| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_OZONE_PLATFORM_DRI_DRI_WINDOW_DELEGATE_H_ |
| #define UI_OZONE_PLATFORM_DRI_DRI_WINDOW_DELEGATE_H_ |
| |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace gfx { |
| class Rect; |
| } // namespace gfx |
| |
| namespace ui { |
| |
| class HardwareDisplayController; |
| |
| // Interface for the display-server half of a DriWindow. |
| // |
| // The main implementation of this lives in the process that owns the display |
| // connection (usually the GPU process) and associates a platform window |
| // (DriWindow) with a display. A window is associated with the display whose |
| // bounds contains the window bounds. If there's no suitable display, the window |
| // is disconnected and its contents will not be visible. |
| // |
| // In software mode, this is owned directly on DriWindow because the display |
| // controller object is in the same process. |
| // |
| // In accelerated mode, there's a proxy implementation and calls are forwarded |
| // to the real object in the GPU process via IPC. |
| class DriWindowDelegate { |
| public: |
| virtual ~DriWindowDelegate() {} |
| |
| virtual void Initialize() = 0; |
| |
| virtual void Shutdown() = 0; |
| |
| // Returns the accelerated widget associated with the delegate. |
| virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0; |
| |
| // Returns the current controller the window is displaying on. Callers should |
| // not cache the result as the controller may change as the window is moved. |
| virtual HardwareDisplayController* GetController() = 0; |
| |
| // Called when the window is resized/moved. |
| virtual void OnBoundsChanged(const gfx::Rect& bounds) = 0; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_OZONE_PLATFORM_DRI_DRI_WINDOW_DELEGATE_H_ |