| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ |
| #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ |
| |
| #include <vector> |
| |
| #include "base/memory/weak_ptr.h" |
| #include "base/strings/string16.h" |
| #include "ui/base/models/menu_model.h" |
| |
| namespace gfx { |
| class Image; |
| } |
| |
| namespace ui { |
| |
| class ButtonMenuItemModel; |
| |
| // A simple MenuModel implementation with an imperative API for adding menu |
| // items. This makes it easy to construct fixed menus. Menus populated by |
| // dynamic data sources may be better off implementing MenuModel directly. |
| // The breadth of MenuModel is not exposed through this API. |
| class UI_BASE_EXPORT SimpleMenuModel : public MenuModel { |
| public: |
| class UI_BASE_EXPORT Delegate { |
| public: |
| virtual ~Delegate() {} |
| |
| // Methods for determining the state of specific command ids. |
| virtual bool IsCommandIdChecked(int command_id) const = 0; |
| virtual bool IsCommandIdEnabled(int command_id) const = 0; |
| virtual bool IsCommandIdVisible(int command_id) const; |
| |
| // Gets the accelerator for the specified command id. Returns true if the |
| // command id has a valid accelerator, false otherwise. |
| virtual bool GetAcceleratorForCommandId( |
| int command_id, |
| ui::Accelerator* accelerator) = 0; |
| |
| // Some command ids have labels, sublabels, minor text and icons that change |
| // over time. |
| virtual bool IsItemForCommandIdDynamic(int command_id) const; |
| virtual base::string16 GetLabelForCommandId(int command_id) const; |
| virtual base::string16 GetSublabelForCommandId(int command_id) const; |
| virtual base::string16 GetMinorTextForCommandId(int command_id) const; |
| // Gets the icon for the item with the specified id, returning true if there |
| // is an icon, false otherwise. |
| virtual bool GetIconForCommandId(int command_id, |
| gfx::Image* icon) const; |
| |
| // Notifies the delegate that the item with the specified command id was |
| // visually highlighted within the menu. |
| virtual void CommandIdHighlighted(int command_id); |
| |
| // Performs the action associates with the specified command id. |
| // The passed |event_flags| are the flags from the event which issued this |
| // command and they can be examined to find modifier keys. |
| virtual void ExecuteCommand(int command_id, int event_flags) = 0; |
| |
| // Notifies the delegate that the menu is about to show. |
| virtual void MenuWillShow(SimpleMenuModel* source); |
| |
| // Notifies the delegate that the menu has closed. |
| virtual void MenuClosed(SimpleMenuModel* source); |
| }; |
| |
| // The Delegate can be NULL, though if it is items can't be checked or |
| // disabled. |
| explicit SimpleMenuModel(Delegate* delegate); |
| virtual ~SimpleMenuModel(); |
| |
| // Methods for adding items to the model. |
| void AddItem(int command_id, const base::string16& label); |
| void AddItemWithStringId(int command_id, int string_id); |
| void AddCheckItem(int command_id, const base::string16& label); |
| void AddCheckItemWithStringId(int command_id, int string_id); |
| void AddRadioItem(int command_id, const base::string16& label, int group_id); |
| void AddRadioItemWithStringId(int command_id, int string_id, int group_id); |
| |
| // Adds a separator of the specified type to the model. |
| // - Adding a separator after another separator is always invalid if they |
| // differ in type, but silently ignored if they are both NORMAL. |
| // - Adding a separator to an empty model is invalid, unless they are NORMAL |
| // or SPACING. NORMAL separators are silently ignored if the model is empty. |
| void AddSeparator(MenuSeparatorType separator_type); |
| |
| // Removes separators until the model's last entry is not a separator, or the |
| // model is empty. |
| void RemoveTrailingSeparators(); |
| |
| // These three methods take pointers to various sub-models. These models |
| // should be owned by the same owner of this SimpleMenuModel. |
| void AddButtonItem(int command_id, ButtonMenuItemModel* model); |
| void AddSubMenu(int command_id, |
| const base::string16& label, |
| MenuModel* model); |
| void AddSubMenuWithStringId(int command_id, int string_id, MenuModel* model); |
| |
| // Methods for inserting items into the model. |
| void InsertItemAt(int index, int command_id, const base::string16& label); |
| void InsertItemWithStringIdAt(int index, int command_id, int string_id); |
| void InsertSeparatorAt(int index, MenuSeparatorType separator_type); |
| void InsertCheckItemAt(int index, |
| int command_id, |
| const base::string16& label); |
| void InsertCheckItemWithStringIdAt(int index, int command_id, int string_id); |
| void InsertRadioItemAt(int index, |
| int command_id, |
| const base::string16& label, |
| int group_id); |
| void InsertRadioItemWithStringIdAt( |
| int index, int command_id, int string_id, int group_id); |
| void InsertSubMenuAt(int index, |
| int command_id, |
| const base::string16& label, |
| MenuModel* model); |
| void InsertSubMenuWithStringIdAt( |
| int index, int command_id, int string_id, MenuModel* model); |
| |
| // Remove item at specified index from the model. |
| void RemoveItemAt(int index); |
| |
| // Sets the icon for the item at |index|. |
| void SetIcon(int index, const gfx::Image& icon); |
| |
| // Sets the sublabel for the item at |index|. |
| void SetSublabel(int index, const base::string16& sublabel); |
| |
| // Sets the minor text for the item at |index|. |
| void SetMinorText(int index, const base::string16& minor_text); |
| |
| // Clears all items. Note that it does not free MenuModel of submenu. |
| void Clear(); |
| |
| // Returns the index of the item that has the given |command_id|. Returns |
| // -1 if not found. |
| int GetIndexOfCommandId(int command_id); |
| |
| // Overridden from MenuModel: |
| virtual bool HasIcons() const override; |
| virtual int GetItemCount() const override; |
| virtual ItemType GetTypeAt(int index) const override; |
| virtual ui::MenuSeparatorType GetSeparatorTypeAt(int index) const override; |
| virtual int GetCommandIdAt(int index) const override; |
| virtual base::string16 GetLabelAt(int index) const override; |
| virtual base::string16 GetSublabelAt(int index) const override; |
| virtual base::string16 GetMinorTextAt(int index) const override; |
| virtual bool IsItemDynamicAt(int index) const override; |
| virtual bool GetAcceleratorAt(int index, |
| ui::Accelerator* accelerator) const override; |
| virtual bool IsItemCheckedAt(int index) const override; |
| virtual int GetGroupIdAt(int index) const override; |
| virtual bool GetIconAt(int index, gfx::Image* icon) override; |
| virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt( |
| int index) const override; |
| virtual bool IsEnabledAt(int index) const override; |
| virtual bool IsVisibleAt(int index) const override; |
| virtual void HighlightChangedTo(int index) override; |
| virtual void ActivatedAt(int index) override; |
| virtual void ActivatedAt(int index, int event_flags) override; |
| virtual MenuModel* GetSubmenuModelAt(int index) const override; |
| virtual void MenuWillShow() override; |
| virtual void MenuClosed() override; |
| virtual void SetMenuModelDelegate( |
| ui::MenuModelDelegate* menu_model_delegate) override; |
| virtual MenuModelDelegate* GetMenuModelDelegate() const override; |
| |
| protected: |
| void set_delegate(Delegate* delegate) { delegate_ = delegate; } |
| Delegate* delegate() { return delegate_; } |
| |
| // One or more of the menu menu items associated with the model has changed. |
| // Do any handling if necessary. |
| virtual void MenuItemsChanged(); |
| |
| private: |
| struct Item; |
| |
| typedef std::vector<Item> ItemVector; |
| |
| // Returns |index|. |
| int ValidateItemIndex(int index) const; |
| |
| // Functions for inserting items into |items_|. |
| void AppendItem(const Item& item); |
| void InsertItemAtIndex(const Item& item, int index); |
| void ValidateItem(const Item& item); |
| |
| // Notify the delegate that the menu is closed. |
| void OnMenuClosed(); |
| |
| ItemVector items_; |
| |
| Delegate* delegate_; |
| |
| MenuModelDelegate* menu_model_delegate_; |
| |
| base::WeakPtrFactory<SimpleMenuModel> method_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ |