TileManagerClient() {} |
| }; |
| |
| struct RasterTaskCompletionStats { |
| RasterTaskCompletionStats(); |
| |
| size_t completed_count; |
| size_t canceled_count; |
| }; |
| scoped_refptr<base::debug::ConvertableToTraceFormat> |
| RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats); |
| |
| // This class manages tiles, deciding which should get rasterized and which |
| // should no longer have any memory assigned to them. Tile objects are "owned" |
| // by layers; they automatically register with the manager when they are |
| // created, and unregister from the manager when they are deleted. |
| class CC_EXPORT TileManager : public RasterizerClient, |
| public RefCountedManager<Tile> { |
| public: |
| enum NamedTaskSet { |
| REQUIRED_FOR_ACTIVATION = 0, |
| ALL = 1, |
| // Adding additional values requires increasing kNumberOfTaskSets in |
| // rasterizer.h |
| }; |
| |
| static scoped_ptr<TileManager> Create( |
| TileManagerClient* client, |
| base::SequencedTaskRunner* task_runner, |
| ResourcePool* resource_pool, |
| Rasterizer* rasterizer, |
| RenderingStatsInstrumentation* rendering_stats_instrumentation); |
| virtual ~TileManager(); |
| |
| void ManageTiles(const GlobalStateThatImpactsTilePriority& state); |
| |
| // Returns true when visible tiles have been initialized. |
| bool UpdateVisibleTiles(); |
| |
| scoped_refptr<Tile> CreateTile(PicturePileImpl* picture_pile, |
| const gfx::Size& tile_size, |
| const gfx::Rect& content_rect, |
| float contents_scale, |
| int layer_id, |
| int source_frame_number, |
| int flags); |
| |
| scoped_refptr<base::debug::ConvertableToTraceFormat> BasicStateAsValue() |
| const; |
| void BasicStateAsValueInto(base::debug::TracedValue* dict) const; |
| const MemoryHistory::Entry& memory_stats_from_last_assign() const { |
| return memory_stats_from_last_assign_; |
| } |
| |
| void InitializeTilesWithResourcesForTesting(const std::vector<Tile*>& tiles) { |
| for (size_t i = 0; i < tiles.size(); ++i) { |
| ManagedTileState& mts = tiles[i]->managed_state(); |
| |
| mts.draw_info.resource_ = |
| resource_pool_->AcquireResource(tiles[i]->size()); |
| |
| bytes_releasable_ += BytesConsumedIfAllocated(tiles[i]); |
| ++resources_releasable_; |
| } |
| } |
| |
| void ReleaseTileResourcesForTesting(const std::vector<Tile*>& tiles) { |
| for (size_t i = 0; i < tiles.size(); ++i) { |
| Tile* tile = tiles[i]; |
| FreeResourcesForTile(tile); |
| } |
| } |
| |
| void SetGlobalStateForTesting( |
| const GlobalStateThatImpactsTilePriority& state) { |
| // Soft limit is used for resource pool such that |
| // memory returns to soft limit after going over. |
| if (state != global_state_) { |
| global_state_ = state; |
| prioritized_tiles_dirty_ = true; |
| } |
| } |
| |
| void SetRasterizerForTesting(Rasterizer* rasterizer); |
| |
| void FreeResourcesAndCleanUpReleasedTilesForTesting() { |
| prioritized_tiles_.Clear(); |
| FreeResourcesForReleasedTiles(); |
| CleanUpReleasedTiles(); |
| } |
| |
| std::vector<Tile*> AllTilesForTesting() const { |
| std::vector<Tile*> tiles; |
| for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); |
| ++it) { |
| tiles.push_back(it->second); |
| } |
| return tiles; |
| } |
| |
| protected: |
| TileManager(TileManagerClient* client, |
| const scoped_refptr<base::SequencedTaskRunner>& task_runner, |
| ResourcePool* resource_pool, |
| Rasterizer* rasterizer, |
| RenderingStatsInstrumentation* rendering_stats_instrumentation); |
| |
| // Methods called by Tile |
| friend class Tile; |
| void DidChangeTilePriority(Tile* tile); |
| |
| void FreeResourcesForReleasedTiles(); |
| void CleanUpReleasedTiles(); |
| |
| // Overriden from RefCountedManager<Tile>: |
| virtual void Release(Tile* tile) override; |
| |
| // Overriden from RasterizerClient: |
| virtual void DidFinishRunningTasks(TaskSet task_set) override; |
| virtual TaskSetCollection TasksThatShouldBeForcedToComplete() const override; |
| |
| typedef std::vector<Tile*> TileVector; |
| typedef std::set<Tile*> TileSet; |
| |
| // Virtual for test |
| virtual void ScheduleTasks( |
| const TileVector& tiles_that_need_to_be_rasterized); |
| |
| void AssignGpuMemoryToTiles(PrioritizedTileSet* tiles, |
| TileVector* tiles_that_need_to_be_rasterized); |
| void GetTilesWithAssignedBins(PrioritizedTileSet* tiles); |
| |
| private: |
| void OnImageDecodeTaskCompleted(int layer_id, |
| SkPixelRef* pixel_ref, |
| bool was_canceled); |
| void OnRasterTaskCompleted(Tile::Id tile, |
| scoped_ptr<ScopedResource> resource, |
| const PicturePileImpl::Analysis& analysis, |
| bool was_canceled); |
| |
| inline size_t BytesConsumedIfAllocated(const Tile* tile) const { |
| return Resource::MemorySizeBytes(tile->size(), |
| resource_pool_->resource_format()); |
| } |
| |
| void FreeResourcesForTile(Tile* tile); |
| void FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(Tile* tile); |
| scoped_refptr<ImageDecodeTask> CreateImageDecodeTask(Tile* tile, |
| SkPixelRef* pixel_ref); |
| scoped_refptr<RasterTask> CreateRasterTask(Tile* tile); |
| void UpdatePrioritizedTileSetIfNeeded(); |
| |
| bool IsReadyToActivate() const; |
| void CheckIfReadyToActivate(); |
| |
| TileManagerClient* client_; |
| scoped_refptr<base::SequencedTaskRunner> task_runner_; |
| ResourcePool* resource_pool_; |
| Rasterizer* rasterizer_; |
| GlobalStateThatImpactsTilePriority global_state_; |
| |
| typedef base::hash_map<Tile::Id, Tile*> TileMap; |
| TileMap tiles_; |
| |
| PrioritizedTileSet prioritized_tiles_; |
| bool prioritized_tiles_dirty_; |
| |
| bool all_tiles_that_need_to_be_rasterized_have_memory_; |
| bool all_tiles_required_for_activation_have_memory_; |
| |
| size_t bytes_releasable_; |
| size_t resources_releasable_; |
| |
| bool ever_exceeded_memory_budget_; |
| MemoryHistory::Entry memory_stats_from_last_assign_; |
| |
| RenderingStatsInstrumentation* rendering_stats_instrumentation_; |
| |
| bool did_initialize_visible_tile_; |
| bool did_check_for_completed_tasks_since_last_schedule_tasks_; |
| bool did_oom_on_last_assign_; |
| |
| typedef base::hash_map<uint32_t, scoped_refptr<ImageDecodeTask> > |
| PixelRefTaskMap; |
| typedef base::hash_map<int, PixelRefTaskMap> LayerPixelRefTaskMap; |
| LayerPixelRefTaskMap image_decode_tasks_; |
| |
| typedef base::hash_map<int, int> LayerCountMap; |
| LayerCountMap used_layer_counts_; |
| |
| RasterTaskCompletionStats update_visible_tiles_stats_; |
| |
| std::vector<Tile*> released_tiles_; |
| |
| ResourceFormat resource_format_; |
| |
| // Queue used when scheduling raster tasks. |
| RasterTaskQueue raster_queue_; |
| |
| std::vector<scoped_refptr<RasterTask> > orphan_raster_tasks_; |
| |
| UniqueNotifier ready_to_activate_check_notifier_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TileManager); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_RESOURCES_TILE_MANAGER_H_ |