|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "net/spdy/spdy_priority_tree.h" | 
|  |  | 
|  | #include "base/basictypes.h" | 
|  | #include "testing/gmock/include/gmock/gmock.h" | 
|  | #include "testing/gtest/include/gtest/gtest.h" | 
|  |  | 
|  | namespace net { | 
|  |  | 
|  | namespace test { | 
|  |  | 
|  | template <typename NodeId> | 
|  | class SpdyPriorityTreePeer { | 
|  | public: | 
|  | explicit SpdyPriorityTreePeer(SpdyPriorityTree<NodeId>* tree) : tree_(tree) {} | 
|  |  | 
|  | void PropagateNodeState(NodeId node) { | 
|  | tree_->PropagateNodeState(node); | 
|  | } | 
|  |  | 
|  | private: | 
|  | SpdyPriorityTree<NodeId>* tree_; | 
|  | }; | 
|  |  | 
|  | TEST(SpdyPriorityTreeTest, AddAndRemoveNodes) { | 
|  | SpdyPriorityTree<uint32> tree; | 
|  | EXPECT_EQ(1, tree.num_nodes()); | 
|  | EXPECT_TRUE(tree.NodeExists(0)); | 
|  | EXPECT_FALSE(tree.NodeExists(1)); | 
|  |  | 
|  | EXPECT_TRUE(tree.AddNode(1, 0, 100, false)); | 
|  | EXPECT_EQ(2, tree.num_nodes()); | 
|  | ASSERT_TRUE(tree.NodeExists(1)); | 
|  | EXPECT_EQ(100, tree.GetWeight(1)); | 
|  | EXPECT_FALSE(tree.NodeExists(5)); | 
|  | EXPECT_THAT(tree.GetChildren(0), | 
|  | ::testing::Pointee(::testing::ElementsAre(1))); | 
|  |  | 
|  | EXPECT_TRUE(tree.AddNode(5, 0, 50, false)); | 
|  | // Should not be able to add a node with an id that already exists. | 
|  | EXPECT_FALSE(tree.AddNode(5, 1, 50, false)); | 
|  | EXPECT_EQ(3, tree.num_nodes()); | 
|  | EXPECT_TRUE(tree.NodeExists(1)); | 
|  | ASSERT_TRUE(tree.NodeExists(5)); | 
|  | EXPECT_EQ(50, tree.GetWeight(5)); | 
|  | EXPECT_FALSE(tree.NodeExists(13)); | 
|  |  | 
|  | EXPECT_TRUE(tree.AddNode(13, 5, 130, true)); | 
|  | EXPECT_EQ(4, tree.num_nodes()); | 
|  | EXPECT_TRUE(tree.NodeExists(1)); | 
|  | EXPECT_TRUE(tree.NodeExists(5)); | 
|  | ASSERT_TRUE(tree.NodeExists(13)); | 
|  | EXPECT_EQ(130, tree.GetWeight(13)); | 
|  | EXPECT_EQ(5u, tree.GetParent(13)); | 
|  |  | 
|  | EXPECT_TRUE(tree.RemoveNode(5)); | 
|  | // Cannot remove a node that has already been removed. | 
|  | EXPECT_FALSE(tree.RemoveNode(5)); | 
|  | EXPECT_EQ(3, tree.num_nodes()); | 
|  | EXPECT_TRUE(tree.NodeExists(1)); | 
|  | EXPECT_FALSE(tree.NodeExists(5)); | 
|  | EXPECT_TRUE(tree.NodeExists(13)); | 
|  | EXPECT_EQ(0u, tree.GetParent(13)); | 
|  |  | 
|  | // The parent node 19 doesn't exist, so this should fail: | 
|  | EXPECT_FALSE(tree.AddNode(7, 19, 70, false)); | 
|  | // This should succeed, creating node 7: | 
|  | EXPECT_TRUE(tree.AddNode(7, 13, 70, false)); | 
|  | // Now node 7 already exists, so this should fail: | 
|  | EXPECT_FALSE(tree.AddNode(7, 1, 70, false)); | 
|  | // Try adding a second child to node 13: | 
|  | EXPECT_TRUE(tree.AddNode(17, 13, 170, false)); | 
|  |  | 
|  | // TODO(birenroy): Add a separate test that verifies weight invariants when | 
|  | // SetWeight is called. | 
|  | EXPECT_TRUE(tree.SetWeight(17, 150)); | 
|  | EXPECT_EQ(150, tree.GetWeight(17)); | 
|  |  | 
|  | ASSERT_TRUE(tree.ValidateInvariantsForTests()); | 
|  | } | 
|  |  | 
|  | TEST(SpdyPriorityTreeTest, SetParent) { | 
|  | SpdyPriorityTree<uint32> tree; | 
|  | tree.AddNode(1, 0, 100, false); | 
|  | tree.AddNode(2, 1, 20, false); | 
|  | tree.AddNode(3, 2, 30, false); | 
|  | tree.AddNode(5, 3, 50, false); | 
|  | tree.AddNode(7, 5, 70, false); | 
|  | tree.AddNode(9, 7, 90, false); | 
|  | tree.AddNode(11, 0, 200, false); | 
|  | tree.AddNode(13, 11, 130, false); | 
|  | // We can't set the parent of a nonexistent node, or set the parent of an | 
|  | // existing node to a nonexistent node. | 
|  | EXPECT_FALSE(tree.SetParent(99, 13, false)); | 
|  | EXPECT_FALSE(tree.SetParent(5, 99, false)); | 
|  | // We should be able to add multiple children to nodes. | 
|  | EXPECT_TRUE(tree.SetParent(13, 7, false)); | 
|  | EXPECT_TRUE(tree.SetParent(3, 11, false)); | 
|  | // We should adjust the tree if a new dependency would create a cycle. | 
|  | EXPECT_TRUE(tree.SetParent(11, 13, false)); | 
|  | EXPECT_TRUE(tree.SetParent(1, 9, false)); | 
|  | EXPECT_TRUE(tree.SetParent(3, 9, false)); | 
|  | // Test dependency changes. | 
|  | EXPECT_TRUE(tree.HasChild(5, 7)); | 
|  | EXPECT_TRUE(tree.SetParent(7, 13, false)); | 
|  | EXPECT_EQ(13u, tree.GetParent(7)); | 
|  | EXPECT_TRUE(tree.HasChild(13, 7)); | 
|  |  | 
|  | EXPECT_TRUE(tree.SetParent(1, 9, false)); | 
|  | EXPECT_EQ(9u, tree.GetParent(1)); | 
|  | EXPECT_TRUE(tree.HasChild(9, 1)); | 
|  | // Setting the parent of a node to its same parent should be a no-op. | 
|  | EXPECT_EQ(1u, tree.GetParent(2)); | 
|  | EXPECT_TRUE(tree.HasChild(1, 2)); | 
|  | EXPECT_TRUE(tree.SetParent(2, 1, true)); | 
|  | EXPECT_EQ(1u, tree.GetParent(2)); | 
|  | EXPECT_TRUE(tree.HasChild(1, 2)); | 
|  |  | 
|  | ASSERT_TRUE(tree.ValidateInvariantsForTests()); | 
|  | } | 
|  |  | 
|  | TEST(SpdyPriorityTreeTest, BlockAndUnblock) { | 
|  | /* Create the tree. | 
|  |  | 
|  | 0 | 
|  | /|\ | 
|  | 1 2 3 | 
|  | /| |  \ | 
|  | 4 5 6   7 | 
|  | /| |\ \  |\ | 
|  | 8 91011121314 | 
|  | / \ | 
|  | 15 16 | 
|  |  | 
|  | */ | 
|  | SpdyPriorityTree<uint32> tree; | 
|  | SpdyPriorityTreePeer<uint32> tree_peer(&tree); | 
|  | tree.AddNode(1, 0, 100, false); | 
|  | tree.AddNode(2, 0, 100, false); | 
|  | tree.AddNode(3, 0, 100, false); | 
|  | tree.AddNode(4, 1, 100, false); | 
|  | tree.AddNode(5, 1, 100, false); | 
|  | tree.AddNode(8, 4, 100, false); | 
|  | tree.AddNode(9, 4, 100, false); | 
|  | tree.AddNode(10, 5, 100, false); | 
|  | tree.AddNode(11, 5, 100, false); | 
|  | tree.AddNode(15, 8, 100, false); | 
|  | tree.AddNode(16, 8, 100, false); | 
|  | tree.AddNode(12, 2, 100, false); | 
|  | tree.AddNode(6, 2, 100, true); | 
|  | tree.AddNode(7, 0, 100, false); | 
|  | tree.AddNode(13, 7, 100, true); | 
|  | tree.AddNode(14, 7, 100, false); | 
|  | tree.SetParent(7, 3, false); | 
|  | EXPECT_EQ(0u, tree.GetParent(1)); | 
|  | EXPECT_EQ(0u, tree.GetParent(2)); | 
|  | EXPECT_EQ(0u, tree.GetParent(3)); | 
|  | EXPECT_EQ(1u, tree.GetParent(4)); | 
|  | EXPECT_EQ(1u, tree.GetParent(5)); | 
|  | EXPECT_EQ(2u, tree.GetParent(6)); | 
|  | EXPECT_EQ(3u, tree.GetParent(7)); | 
|  | EXPECT_EQ(4u, tree.GetParent(8)); | 
|  | EXPECT_EQ(4u, tree.GetParent(9)); | 
|  | EXPECT_EQ(5u, tree.GetParent(10)); | 
|  | EXPECT_EQ(5u, tree.GetParent(11)); | 
|  | EXPECT_EQ(6u, tree.GetParent(12)); | 
|  | EXPECT_EQ(7u, tree.GetParent(13)); | 
|  | EXPECT_EQ(7u, tree.GetParent(14)); | 
|  | EXPECT_EQ(8u, tree.GetParent(15)); | 
|  | EXPECT_EQ(8u, tree.GetParent(16)); | 
|  | ASSERT_TRUE(tree.ValidateInvariantsForTests()); | 
|  |  | 
|  | EXPECT_EQ(tree.FindNode(0)->total_child_weights, | 
|  | tree.FindNode(1)->weight + | 
|  | tree.FindNode(2)->weight + | 
|  | tree.FindNode(3)->weight); | 
|  | EXPECT_EQ(tree.FindNode(3)->total_child_weights, | 
|  | tree.FindNode(7)->weight); | 
|  | EXPECT_EQ(tree.FindNode(7)->total_child_weights, | 
|  | tree.FindNode(13)->weight + tree.FindNode(14)->weight); | 
|  | EXPECT_EQ(tree.FindNode(13)->total_child_weights, 0); | 
|  | EXPECT_EQ(tree.FindNode(14)->total_child_weights, 0); | 
|  |  | 
|  | // Set all nodes ready to write. | 
|  | EXPECT_TRUE(tree.SetReady(1, true)); | 
|  | EXPECT_TRUE(tree.SetReady(2, true)); | 
|  | EXPECT_TRUE(tree.SetReady(3, true)); | 
|  | EXPECT_TRUE(tree.SetReady(4, true)); | 
|  | EXPECT_TRUE(tree.SetReady(5, true)); | 
|  | EXPECT_TRUE(tree.SetReady(6, true)); | 
|  | EXPECT_TRUE(tree.SetReady(7, true)); | 
|  | EXPECT_TRUE(tree.SetReady(8, true)); | 
|  | EXPECT_TRUE(tree.SetReady(9, true)); | 
|  | EXPECT_TRUE(tree.SetReady(10, true)); | 
|  | EXPECT_TRUE(tree.SetReady(11, true)); | 
|  | EXPECT_TRUE(tree.SetReady(12, true)); | 
|  | EXPECT_TRUE(tree.SetReady(13, true)); | 
|  | EXPECT_TRUE(tree.SetReady(14, true)); | 
|  | EXPECT_TRUE(tree.SetReady(15, true)); | 
|  | EXPECT_TRUE(tree.SetReady(16, true)); | 
|  |  | 
|  | // Number of readable child weights should not change because | 
|  | // 7 has unblocked children. | 
|  | tree.SetBlocked(7, true); | 
|  | tree_peer.PropagateNodeState(kRootNodeId); | 
|  | EXPECT_EQ(tree.FindNode(3)->total_child_weights, | 
|  | tree.FindNode(3)->total_writeable_child_weights); | 
|  |  | 
|  | // Readable children for 7 should decrement. | 
|  | // Number of readable child weights for 3 still should not change. | 
|  | tree.SetBlocked(13, true); | 
|  | tree_peer.PropagateNodeState(kRootNodeId); | 
|  | EXPECT_EQ(tree.FindNode(3)->total_child_weights, | 
|  | tree.FindNode(3)->total_writeable_child_weights); | 
|  | EXPECT_EQ(tree.FindNode(14)->weight, | 
|  | tree.FindNode(7)->total_writeable_child_weights); | 
|  |  | 
|  | // Once 14 becomes blocked, readable children for 7 and 3 should both be | 
|  | // decremented. Total readable weights at the root should still be the same | 
|  | // because 3 is still writeable. | 
|  | tree.SetBlocked(14, true); | 
|  | tree_peer.PropagateNodeState(kRootNodeId); | 
|  | EXPECT_EQ(0, tree.FindNode(3)->total_writeable_child_weights); | 
|  | EXPECT_EQ(0, tree.FindNode(7)->total_writeable_child_weights); | 
|  | EXPECT_EQ(tree.FindNode(0)->total_child_weights, | 
|  | tree.FindNode(1)->weight + | 
|  | tree.FindNode(2)->weight + | 
|  | tree.FindNode(3)->weight); | 
|  |  | 
|  | // And now the root should be decremented as well. | 
|  | tree.SetBlocked(3, true); | 
|  | tree_peer.PropagateNodeState(kRootNodeId); | 
|  | EXPECT_EQ(tree.FindNode(1)->weight + tree.FindNode(2)->weight, | 
|  | tree.FindNode(0)->total_writeable_child_weights); | 
|  |  | 
|  | // Unblocking 7 should propagate all the way up to the root. | 
|  | tree.SetBlocked(7, false); | 
|  | tree_peer.PropagateNodeState(kRootNodeId); | 
|  | EXPECT_EQ(tree.FindNode(0)->total_writeable_child_weights, | 
|  | tree.FindNode(1)->weight + | 
|  | tree.FindNode(2)->weight + | 
|  | tree.FindNode(3)->weight); | 
|  | EXPECT_EQ(tree.FindNode(3)->total_writeable_child_weights, | 
|  | tree.FindNode(7)->weight); | 
|  | EXPECT_EQ(0, tree.FindNode(7)->total_writeable_child_weights); | 
|  |  | 
|  | // Ditto for reblocking 7. | 
|  | tree.SetBlocked(7, true); | 
|  | tree_peer.PropagateNodeState(kRootNodeId); | 
|  | EXPECT_EQ(tree.FindNode(0)->total_writeable_child_weights, | 
|  | tree.FindNode(1)->weight + tree.FindNode(2)->weight); | 
|  | EXPECT_EQ(0, tree.FindNode(3)->total_writeable_child_weights); | 
|  | EXPECT_EQ(0, tree.FindNode(7)->total_writeable_child_weights); | 
|  | ASSERT_TRUE(tree.ValidateInvariantsForTests()); | 
|  | } | 
|  |  | 
|  | TEST(SpdyPriorityTreeTest, GetPriorityList) { | 
|  | typedef uint32 SpdyStreamId; | 
|  | typedef std::pair<SpdyStreamId, float> PriorityNode; | 
|  | typedef std::vector<PriorityNode> PriorityList; | 
|  |  | 
|  | PriorityList expected_list; | 
|  | PriorityList priority_list; | 
|  |  | 
|  | /* Create the tree. | 
|  |  | 
|  | 0 | 
|  | /|\ | 
|  | 1 2 3 | 
|  | /| |\ | 
|  | 4 5 6 7 | 
|  | / | 
|  | 8 | 
|  |  | 
|  | */ | 
|  | SpdyPriorityTree<uint32> tree; | 
|  | tree.AddNode(1, 0, 10, false); | 
|  | tree.AddNode(2, 0, 20, false); | 
|  | tree.AddNode(3, 0, 30, false); | 
|  | tree.AddNode(4, 1, 10, false); | 
|  | tree.AddNode(5, 1, 90, false); | 
|  | tree.AddNode(6, 2, 10, false); | 
|  | tree.AddNode(7, 2, 10, false); | 
|  | tree.AddNode(8, 4, 256, false); | 
|  |  | 
|  | // Set all nodes ready to write. | 
|  | EXPECT_TRUE(tree.SetReady(1, true)); | 
|  | EXPECT_TRUE(tree.SetReady(2, true)); | 
|  | EXPECT_TRUE(tree.SetReady(3, true)); | 
|  | EXPECT_TRUE(tree.SetReady(4, true)); | 
|  | EXPECT_TRUE(tree.SetReady(5, true)); | 
|  | EXPECT_TRUE(tree.SetReady(6, true)); | 
|  | EXPECT_TRUE(tree.SetReady(7, true)); | 
|  | EXPECT_TRUE(tree.SetReady(8, true)); | 
|  |  | 
|  | expected_list.push_back(PriorityNode(3, 1.0/2.0)); | 
|  | expected_list.push_back(PriorityNode(2, 1.0/3.0)); | 
|  | expected_list.push_back(PriorityNode(1, 1.0/6.0)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  |  | 
|  | // Check that the list updates as expected when a node gets blocked. | 
|  | EXPECT_TRUE(tree.SetReady(1, false)); | 
|  | expected_list.clear(); | 
|  | expected_list.push_back(PriorityNode(3, 1.0/2.0)); | 
|  | expected_list.push_back(PriorityNode(2, 1.0/3.0)); | 
|  | expected_list.push_back(PriorityNode(5, 0.9*1.0/6.0)); | 
|  | expected_list.push_back(PriorityNode(4, 0.1*1.0/6.0)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  |  | 
|  | // Block multiple levels of nodes. | 
|  | EXPECT_TRUE(tree.SetReady(4, false)); | 
|  | EXPECT_TRUE(tree.SetReady(5, false)); | 
|  | expected_list.clear(); | 
|  | expected_list.push_back(PriorityNode(3, 1.0/2.0)); | 
|  | expected_list.push_back(PriorityNode(2, 1.0/3.0)); | 
|  | expected_list.push_back(PriorityNode(8, 1.0/6.0)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  |  | 
|  | // Remove a node from the tree to make sure priorities | 
|  | // get redistributed accordingly. | 
|  | EXPECT_TRUE(tree.RemoveNode(1)); | 
|  | expected_list.clear(); | 
|  | expected_list.push_back(PriorityNode(3, 30.0/51.0)); | 
|  | expected_list.push_back(PriorityNode(2, 20.0/51.0)); | 
|  | expected_list.push_back(PriorityNode(8, 1.0/51.0)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  |  | 
|  | // Block an entire subtree. | 
|  | EXPECT_TRUE(tree.SetReady(8, false)); | 
|  | expected_list.clear(); | 
|  | expected_list.push_back(PriorityNode(3, 0.6)); | 
|  | expected_list.push_back(PriorityNode(2, 0.4)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  |  | 
|  | // Unblock previously blocked nodes. | 
|  | EXPECT_TRUE(tree.SetReady(4, true)); | 
|  | EXPECT_TRUE(tree.SetReady(5, true)); | 
|  | expected_list.clear(); | 
|  | expected_list.push_back(PriorityNode(3, 1.0/2.0)); | 
|  | expected_list.push_back(PriorityNode(2, 1.0/3.0)); | 
|  | expected_list.push_back(PriorityNode(5, 9.0/60.0)); | 
|  | expected_list.push_back(PriorityNode(4, 1.0/60.0)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  |  | 
|  | // Blocked nodes in multiple subtrees. | 
|  | EXPECT_TRUE(tree.SetReady(2, false)); | 
|  | EXPECT_TRUE(tree.SetReady(6, false)); | 
|  | EXPECT_TRUE(tree.SetReady(7, false)); | 
|  | expected_list.clear(); | 
|  | expected_list.push_back(PriorityNode(3, 3.0/4.0)); | 
|  | expected_list.push_back(PriorityNode(5, 9.0/40.0)); | 
|  | expected_list.push_back(PriorityNode(4, 1.0/40.0)); | 
|  | priority_list = tree.GetPriorityList(); | 
|  | EXPECT_EQ(expected_list, priority_list); | 
|  | } | 
|  |  | 
|  | TEST(SpdyPriorityTreeTest, CalculateRoundedWeights) { | 
|  | typedef uint32 SpdyStreamId; | 
|  | typedef std::pair<SpdyStreamId, float> PriorityNode; | 
|  | typedef std::vector<PriorityNode> PriorityList; | 
|  |  | 
|  | PriorityList expected_list; | 
|  | PriorityList priority_list; | 
|  |  | 
|  | /* Create the tree. | 
|  |  | 
|  | 0 | 
|  | / \ | 
|  | 1   2 | 
|  | //|\  |\ | 
|  | 83 4 5 6 7 | 
|  | */ | 
|  | SpdyPriorityTree<uint32> tree; | 
|  | tree.AddNode(3, 0, 100, false); | 
|  | tree.AddNode(4, 0, 100, false); | 
|  | tree.AddNode(5, 0, 100, false); | 
|  | tree.AddNode(1, 0, 10, true); | 
|  | tree.AddNode(2, 0, 5, false); | 
|  | tree.AddNode(6, 2, 1, false); | 
|  | tree.AddNode(7, 2, 1, false); | 
|  | tree.AddNode(8, 1, 1, false); | 
|  |  | 
|  | // Remove higher-level nodes. | 
|  | tree.RemoveNode(1); | 
|  | tree.RemoveNode(2); | 
|  |  | 
|  | // 3.3 rounded down = 3. | 
|  | EXPECT_EQ(3, tree.GetWeight(3)); | 
|  | EXPECT_EQ(3, tree.GetWeight(4)); | 
|  | EXPECT_EQ(3, tree.GetWeight(5)); | 
|  | // 2.5 rounded up = 3. | 
|  | EXPECT_EQ(3, tree.GetWeight(6)); | 
|  | EXPECT_EQ(3, tree.GetWeight(7)); | 
|  | // 0 is not a valid weight, so round up to 1. | 
|  | EXPECT_EQ(1, tree.GetWeight(8)); | 
|  | } | 
|  | }  // namespace test | 
|  | }  // namespace gfe_spdy |