blob: b5af3d1219c432c5b4b91712d434778b0fc77229 [file] [log] [blame]
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/quic/congestion_control/cubic_bytes.h"
#include <algorithm>
#include <cmath>
#include "base/basictypes.h"
#include "base/logging.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_time.h"
using std::max;
namespace net {
namespace {
// Constants based on TCP defaults.
// The following constants are in 2^10 fractions of a second instead of ms to
// allow a 10 shift right to divide.
const int kCubeScale = 40; // 1024*1024^3 (first 1024 is from 0.100^3)
// where 0.100 is 100 ms which is the scaling
// round trip time.
const int kCubeCongestionWindowScale = 410;
// The cube factor for packets in bytes.
const uint64 kCubeFactor = (GG_UINT64_C(1) << kCubeScale) /
kCubeCongestionWindowScale / kDefaultTCPMSS;
const uint32 kDefaultNumConnections = 2;
const float kBeta = 0.7f; // Default Cubic backoff factor.
// Additional backoff factor when loss occurs in the concave part of the Cubic
// curve. This additional backoff factor is expected to give up bandwidth to
// new concurrent flows and speed up convergence.
const float kBetaLastMax = 0.85f;
} // namespace
CubicBytes::CubicBytes(const QuicClock* clock)
: clock_(clock),
num_connections_(kDefaultNumConnections),
epoch_(QuicTime::Zero()),
last_update_time_(QuicTime::Zero()) {
Reset();
}
void CubicBytes::SetNumConnections(int num_connections) {
num_connections_ = num_connections;
}
float CubicBytes::Alpha() const {
// TCPFriendly alpha is described in Section 3.3 of the CUBIC paper. Note that
// beta here is a cwnd multiplier, and is equal to 1-beta from the paper.
// We derive the equivalent alpha for an N-connection emulation as:
const float beta = Beta();
return 3 * num_connections_ * num_connections_ * (1 - beta) / (1 + beta);
}
float CubicBytes::Beta() const {
// kNConnectionBeta is the backoff factor after loss for our N-connection
// emulation, which emulates the effective backoff of an ensemble of N
// TCP-Reno connections on a single loss event. The effective multiplier is
// computed as:
return (num_connections_ - 1 + kBeta) / num_connections_;
}
void CubicBytes::Reset() {
epoch_ = QuicTime::Zero(); // Reset time.
last_update_time_ = QuicTime::Zero(); // Reset time.
last_congestion_window_ = 0;
last_max_congestion_window_ = 0;
acked_bytes_count_ = 0;
estimated_tcp_congestion_window_ = 0;
origin_point_congestion_window_ = 0;
time_to_origin_point_ = 0;
last_target_congestion_window_ = 0;
}
QuicByteCount CubicBytes::CongestionWindowAfterPacketLoss(
QuicByteCount current_congestion_window) {
if (current_congestion_window < last_max_congestion_window_) {
// We never reached the old max, so assume we are competing with another
// flow. Use our extra back off factor to allow the other flow to go up.
last_max_congestion_window_ =
static_cast<int>(kBetaLastMax * current_congestion_window);
} else {
last_max_congestion_window_ = current_congestion_window;
}
epoch_ = QuicTime::Zero(); // Reset time.
return static_cast<int>(current_congestion_window * Beta());
}
QuicByteCount CubicBytes::CongestionWindowAfterAck(
QuicByteCount acked_bytes,
QuicByteCount current_congestion_window,
QuicTime::Delta delay_min) {
acked_bytes_count_ += acked_bytes;
QuicTime current_time = clock_->ApproximateNow();
// Cubic is "independent" of RTT, the update is limited by the time elapsed.
if (last_congestion_window_ == current_congestion_window &&
(current_time.Subtract(last_update_time_) <= MaxCubicTimeInterval())) {
return max(last_target_congestion_window_,
estimated_tcp_congestion_window_);
}
last_congestion_window_ = current_congestion_window;
last_update_time_ = current_time;
if (!epoch_.IsInitialized()) {
// First ACK after a loss event.
DVLOG(1) << "Start of epoch";
epoch_ = current_time; // Start of epoch.
acked_bytes_count_ = acked_bytes; // Reset count.
// Reset estimated_tcp_congestion_window_ to be in sync with cubic.
estimated_tcp_congestion_window_ = current_congestion_window;
if (last_max_congestion_window_ <= current_congestion_window) {
time_to_origin_point_ = 0;
origin_point_congestion_window_ = current_congestion_window;
} else {
time_to_origin_point_ =
static_cast<uint32>(cbrt(kCubeFactor * (last_max_congestion_window_ -
current_congestion_window)));
origin_point_congestion_window_ = last_max_congestion_window_;
}
}
// Change the time unit from microseconds to 2^10 fractions per second. Take
// the round trip time in account. This is done to allow us to use shift as a
// divide operator.
int64 elapsed_time =
(current_time.Add(delay_min).Subtract(epoch_).ToMicroseconds() << 10) /
kNumMicrosPerSecond;
int64 offset = time_to_origin_point_ - elapsed_time;
QuicByteCount delta_congestion_window =
((kCubeCongestionWindowScale * offset * offset * offset) >> kCubeScale) *
kDefaultTCPMSS;
QuicByteCount target_congestion_window =
origin_point_congestion_window_ - delta_congestion_window;
DCHECK_LT(0u, estimated_tcp_congestion_window_);
// Increase the window by Alpha * 1 MSS of bytes every time we ack an
// estimated tcp window of bytes.
estimated_tcp_congestion_window_ += acked_bytes_count_ *
(Alpha() * kDefaultTCPMSS) /
estimated_tcp_congestion_window_;
acked_bytes_count_ = 0;
// We have a new cubic congestion window.
last_target_congestion_window_ = target_congestion_window;
// Compute target congestion_window based on cubic target and estimated TCP
// congestion_window, use highest (fastest).
if (target_congestion_window < estimated_tcp_congestion_window_) {
target_congestion_window = estimated_tcp_congestion_window_;
}
DVLOG(1) << "Target congestion_window: " << target_congestion_window;
return target_congestion_window;
}
} // namespace net