| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "ui/snapshot/snapshot.h" | 
 |  | 
 | #import <Cocoa/Cocoa.h> | 
 |  | 
 | #include "base/mac/scoped_nsobject.h" | 
 | #include "base/mac/sdk_forward_declarations.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "testing/platform_test.h" | 
 | #include "ui/gfx/rect.h" | 
 |  | 
 | namespace ui { | 
 | namespace { | 
 |  | 
 | typedef PlatformTest GrabWindowSnapshotTest; | 
 |  | 
 | TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { | 
 |   // Launch a test window so we can take a snapshot. | 
 |   NSRect frame = NSMakeRect(0, 0, 400, 400); | 
 |   base::scoped_nsobject<NSWindow> window( | 
 |       [[NSWindow alloc] initWithContentRect:frame | 
 |                                   styleMask:NSBorderlessWindowMask | 
 |                                     backing:NSBackingStoreBuffered | 
 |                                       defer:NO]); | 
 |   [window setBackgroundColor:[NSColor whiteColor]]; | 
 |   [window makeKeyAndOrderFront:NSApp]; | 
 |  | 
 |   scoped_ptr<std::vector<unsigned char> > png_representation( | 
 |       new std::vector<unsigned char>); | 
 |   gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); | 
 |   EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(), | 
 |                                            bounds)); | 
 |  | 
 |   // Copy png back into NSData object so we can make sure we grabbed a png. | 
 |   base::scoped_nsobject<NSData> image_data( | 
 |       [[NSData alloc] initWithBytes:&(*png_representation)[0] | 
 |                              length:png_representation->size()]); | 
 |   NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()]; | 
 |   EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); | 
 |   CGFloat scaleFactor = 1.0f; | 
 |   if ([window respondsToSelector:@selector(backingScaleFactor)]) | 
 |     scaleFactor = [window backingScaleFactor]; | 
 |   EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); | 
 |   NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; | 
 |   CGFloat red = 0, green = 0, blue = 0, alpha = 0; | 
 |   [color getRed:&red green:&green blue:&blue alpha:&alpha]; | 
 |   EXPECT_GE(red + green + blue, 3.0); | 
 | } | 
 |  | 
 | }  // namespace | 
 | }  // namespace ui |