James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 1 | // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include <vector> |
| 6 | |
| 7 | #include "base/command_line.h" |
| 8 | #include "base/logging.h" |
| 9 | #include "base/threading/thread_restrictions.h" |
| 10 | #include "ui/gl/gl_bindings.h" |
| 11 | #include "ui/gl/gl_context_stub_with_extensions.h" |
| 12 | #include "ui/gl/gl_egl_api_implementation.h" |
| 13 | #include "ui/gl/gl_gl_api_implementation.h" |
| 14 | #include "ui/gl/gl_glx_api_implementation.h" |
| 15 | #include "ui/gl/gl_implementation.h" |
| 16 | #include "ui/gl/gl_implementation_osmesa.h" |
| 17 | #include "ui/gl/gl_osmesa_api_implementation.h" |
| 18 | #include "ui/gl/gl_switches.h" |
| 19 | |
| 20 | namespace gfx { |
| 21 | namespace { |
| 22 | |
| 23 | // TODO(piman): it should be Desktop GL marshalling from double to float. Today |
| 24 | // on native GLES, we do float->double->float. |
| 25 | void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 26 | glClearDepthf(static_cast<GLclampf>(depth)); |
| 27 | } |
| 28 | |
| 29 | void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
| 30 | GLclampd z_far) { |
| 31 | glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
| 32 | } |
| 33 | |
| 34 | #if defined(OS_OPENBSD) |
| 35 | const char kGLLibraryName[] = "libGL.so"; |
| 36 | #else |
| 37 | const char kGLLibraryName[] = "libGL.so.1"; |
| 38 | #endif |
| 39 | |
| 40 | const char kGLESv2LibraryName[] = "libGLESv2.so.2"; |
| 41 | const char kEGLLibraryName[] = "libEGL.so.1"; |
| 42 | |
| 43 | } // namespace |
| 44 | |
| 45 | void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 46 | impls->push_back(kGLImplementationDesktopGL); |
| 47 | impls->push_back(kGLImplementationEGLGLES2); |
| 48 | impls->push_back(kGLImplementationOSMesaGL); |
| 49 | } |
| 50 | |
| 51 | bool InitializeStaticGLBindings(GLImplementation implementation) { |
| 52 | // Prevent reinitialization with a different implementation. Once the gpu |
| 53 | // unit tests have initialized with kGLImplementationMock, we don't want to |
| 54 | // later switch to another GL implementation. |
| 55 | DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
| 56 | |
| 57 | // Allow the main thread or another to initialize these bindings |
| 58 | // after instituting restrictions on I/O. Going forward they will |
| 59 | // likely be used in the browser process on most platforms. The |
| 60 | // one-time initialization cost is small, between 2 and 5 ms. |
| 61 | base::ThreadRestrictions::ScopedAllowIO allow_io; |
| 62 | |
| 63 | switch (implementation) { |
| 64 | case kGLImplementationOSMesaGL: |
| 65 | return InitializeStaticGLBindingsOSMesaGL(); |
| 66 | case kGLImplementationDesktopGL: { |
| 67 | base::NativeLibrary library = NULL; |
James Robinson | 9127e72 | 2014-12-29 14:41:55 -0800 | [diff] [blame] | 68 | const base::CommandLine* command_line = |
| 69 | base::CommandLine::ForCurrentProcess(); |
James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 70 | |
| 71 | if (command_line->HasSwitch(switches::kTestGLLib)) |
| 72 | library = LoadLibraryAndPrintError( |
| 73 | command_line->GetSwitchValueASCII(switches::kTestGLLib).c_str()); |
| 74 | |
| 75 | if (!library) { |
| 76 | library = LoadLibraryAndPrintError(kGLLibraryName); |
| 77 | } |
| 78 | |
| 79 | if (!library) |
| 80 | return false; |
| 81 | |
| 82 | GLGetProcAddressProc get_proc_address = |
| 83 | reinterpret_cast<GLGetProcAddressProc>( |
| 84 | base::GetFunctionPointerFromNativeLibrary( |
| 85 | library, "glXGetProcAddress")); |
| 86 | if (!get_proc_address) { |
| 87 | LOG(ERROR) << "glxGetProcAddress not found."; |
| 88 | base::UnloadNativeLibrary(library); |
| 89 | return false; |
| 90 | } |
| 91 | |
| 92 | SetGLGetProcAddressProc(get_proc_address); |
| 93 | AddGLNativeLibrary(library); |
| 94 | SetGLImplementation(kGLImplementationDesktopGL); |
| 95 | |
| 96 | InitializeStaticGLBindingsGL(); |
| 97 | InitializeStaticGLBindingsGLX(); |
| 98 | break; |
| 99 | } |
| 100 | case kGLImplementationEGLGLES2: { |
| 101 | base::NativeLibrary gles_library = |
| 102 | LoadLibraryAndPrintError(kGLESv2LibraryName); |
| 103 | if (!gles_library) |
| 104 | return false; |
| 105 | base::NativeLibrary egl_library = |
| 106 | LoadLibraryAndPrintError(kEGLLibraryName); |
| 107 | if (!egl_library) { |
| 108 | base::UnloadNativeLibrary(gles_library); |
| 109 | return false; |
| 110 | } |
| 111 | |
| 112 | GLGetProcAddressProc get_proc_address = |
| 113 | reinterpret_cast<GLGetProcAddressProc>( |
| 114 | base::GetFunctionPointerFromNativeLibrary( |
| 115 | egl_library, "eglGetProcAddress")); |
| 116 | if (!get_proc_address) { |
| 117 | LOG(ERROR) << "eglGetProcAddress not found."; |
| 118 | base::UnloadNativeLibrary(egl_library); |
| 119 | base::UnloadNativeLibrary(gles_library); |
| 120 | return false; |
| 121 | } |
| 122 | |
| 123 | SetGLGetProcAddressProc(get_proc_address); |
| 124 | AddGLNativeLibrary(egl_library); |
| 125 | AddGLNativeLibrary(gles_library); |
| 126 | SetGLImplementation(kGLImplementationEGLGLES2); |
| 127 | |
| 128 | InitializeStaticGLBindingsGL(); |
| 129 | InitializeStaticGLBindingsEGL(); |
| 130 | |
| 131 | // These two functions take single precision float rather than double |
| 132 | // precision float parameters in GLES. |
| 133 | ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
| 134 | ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
| 135 | break; |
| 136 | } |
| 137 | case kGLImplementationMockGL: { |
| 138 | SetGLImplementation(kGLImplementationMockGL); |
| 139 | InitializeStaticGLBindingsGL(); |
| 140 | break; |
| 141 | } |
| 142 | default: |
| 143 | return false; |
| 144 | } |
| 145 | |
| 146 | |
| 147 | return true; |
| 148 | } |
| 149 | |
| 150 | bool InitializeDynamicGLBindings(GLImplementation implementation, |
| 151 | GLContext* context) { |
| 152 | switch (implementation) { |
| 153 | case kGLImplementationOSMesaGL: |
Benjamin Lerman | cdfc88d | 2015-02-03 14:35:12 +0100 | [diff] [blame] | 154 | case kGLImplementationDesktopGL: |
James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 155 | case kGLImplementationEGLGLES2: |
| 156 | InitializeDynamicGLBindingsGL(context); |
James Robinson | 646469d | 2014-10-03 15:33:28 -0700 | [diff] [blame] | 157 | break; |
| 158 | case kGLImplementationMockGL: |
| 159 | if (!context) { |
| 160 | scoped_refptr<GLContextStubWithExtensions> mock_context( |
| 161 | new GLContextStubWithExtensions()); |
| 162 | mock_context->SetGLVersionString("3.0"); |
| 163 | InitializeDynamicGLBindingsGL(mock_context.get()); |
| 164 | } else |
| 165 | InitializeDynamicGLBindingsGL(context); |
| 166 | break; |
| 167 | default: |
| 168 | return false; |
| 169 | } |
| 170 | |
| 171 | return true; |
| 172 | } |
| 173 | |
| 174 | void InitializeDebugGLBindings() { |
| 175 | InitializeDebugGLBindingsEGL(); |
| 176 | InitializeDebugGLBindingsGL(); |
| 177 | InitializeDebugGLBindingsGLX(); |
| 178 | InitializeDebugGLBindingsOSMESA(); |
| 179 | } |
| 180 | |
| 181 | void ClearGLBindings() { |
| 182 | ClearGLBindingsEGL(); |
| 183 | ClearGLBindingsGL(); |
| 184 | ClearGLBindingsGLX(); |
| 185 | ClearGLBindingsOSMESA(); |
| 186 | SetGLImplementation(kGLImplementationNone); |
| 187 | |
| 188 | UnloadGLNativeLibraries(); |
| 189 | } |
| 190 | |
| 191 | bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { |
| 192 | switch (GetGLImplementation()) { |
| 193 | case kGLImplementationDesktopGL: |
| 194 | return GetGLWindowSystemBindingInfoGLX(info); |
| 195 | case kGLImplementationEGLGLES2: |
| 196 | return GetGLWindowSystemBindingInfoEGL(info); |
| 197 | default: |
| 198 | return false; |
| 199 | } |
| 200 | return false; |
| 201 | } |
| 202 | |
| 203 | } // namespace gfx |