| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/ozone/demo/gl_renderer.h" |
| |
| #include "base/location.h" |
| #include "base/thread_task_runner_handle.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_surface.h" |
| |
| namespace ui { |
| |
| GlRenderer::GlRenderer(gfx::AcceleratedWidget widget, const gfx::Size& size) |
| : RendererBase(widget, size), weak_ptr_factory_(this) { |
| } |
| |
| GlRenderer::~GlRenderer() { |
| } |
| |
| bool GlRenderer::Initialize() { |
| surface_ = CreateSurface(); |
| if (!surface_.get()) { |
| LOG(ERROR) << "Failed to create GL surface"; |
| return false; |
| } |
| |
| context_ = gfx::GLContext::CreateGLContext(NULL, surface_.get(), |
| gfx::PreferIntegratedGpu); |
| if (!context_.get()) { |
| LOG(ERROR) << "Failed to create GL context"; |
| return false; |
| } |
| |
| if (!surface_->Resize(size_)) { |
| LOG(ERROR) << "Failed to resize GL surface"; |
| return false; |
| } |
| |
| if (!context_->MakeCurrent(surface_.get())) { |
| LOG(ERROR) << "Failed to make GL context current"; |
| return false; |
| } |
| |
| PostRenderFrameTask(gfx::SwapResult::SWAP_ACK); |
| return true; |
| } |
| |
| void GlRenderer::RenderFrame() { |
| float fraction = NextFraction(); |
| |
| context_->MakeCurrent(surface_.get()); |
| |
| glViewport(0, 0, size_.width(), size_.height()); |
| glClearColor(1 - fraction, fraction, 0.0, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| |
| if (!surface_->SwapBuffersAsync(base::Bind(&GlRenderer::PostRenderFrameTask, |
| weak_ptr_factory_.GetWeakPtr()))) |
| LOG(FATAL) << "Failed to swap buffers"; |
| } |
| |
| void GlRenderer::PostRenderFrameTask(gfx::SwapResult result) { |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, |
| base::Bind(&GlRenderer::RenderFrame, weak_ptr_factory_.GetWeakPtr())); |
| } |
| |
| scoped_refptr<gfx::GLSurface> GlRenderer::CreateSurface() { |
| gfx::SurfaceConfiguration config; |
| return gfx::GLSurface::CreateViewGLSurface(widget_, config); |
| } |
| |
| } // namespace ui |