| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/resources/tile_manager.h" |
| |
| #include <algorithm> |
| #include <limits> |
| #include <string> |
| |
| #include "base/bind.h" |
| #include "base/debug/trace_event_argument.h" |
| #include "base/json/json_writer.h" |
| #include "base/logging.h" |
| #include "base/metrics/histogram.h" |
| #include "cc/debug/devtools_instrumentation.h" |
| #include "cc/debug/frame_viewer_instrumentation.h" |
| #include "cc/debug/traced_value.h" |
| #include "cc/layers/picture_layer_impl.h" |
| #include "cc/resources/raster_buffer.h" |
| #include "cc/resources/rasterizer.h" |
| #include "cc/resources/tile.h" |
| #include "ui/gfx/rect_conversions.h" |
| |
| namespace cc { |
| namespace { |
| |
| // Flag to indicate whether we should try and detect that |
| // a tile is of solid color. |
| const bool kUseColorEstimator = true; |
| |
| class RasterTaskImpl : public RasterTask { |
| public: |
| RasterTaskImpl( |
| const Resource* resource, |
| PicturePileImpl* picture_pile, |
| const gfx::Rect& content_rect, |
| float contents_scale, |
| TileResolution tile_resolution, |
| int layer_id, |
| const void* tile_id, |
| int source_frame_number, |
| bool analyze_picture, |
| RenderingStatsInstrumentation* rendering_stats, |
| const base::Callback<void(const PicturePileImpl::Analysis&, bool)>& reply, |
| ImageDecodeTask::Vector* dependencies) |
| : RasterTask(resource, dependencies), |
| picture_pile_(picture_pile), |
| content_rect_(content_rect), |
| contents_scale_(contents_scale), |
| tile_resolution_(tile_resolution), |
| layer_id_(layer_id), |
| tile_id_(tile_id), |
| source_frame_number_(source_frame_number), |
| analyze_picture_(analyze_picture), |
| rendering_stats_(rendering_stats), |
| reply_(reply) {} |
| |
| // Overridden from Task: |
| virtual void RunOnWorkerThread() override { |
| TRACE_EVENT0("cc", "RasterizerTaskImpl::RunOnWorkerThread"); |
| |
| DCHECK(picture_pile_.get()); |
| DCHECK(raster_buffer_); |
| |
| if (analyze_picture_) { |
| Analyze(picture_pile_.get()); |
| if (analysis_.is_solid_color) |
| return; |
| } |
| |
| Raster(picture_pile_.get()); |
| } |
| |
| // Overridden from RasterizerTask: |
| virtual void ScheduleOnOriginThread(RasterizerTaskClient* client) override { |
| DCHECK(!raster_buffer_); |
| raster_buffer_ = client->AcquireBufferForRaster(resource()); |
| } |
| virtual void CompleteOnOriginThread(RasterizerTaskClient* client) override { |
| client->ReleaseBufferForRaster(raster_buffer_.Pass()); |
| } |
| virtual void RunReplyOnOriginThread() override { |
| DCHECK(!raster_buffer_); |
| reply_.Run(analysis_, !HasFinishedRunning()); |
| } |
| |
| protected: |
| virtual ~RasterTaskImpl() { DCHECK(!raster_buffer_); } |
| |
| private: |
| void Analyze(const PicturePileImpl* picture_pile) { |
| frame_viewer_instrumentation::ScopedAnalyzeTask analyze_task( |
| tile_id_, tile_resolution_, source_frame_number_, layer_id_); |
| |
| DCHECK(picture_pile); |
| |
| picture_pile->AnalyzeInRect( |
| content_rect_, contents_scale_, &analysis_, rendering_stats_); |
| |
| // Record the solid color prediction. |
| UMA_HISTOGRAM_BOOLEAN("Renderer4.SolidColorTilesAnalyzed", |
| analysis_.is_solid_color); |
| |
| // Clear the flag if we're not using the estimator. |
| analysis_.is_solid_color &= kUseColorEstimator; |
| } |
| |
| void Raster(const PicturePileImpl* picture_pile) { |
| frame_viewer_instrumentation::ScopedRasterTask raster_task( |
| tile_id_, tile_resolution_, source_frame_number_, layer_id_); |
| devtools_instrumentation::ScopedLayerTask layer_task( |
| devtools_instrumentation::kRasterTask, layer_id_); |
| |
| base::TimeDelta prev_rasterize_time = |
| rendering_stats_->impl_thread_rendering_stats().rasterize_time; |
| |
| // Only record rasterization time for highres tiles, because |
| // lowres tiles are not required for activation and therefore |
| // introduce noise in the measurement (sometimes they get rasterized |
| // before we draw and sometimes they aren't) |
| RenderingStatsInstrumentation* stats = |
| tile_resolution_ == HIGH_RESOLUTION ? rendering_stats_ : NULL; |
| DCHECK(picture_pile); |
| |
| raster_buffer_->Playback( |
| picture_pile_.get(), content_rect_, contents_scale_, stats); |
| |
| if (rendering_stats_->record_rendering_stats()) { |
| base::TimeDelta current_rasterize_time = |
| rendering_stats_->impl_thread_rendering_stats().rasterize_time; |
| LOCAL_HISTOGRAM_CUSTOM_COUNTS( |
| "Renderer4.PictureRasterTimeUS", |
| (current_rasterize_time - prev_rasterize_time).InMicroseconds(), |
| 0, |
| 100000, |
| 100); |
| } |
| } |
| |
| PicturePileImpl::Analysis analysis_; |
| scoped_refptr<PicturePileImpl> picture_pile_; |
| gfx::Rect content_rect_; |
| float contents_scale_; |
| TileResolution tile_resolution_; |
| int layer_id_; |
| const void* tile_id_; |
| int source_frame_number_; |
| bool analyze_picture_; |
| RenderingStatsInstrumentation* rendering_stats_; |
| const base::Callback<void(const PicturePileImpl::Analysis&, bool)> reply_; |
| scoped_ptr<RasterBuffer> raster_buffer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RasterTaskImpl); |
| }; |
| |
| class ImageDecodeTaskImpl : public ImageDecodeTask { |
| public: |
| ImageDecodeTaskImpl(SkPixelRef* pixel_ref, |
| int layer_id, |
| RenderingStatsInstrumentation* rendering_stats, |
| const base::Callback<void(bool was_canceled)>& reply) |
| : pixel_ref_(skia::SharePtr(pixel_ref)), |
| layer_id_(layer_id), |
| rendering_stats_(rendering_stats), |
| reply_(reply) {} |
| |
| // Overridden from Task: |
| virtual void RunOnWorkerThread() override { |
| TRACE_EVENT0("cc", "ImageDecodeTaskImpl::RunOnWorkerThread"); |
| |
| devtools_instrumentation::ScopedImageDecodeTask image_decode_task( |
| pixel_ref_.get()); |
| // This will cause the image referred to by pixel ref to be decoded. |
| pixel_ref_->lockPixels(); |
| pixel_ref_->unlockPixels(); |
| } |
| |
| // Overridden from RasterizerTask: |
| virtual void ScheduleOnOriginThread(RasterizerTaskClient* client) override {} |
| virtual void CompleteOnOriginThread(RasterizerTaskClient* client) override {} |
| virtual void RunReplyOnOriginThread() override { |
| reply_.Run(!HasFinishedRunning()); |
| } |
| |
| protected: |
| virtual ~ImageDecodeTaskImpl() {} |
| |
| private: |
| skia::RefPtr<SkPixelRef> pixel_ref_; |
| int layer_id_; |
| RenderingStatsInstrumentation* rendering_stats_; |
| const base::Callback<void(bool was_canceled)> reply_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); |
| }; |
| |
| const size_t kScheduledRasterTasksLimit = 32u; |
| |
| } // namespace |
| |
| RasterTaskCompletionStats::RasterTaskCompletionStats() |
| : completed_count(0u), canceled_count(0u) {} |
| |
| scoped_refptr<base::debug::ConvertableToTraceFormat> |
| RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) { |
| scoped_refptr<base::debug::TracedValue> state = |
| new base::debug::TracedValue(); |
| state->SetInteger("completed_count", stats.completed_count); |
| state->SetInteger("canceled_count", stats.canceled_count); |
| return state; |
| } |
| |
| // static |
| scoped_ptr<TileManager> TileManager::Create( |
| TileManagerClient* client, |
| base::SequencedTaskRunner* task_runner, |
| ResourcePool* resource_pool, |
| Rasterizer* rasterizer, |
| RenderingStatsInstrumentation* rendering_stats_instrumentation) { |
| return make_scoped_ptr(new TileManager(client, |
| task_runner, |
| resource_pool, |
| rasterizer, |
| rendering_stats_instrumentation)); |
| } |
| |
| TileManager::TileManager( |
| TileManagerClient* client, |
| const scoped_refptr<base::SequencedTaskRunner>& task_runner, |
| ResourcePool* resource_pool, |
| Rasterizer* rasterizer, |
| RenderingStatsInstrumentation* rendering_stats_instrumentation) |
| : client_(client), |
| task_runner_(task_runner), |
| resource_pool_(resource_pool), |
| rasterizer_(rasterizer), |
| all_tiles_that_need_to_be_rasterized_are_scheduled_(true), |
| rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| did_initialize_visible_tile_(false), |
| did_check_for_completed_tasks_since_last_schedule_tasks_(true), |
| did_oom_on_last_assign_(false), |
| ready_to_activate_check_notifier_( |
| task_runner_.get(), |
| base::Bind(&TileManager::CheckIfReadyToActivate, |
| base::Unretained(this))) { |
| rasterizer_->SetClient(this); |
| } |
| |
| TileManager::~TileManager() { |
| // Reset global state and manage. This should cause |
| // our memory usage to drop to zero. |
| global_state_ = GlobalStateThatImpactsTilePriority(); |
| |
| RasterTaskQueue empty; |
| rasterizer_->ScheduleTasks(&empty); |
| orphan_raster_tasks_.clear(); |
| |
| // This should finish all pending tasks and release any uninitialized |
| // resources. |
| rasterizer_->Shutdown(); |
| rasterizer_->CheckForCompletedTasks(); |
| |
| FreeResourcesForReleasedTiles(); |
| CleanUpReleasedTiles(); |
| } |
| |
| void TileManager::Release(Tile* tile) { |
| released_tiles_.push_back(tile); |
| } |
| |
| TaskSetCollection TileManager::TasksThatShouldBeForcedToComplete() const { |
| TaskSetCollection tasks_that_should_be_forced_to_complete; |
| if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY) |
| tasks_that_should_be_forced_to_complete[REQUIRED_FOR_ACTIVATION] = true; |
| return tasks_that_should_be_forced_to_complete; |
| } |
| |
| void TileManager::FreeResourcesForReleasedTiles() { |
| for (std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| it != released_tiles_.end(); |
| ++it) { |
| Tile* tile = *it; |
| FreeResourcesForTile(tile); |
| } |
| } |
| |
| void TileManager::CleanUpReleasedTiles() { |
| std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| while (it != released_tiles_.end()) { |
| Tile* tile = *it; |
| |
| if (tile->HasRasterTask()) { |
| ++it; |
| continue; |
| } |
| |
| DCHECK(!tile->HasResources()); |
| DCHECK(tiles_.find(tile->id()) != tiles_.end()); |
| tiles_.erase(tile->id()); |
| |
| LayerCountMap::iterator layer_it = |
| used_layer_counts_.find(tile->layer_id()); |
| DCHECK_GT(layer_it->second, 0); |
| if (--layer_it->second == 0) { |
| used_layer_counts_.erase(layer_it); |
| image_decode_tasks_.erase(tile->layer_id()); |
| } |
| |
| delete tile; |
| it = released_tiles_.erase(it); |
| } |
| } |
| |
| void TileManager::DidFinishRunningTasks(TaskSet task_set) { |
| if (task_set == ALL) { |
| TRACE_EVENT1("cc", "TileManager::DidFinishRunningTasks", "task_set", "ALL"); |
| |
| bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > |
| global_state_.soft_memory_limit_in_bytes; |
| |
| // When OOM, keep re-assigning memory until we reach a steady state |
| // where top-priority tiles are initialized. |
| if (all_tiles_that_need_to_be_rasterized_are_scheduled_ && |
| !memory_usage_above_limit) |
| return; |
| |
| rasterizer_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| TileVector tiles_that_need_to_be_rasterized; |
| AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| |
| // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| // steady memory state. Keep scheduling tasks until we reach this state. |
| if (!tiles_that_need_to_be_rasterized.empty()) { |
| ScheduleTasks(tiles_that_need_to_be_rasterized); |
| return; |
| } |
| |
| FreeResourcesForReleasedTiles(); |
| |
| resource_pool_->ReduceResourceUsage(); |
| |
| // We don't reserve memory for required-for-activation tiles during |
| // accelerated gestures, so we just postpone activation when we don't |
| // have these tiles, and activate after the accelerated gesture. |
| // Likewise if we don't allow any tiles (as is the case when we're |
| // invisible), if we have tiles that aren't ready, then we shouldn't |
| // activate as activation can cause checkerboards. |
| bool allow_rasterize_on_demand = |
| global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY && |
| global_state_.memory_limit_policy != ALLOW_NOTHING; |
| |
| // Use on-demand raster for any required-for-activation tiles that have not |
| // been been assigned memory after reaching a steady memory state. This |
| // ensures that we activate even when OOM. Note that we have to rebuilt the |
| // queue in case the last AssignGpuMemoryToTiles evicted some tiles that |
| // would otherwise not be picked up by the old raster queue. |
| raster_priority_queue_.Reset(); |
| client_->BuildRasterQueue(&raster_priority_queue_, |
| global_state_.tree_priority); |
| while (!raster_priority_queue_.IsEmpty()) { |
| Tile* tile = raster_priority_queue_.Top(); |
| ManagedTileState& mts = tile->managed_state(); |
| |
| if (tile->required_for_activation() && !mts.draw_info.IsReadyToDraw()) { |
| // If we can't raster on demand, give up early (and don't activate). |
| if (!allow_rasterize_on_demand) |
| return; |
| |
| mts.draw_info.set_rasterize_on_demand(); |
| client_->NotifyTileStateChanged(tile); |
| } |
| raster_priority_queue_.Pop(); |
| } |
| |
| DCHECK(IsReadyToActivate()); |
| ready_to_activate_check_notifier_.Schedule(); |
| return; |
| } |
| |
| if (task_set == REQUIRED_FOR_ACTIVATION) { |
| TRACE_EVENT1("cc", |
| "TileManager::DidFinishRunningTasks", |
| "task_set", |
| "REQUIRED_FOR_ACTIVATION"); |
| ready_to_activate_check_notifier_.Schedule(); |
| } |
| } |
| |
| void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { |
| TRACE_EVENT0("cc", "TileManager::ManageTiles"); |
| |
| global_state_ = state; |
| |
| // We need to call CheckForCompletedTasks() once in-between each call |
| // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| rasterizer_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| } |
| |
| FreeResourcesForReleasedTiles(); |
| CleanUpReleasedTiles(); |
| |
| TileVector tiles_that_need_to_be_rasterized; |
| AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| |
| // Finally, schedule rasterizer tasks. |
| ScheduleTasks(tiles_that_need_to_be_rasterized); |
| |
| TRACE_EVENT_INSTANT1("cc", |
| "DidManage", |
| TRACE_EVENT_SCOPE_THREAD, |
| "state", |
| BasicStateAsValue()); |
| |
| TRACE_COUNTER_ID1("cc", |
| "unused_memory_bytes", |
| this, |
| resource_pool_->total_memory_usage_bytes() - |
| resource_pool_->acquired_memory_usage_bytes()); |
| } |
| |
| bool TileManager::UpdateVisibleTiles() { |
| TRACE_EVENT0("cc", "TileManager::UpdateVisibleTiles"); |
| |
| rasterizer_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| TRACE_EVENT_INSTANT1( |
| "cc", |
| "DidUpdateVisibleTiles", |
| TRACE_EVENT_SCOPE_THREAD, |
| "stats", |
| RasterTaskCompletionStatsAsValue(update_visible_tiles_stats_)); |
| update_visible_tiles_stats_ = RasterTaskCompletionStats(); |
| |
| bool did_initialize_visible_tile = did_initialize_visible_tile_; |
| did_initialize_visible_tile_ = false; |
| return did_initialize_visible_tile; |
| } |
| |
| scoped_refptr<base::debug::ConvertableToTraceFormat> |
| TileManager::BasicStateAsValue() const { |
| scoped_refptr<base::debug::TracedValue> value = |
| new base::debug::TracedValue(); |
| BasicStateAsValueInto(value.get()); |
| return value; |
| } |
| |
| void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { |
| state->SetInteger("tile_count", tiles_.size()); |
| state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); |
| state->BeginDictionary("global_state"); |
| global_state_.AsValueInto(state); |
| state->EndDictionary(); |
| } |
| |
| void TileManager::RebuildEvictionQueueIfNeeded() { |
| if (eviction_priority_queue_is_up_to_date_) |
| return; |
| |
| eviction_priority_queue_.Reset(); |
| client_->BuildEvictionQueue(&eviction_priority_queue_, |
| global_state_.tree_priority); |
| eviction_priority_queue_is_up_to_date_ = true; |
| } |
| |
| bool TileManager::FreeTileResourcesUntilUsageIsWithinLimit( |
| const MemoryUsage& limit, |
| MemoryUsage* usage) { |
| while (usage->Exceeds(limit)) { |
| RebuildEvictionQueueIfNeeded(); |
| if (eviction_priority_queue_.IsEmpty()) |
| return false; |
| |
| Tile* tile = eviction_priority_queue_.Top(); |
| *usage -= MemoryUsage::FromTile(tile); |
| FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| eviction_priority_queue_.Pop(); |
| } |
| return true; |
| } |
| |
| bool TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| const MemoryUsage& limit, |
| const TilePriority& other_priority, |
| MemoryUsage* usage) { |
| while (usage->Exceeds(limit)) { |
| RebuildEvictionQueueIfNeeded(); |
| if (eviction_priority_queue_.IsEmpty()) |
| return false; |
| |
| Tile* tile = eviction_priority_queue_.Top(); |
| if (!other_priority.IsHigherPriorityThan(tile->combined_priority())) |
| return false; |
| |
| *usage -= MemoryUsage::FromTile(tile); |
| FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| eviction_priority_queue_.Pop(); |
| } |
| return true; |
| } |
| |
| bool TileManager::TilePriorityViolatesMemoryPolicy( |
| const TilePriority& priority) { |
| switch (global_state_.memory_limit_policy) { |
| case ALLOW_NOTHING: |
| return true; |
| case ALLOW_ABSOLUTE_MINIMUM: |
| return priority.priority_bin > TilePriority::NOW; |
| case ALLOW_PREPAINT_ONLY: |
| return priority.priority_bin > TilePriority::SOON; |
| case ALLOW_ANYTHING: |
| return priority.distance_to_visible == |
| std::numeric_limits<float>::infinity(); |
| } |
| NOTREACHED(); |
| return true; |
| } |
| |
| void TileManager::AssignGpuMemoryToTiles( |
| TileVector* tiles_that_need_to_be_rasterized) { |
| TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| |
| // Maintain the list of released resources that can potentially be re-used |
| // or deleted. |
| // If this operation becomes expensive too, only do this after some |
| // resource(s) was returned. Note that in that case, one also need to |
| // invalidate when releasing some resource from the pool. |
| resource_pool_->CheckBusyResources(); |
| |
| // Now give memory out to the tiles until we're out, and build |
| // the needs-to-be-rasterized queue. |
| unsigned schedule_priority = 1u; |
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| bool had_enough_memory_to_schedule_tiles_needed_now = true; |
| |
| MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| global_state_.num_resources_limit); |
| MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
| global_state_.num_resources_limit); |
| MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), |
| resource_pool_->acquired_resource_count()); |
| |
| eviction_priority_queue_is_up_to_date_ = false; |
| raster_priority_queue_.Reset(); |
| client_->BuildRasterQueue(&raster_priority_queue_, |
| global_state_.tree_priority); |
| |
| while (!raster_priority_queue_.IsEmpty()) { |
| Tile* tile = raster_priority_queue_.Top(); |
| TilePriority priority = tile->combined_priority(); |
| |
| if (TilePriorityViolatesMemoryPolicy(priority)) |
| break; |
| |
| // We won't be able to schedule this tile, so break out early. |
| if (tiles_that_need_to_be_rasterized->size() >= |
| kScheduledRasterTasksLimit) { |
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| break; |
| } |
| |
| ManagedTileState& mts = tile->managed_state(); |
| mts.scheduled_priority = schedule_priority++; |
| |
| DCHECK(mts.draw_info.mode() == |
| ManagedTileState::DrawInfo::PICTURE_PILE_MODE || |
| !mts.draw_info.IsReadyToDraw()); |
| |
| // If the tile already has a raster_task, then the memory used by it is |
| // already accounted for in memory_usage. Otherwise, we'll have to acquire |
| // more memory to create a raster task. |
| MemoryUsage memory_required_by_tile_to_be_scheduled; |
| if (!mts.raster_task.get()) { |
| memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig( |
| tile->size(), resource_pool_->resource_format()); |
| } |
| |
| bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW; |
| |
| // This is the memory limit that will be used by this tile. Depending on |
| // the tile priority, it will be one of hard_memory_limit or |
| // soft_memory_limit. |
| MemoryUsage& tile_memory_limit = |
| tile_is_needed_now ? hard_memory_limit : soft_memory_limit; |
| |
| bool memory_usage_is_within_limit = |
| FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| tile_memory_limit - memory_required_by_tile_to_be_scheduled, |
| priority, |
| &memory_usage); |
| |
| // If we couldn't fit the tile into our current memory limit, then we're |
| // done. |
| if (!memory_usage_is_within_limit) { |
| if (tile_is_needed_now) |
| had_enough_memory_to_schedule_tiles_needed_now = false; |
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| break; |
| } |
| |
| memory_usage += memory_required_by_tile_to_be_scheduled; |
| tiles_that_need_to_be_rasterized->push_back(tile); |
| raster_priority_queue_.Pop(); |
| } |
| |
| // Note that we should try and further reduce memory in case the above loop |
| // didn't reduce memory. This ensures that we always release as many resources |
| // as possible to stay within the memory limit. |
| FreeTileResourcesUntilUsageIsWithinLimit(hard_memory_limit, &memory_usage); |
| |
| UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", |
| !had_enough_memory_to_schedule_tiles_needed_now); |
| did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; |
| |
| memory_stats_from_last_assign_.total_budget_in_bytes = |
| global_state_.hard_memory_limit_in_bytes; |
| memory_stats_from_last_assign_.total_bytes_used = memory_usage.memory_bytes(); |
| memory_stats_from_last_assign_.had_enough_memory = |
| had_enough_memory_to_schedule_tiles_needed_now; |
| } |
| |
| void TileManager::FreeResourcesForTile(Tile* tile) { |
| ManagedTileState& mts = tile->managed_state(); |
| if (mts.draw_info.resource_) |
| resource_pool_->ReleaseResource(mts.draw_info.resource_.Pass()); |
| } |
| |
| void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw( |
| Tile* tile) { |
| bool was_ready_to_draw = tile->IsReadyToDraw(); |
| FreeResourcesForTile(tile); |
| if (was_ready_to_draw) |
| client_->NotifyTileStateChanged(tile); |
| } |
| |
| void TileManager::ScheduleTasks( |
| const TileVector& tiles_that_need_to_be_rasterized) { |
| TRACE_EVENT1("cc", |
| "TileManager::ScheduleTasks", |
| "count", |
| tiles_that_need_to_be_rasterized.size()); |
| |
| DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_); |
| |
| raster_queue_.Reset(); |
| |
| // Build a new task queue containing all task currently needed. Tasks |
| // are added in order of priority, highest priority task first. |
| for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin(); |
| it != tiles_that_need_to_be_rasterized.end(); |
| ++it) { |
| Tile* tile = *it; |
| ManagedTileState& mts = tile->managed_state(); |
| |
| DCHECK(mts.draw_info.requires_resource()); |
| DCHECK(!mts.draw_info.resource_); |
| |
| if (!mts.raster_task.get()) |
| mts.raster_task = CreateRasterTask(tile); |
| |
| TaskSetCollection task_sets; |
| if (tile->required_for_activation()) |
| task_sets.set(REQUIRED_FOR_ACTIVATION); |
| task_sets.set(ALL); |
| raster_queue_.items.push_back( |
| RasterTaskQueue::Item(mts.raster_task.get(), task_sets)); |
| } |
| |
| // We must reduce the amount of unused resoruces before calling |
| // ScheduleTasks to prevent usage from rising above limits. |
| resource_pool_->ReduceResourceUsage(); |
| |
| // Schedule running of |raster_queue_|. This replaces any previously |
| // scheduled tasks and effectively cancels all tasks not present |
| // in |raster_queue_|. |
| rasterizer_->ScheduleTasks(&raster_queue_); |
| |
| // It's now safe to clean up orphan tasks as raster worker pool is not |
| // allowed to keep around unreferenced raster tasks after ScheduleTasks() has |
| // been called. |
| orphan_raster_tasks_.clear(); |
| |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = false; |
| } |
| |
| scoped_refptr<ImageDecodeTask> TileManager::CreateImageDecodeTask( |
| Tile* tile, |
| SkPixelRef* pixel_ref) { |
| return make_scoped_refptr(new ImageDecodeTaskImpl( |
| pixel_ref, |
| tile->layer_id(), |
| rendering_stats_instrumentation_, |
| base::Bind(&TileManager::OnImageDecodeTaskCompleted, |
| base::Unretained(this), |
| tile->layer_id(), |
| base::Unretained(pixel_ref)))); |
| } |
| |
| scoped_refptr<RasterTask> TileManager::CreateRasterTask(Tile* tile) { |
| ManagedTileState& mts = tile->managed_state(); |
| |
| scoped_ptr<ScopedResource> resource = |
| resource_pool_->AcquireResource(tile->size()); |
| const ScopedResource* const_resource = resource.get(); |
| |
| // Create and queue all image decode tasks that this tile depends on. |
| ImageDecodeTask::Vector decode_tasks; |
| PixelRefTaskMap& existing_pixel_refs = image_decode_tasks_[tile->layer_id()]; |
| for (PicturePileImpl::PixelRefIterator iter( |
| tile->content_rect(), tile->contents_scale(), tile->picture_pile()); |
| iter; |
| ++iter) { |
| SkPixelRef* pixel_ref = *iter; |
| uint32_t id = pixel_ref->getGenerationID(); |
| |
| // Append existing image decode task if available. |
| PixelRefTaskMap::iterator decode_task_it = existing_pixel_refs.find(id); |
| if (decode_task_it != existing_pixel_refs.end()) { |
| decode_tasks.push_back(decode_task_it->second); |
| continue; |
| } |
| |
| // Create and append new image decode task for this pixel ref. |
| scoped_refptr<ImageDecodeTask> decode_task = |
| CreateImageDecodeTask(tile, pixel_ref); |
| decode_tasks.push_back(decode_task); |
| existing_pixel_refs[id] = decode_task; |
| } |
| |
| return make_scoped_refptr( |
| new RasterTaskImpl(const_resource, |
| tile->picture_pile(), |
| tile->content_rect(), |
| tile->contents_scale(), |
| mts.resolution, |
| tile->layer_id(), |
| static_cast<const void*>(tile), |
| tile->source_frame_number(), |
| tile->use_picture_analysis(), |
| rendering_stats_instrumentation_, |
| base::Bind(&TileManager::OnRasterTaskCompleted, |
| base::Unretained(this), |
| tile->id(), |
| base::Passed(&resource)), |
| &decode_tasks)); |
| } |
| |
| void TileManager::OnImageDecodeTaskCompleted(int layer_id, |
| SkPixelRef* pixel_ref, |
| bool was_canceled) { |
| // If the task was canceled, we need to clean it up |
| // from |image_decode_tasks_|. |
| if (!was_canceled) |
| return; |
| |
| LayerPixelRefTaskMap::iterator layer_it = image_decode_tasks_.find(layer_id); |
| if (layer_it == image_decode_tasks_.end()) |
| return; |
| |
| PixelRefTaskMap& pixel_ref_tasks = layer_it->second; |
| PixelRefTaskMap::iterator task_it = |
| pixel_ref_tasks.find(pixel_ref->getGenerationID()); |
| |
| if (task_it != pixel_ref_tasks.end()) |
| pixel_ref_tasks.erase(task_it); |
| } |
| |
| void TileManager::OnRasterTaskCompleted( |
| Tile::Id tile_id, |
| scoped_ptr<ScopedResource> resource, |
| const PicturePileImpl::Analysis& analysis, |
| bool was_canceled) { |
| DCHECK(tiles_.find(tile_id) != tiles_.end()); |
| |
| Tile* tile = tiles_[tile_id]; |
| ManagedTileState& mts = tile->managed_state(); |
| DCHECK(mts.raster_task.get()); |
| orphan_raster_tasks_.push_back(mts.raster_task); |
| mts.raster_task = NULL; |
| |
| if (was_canceled) { |
| ++update_visible_tiles_stats_.canceled_count; |
| resource_pool_->ReleaseResource(resource.Pass()); |
| return; |
| } |
| |
| ++update_visible_tiles_stats_.completed_count; |
| |
| if (analysis.is_solid_color) { |
| mts.draw_info.set_solid_color(analysis.solid_color); |
| resource_pool_->ReleaseResource(resource.Pass()); |
| } else { |
| mts.draw_info.set_use_resource(); |
| mts.draw_info.resource_ = resource.Pass(); |
| } |
| |
| if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f) |
| did_initialize_visible_tile_ = true; |
| |
| client_->NotifyTileStateChanged(tile); |
| } |
| |
| scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile, |
| const gfx::Size& tile_size, |
| const gfx::Rect& content_rect, |
| float contents_scale, |
| int layer_id, |
| int source_frame_number, |
| int flags) { |
| scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this, |
| picture_pile, |
| tile_size, |
| content_rect, |
| contents_scale, |
| layer_id, |
| source_frame_number, |
| flags)); |
| DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| |
| tiles_[tile->id()] = tile.get(); |
| used_layer_counts_[tile->layer_id()]++; |
| return tile; |
| } |
| |
| void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) { |
| rasterizer_ = rasterizer; |
| rasterizer_->SetClient(this); |
| } |
| |
| bool TileManager::IsReadyToActivate() const { |
| const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers(); |
| |
| for (std::vector<PictureLayerImpl*>::const_iterator it = layers.begin(); |
| it != layers.end(); |
| ++it) { |
| if (!(*it)->AllTilesRequiredForActivationAreReadyToDraw()) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void TileManager::CheckIfReadyToActivate() { |
| TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate"); |
| |
| rasterizer_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| if (IsReadyToActivate()) |
| client_->NotifyReadyToActivate(); |
| } |
| |
| TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) { |
| } |
| |
| TileManager::MemoryUsage::MemoryUsage(int64 memory_bytes, int resource_count) |
| : memory_bytes_(memory_bytes), resource_count_(resource_count) { |
| } |
| |
| // static |
| TileManager::MemoryUsage TileManager::MemoryUsage::FromConfig( |
| const gfx::Size& size, |
| ResourceFormat format) { |
| return MemoryUsage(Resource::MemorySizeBytes(size, format), 1); |
| } |
| |
| // static |
| TileManager::MemoryUsage TileManager::MemoryUsage::FromTile(const Tile* tile) { |
| const ManagedTileState& mts = tile->managed_state(); |
| if (mts.draw_info.resource_) { |
| return MemoryUsage::FromConfig(tile->size(), |
| mts.draw_info.resource_->format()); |
| } |
| return MemoryUsage(); |
| } |
| |
| TileManager::MemoryUsage& TileManager::MemoryUsage::operator+=( |
| const MemoryUsage& other) { |
| memory_bytes_ += other.memory_bytes_; |
| resource_count_ += other.resource_count_; |
| return *this; |
| } |
| |
| TileManager::MemoryUsage& TileManager::MemoryUsage::operator-=( |
| const MemoryUsage& other) { |
| memory_bytes_ -= other.memory_bytes_; |
| resource_count_ -= other.resource_count_; |
| return *this; |
| } |
| |
| TileManager::MemoryUsage TileManager::MemoryUsage::operator-( |
| const MemoryUsage& other) { |
| MemoryUsage result = *this; |
| result -= other; |
| return result; |
| } |
| |
| bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { |
| return memory_bytes_ > limit.memory_bytes_ || |
| resource_count_ > limit.resource_count_; |
| } |
| |
| } // namespace cc |