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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TONIC_DART_LIBRARY_LOADER_H_
#define TONIC_DART_LIBRARY_LOADER_H_
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "dart/runtime/include/dart_api.h"
namespace tonic {
class DartDependency;
class DartDependencyCatcher;
class DartLibraryProvider;
class DartState;
// TODO(abarth): This class seems more complicated than it needs to be. Is
// there some way of simplifying this system? For example, we have a bunch
// of inner classes that could potentially be factored out in some other way.
class DartLibraryLoader {
public:
explicit DartLibraryLoader(DartState* dart_state);
~DartLibraryLoader();
// TODO(dart): This can be called both on the main thread from application
// solates or from the handle watcher isolate thread.
static Dart_Handle HandleLibraryTag(Dart_LibraryTag tag,
Dart_Handle library,
Dart_Handle url);
void LoadLibrary(const std::string& name);
void LoadScript(const std::string& name);
void WaitForDependencies(
const std::unordered_set<DartDependency*>& dependencies,
const base::Closure& callback);
void set_dependency_catcher(DartDependencyCatcher* dependency_catcher) {
DCHECK(!dependency_catcher_ || !dependency_catcher);
dependency_catcher_ = dependency_catcher;
}
DartState* dart_state() const { return dart_state_; }
DartLibraryProvider* library_provider() const { return library_provider_; }
// The |DartLibraryProvider| must outlive the |DartLibraryLoader|.
void set_library_provider(DartLibraryProvider* library_provider) {
library_provider_ = library_provider;
}
bool error_during_loading() const {
return error_during_loading_;
}
// If one is needed by the embedder, this sets the magic number used to
// distinguish snapshots from scripts. If no magic number is set, the
// DartLibraryLoader always assumes that the targets of LoadLibrary and
// LoadScript are Dart source, and not snapshots.
void set_magic_number(const uint8_t* magic_number, intptr_t len) {
magic_number_ = magic_number;
magic_number_len_ = len;
}
private:
class Job;
class ImportJob;
class SourceJob;
class DependencyWatcher;
class WatcherSignaler;
Dart_Handle Import(Dart_Handle library, Dart_Handle url);
Dart_Handle Source(Dart_Handle library, Dart_Handle url);
Dart_Handle CanonicalizeURL(Dart_Handle library, Dart_Handle url);
void DidCompleteImportJob(ImportJob* job, const std::vector<uint8_t>& buffer);
void DidCompleteSourceJob(SourceJob* job, const std::vector<uint8_t>& buffer);
void DidFailJob(Job* job);
const uint8_t* SniffForMagicNumber(
const uint8_t* text_buffer, intptr_t* buffer_len, bool* is_snapshot);
DartState* dart_state_;
DartLibraryProvider* library_provider_;
std::unordered_map<std::string, Job*> pending_libraries_;
std::unordered_set<std::unique_ptr<Job>> jobs_;
std::unordered_set<std::unique_ptr<DependencyWatcher>> dependency_watchers_;
DartDependencyCatcher* dependency_catcher_;
const uint8_t* magic_number_;
intptr_t magic_number_len_;
bool error_during_loading_;
DISALLOW_COPY_AND_ASSIGN(DartLibraryLoader);
};
} // namespace tonic
#endif // TONIC_DART_LIBRARY_LOADER_H_